Player Matchup

Ah Puch
Ah Puch
Grizzy_9
Ah Puch
Level 132
God Stats
8W - 5L
1,751 SR
Queue Stats
58W - 30L
1,687 Elo+
Party 2
Ymir
Ymir
ImOldGlen
Ymir
Level 85
God Stats
16W - 10L
1,570 SR
Queue Stats
93W - 61L
1,633 Elo+
Party 2
Rama
Rama
execu1vechef
Rama
Level 5
God Stats
2W - 1L
1,351 SR
Queue Stats
11W - 3L
1,533 Elo+
Party 2
Team Averages
Level 74
1,558 SR
1,617 Elo+

VS

Team Averages
Level 69
1,371 SR
1,294 Elo+
Zeus
Zeus
SeppukuSayori
Zeus
Level 28
God Stats
1W - 2L
1,430 SR
Queue Stats
14W - 28L
1,066 Elo+
Party 1
Da Ji
Da Ji
ShadowTheta99
Da Ji
Level 69
God Stats
3W - 12L
1,185 SR
Queue Stats
137W - 206L
1,463 Elo+
Party 1
Ymir
Ymir
invasiondrum
Ymir
Level 109
God Stats
7W - 8L
1,499 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Grizzy_9
Ah Puch
13
8 / 0 / 9
8,739
874
11,778
7,495
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
5 / 0 / 12
8,668
867
3,690
8,142
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 13
7,965
797
7,654
4,128
2,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,892
589
6,777
7,358
2,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 0
5,497
550
3,289
10,049
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
6,237
624
3,175
10,063
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Grizzy_9
Ah Puch
8
0
9
12.5
W
Ymir
5
0
12
11
L
0
6
0
0
L
0
8
0
0
W
5
0
13
11.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
13,241
19,765
Taken
27,470
16,127
Mitigated
15,475
8,212
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Grizzy_9
Ah Puch
11,778
624
0
3,774
7,495
3,854
648
4,068
3,427
41,695
0
W
Ymir
3,690
935
408
2,625
8,142
10,151
406
3,642
4,500
11,971
0
L
6,777
818
0
484
7,358
2,640
0
4,894
2,464
20,451
0
L
3,289
521
170
293
10,049
4,560
0
5,303
4,746
0
8,578
W
7,654
6,366
0
1,405
4,128
2,122
1,838
2,378
1,750
0
20,080
L
3,175
234
83
2,261
10,063
8,275
0
5,578
4,485
13,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
17,626
120
Minions Killed
74
7
Camps Cleared
2
539,430
Distance Traveled
453,613
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,739
874
73
7
4
188,733
0
W
Ymir
8,668
867
17
2
1
187,359
2
L
Zeus
5,892
589
43
4
0
149,414
3
L
Da Ji
5,497
550
8
1
1
158,208
2
W
Rama
7,965
797
30
3
2
163,338
2
L
Ymir
6,237
624
23
2
1
145,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role