Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
CaptainBlast
Vulcan
Gold IV
Level 106
God Stats
33W - 29L
1,640 SR
Queue Stats
143W - 169L
1,309 MMR
Solo
Mercury
Mercury
Gold III
MateoUwU
Mercury
Gold III
Level 158
God Stats
12W - 15L
1,585 SR
Queue Stats
246W - 251L
1,338 MMR
Solo
Scylla
Scylla
Silver I
ScKanta
Scylla
Silver I
Level 88
God Stats
4W - 2L
1,884 SR
Queue Stats
131W - 144L
1,337 MMR
Solo
Heimdallr
Heimdallr
Silver II
smuxks
Heimdallr
Silver II
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 44L
1,360 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,622 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,523 SR
1,354 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
BLADEABYSS05
Mulan
Gold II
Level 147
God Stats
23W - 11L
1,744 SR
Queue Stats
499W - 508L
1,476 MMR
Party 1
Rama
Rama
Gold V
Lyricism
Rama
Gold V
Level 69
God Stats
5W - 2L
1,400 SR
Queue Stats
28W - 37L
1,182 MMR
Party 1
Thanatos
Thanatos
Bronze III
PLTechie
Thanatos
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,287 MMR
Solo
Sobek
Sobek
Gold V
tnx458
Sobek
Gold V
Level 126
God Stats
6W - 3L
1,472 SR
Queue Stats
87W - 86L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 3
7,588
399
4,737
11,890
9,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
17
1 / 1 / 0
9,397
495
11,598
8,848
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
MateoUwU
Mercury
15
3 / 3 / 4
9,140
481
8,196
14,720
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
ScKanta
Scylla
14
3 / 2 / 1
8,885
468
8,467
13,000
6,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
smuxks
Heimdallr
15
1 / 5 / 1
9,030
475
9,085
14,733
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraBastetKaliApolloThoth

VS

Bans
King ArthurCliodhnaJing WeiUllrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 2 / 2
10,269
540
9,598
9,005
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 3
10,471
551
10,828
17,518
10,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
19
7 / 1 / 1
12,207
642
11,391
12,886
6,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
PLTechie
Thanatos
15
2 / 4 / 3
9,153
482
3,538
14,755
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
tnx458
Sobek
14
1 / 1 / 8
10,007
527
6,973
19,917
21,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
14
14
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
W
Merlin
 
Merlin
3
2
2
2
W
1
1
3
2.5
L
Vulcan
1
1
0
1
W
Rama
7
1
1
7.5
L
Mercury
MateoUwU
Mercury
3
3
4
1.67
W
Thanatos
PLTechie
Thanatos
2
4
3
0.88
L
Scylla
ScKanta
Scylla
3
2
1
1.75
L
Heimdallr
smuxks
Heimdallr
1
5
1
0.3
W
Sobek
tnx458
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
42,328
63,191
Taken
74,081
34,856
Mitigated
49,085
13,023
Healing
40,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,737
453
0
1,794
11,890
9,586
0
4,989
6,901
19,387
0
W
Merlin
 
Merlin
9,598
416
111
2,570
9,005
4,696
0
3,131
5,874
97,828
0
W
10,828
1,197
0
10,341
17,518
10,649
373
11,740
5,778
0
87,605
L
Vulcan
11,598
4,530
0
2,565
8,848
5,834
0
516
8,332
76,009
0
W
Rama
11,391
10,219
0
7,592
12,886
6,115
732
619
12,267
0
117,541
L
Mercury
MateoUwU
Mercury
8,196
3,825
0
771
14,720
6,718
0
3,116
11,604
0
88,689
W
Thanatos
PLTechie
Thanatos
3,538
619
0
13,759
14,755
6,427
299
1,975
12,780
0
59,959
L
Scylla
ScKanta
Scylla
8,467
2,430
0
4,229
13,000
6,133
549
6,618
6,382
83,003
0
L
Heimdallr
smuxks
Heimdallr
9,085
5,716
0
3,664
14,733
6,585
0
1,332
13,401
0
71,388
W
Sobek
tnx458
Sobek
6,973
897
0
5,966
19,917
21,198
0
7,666
12,251
28,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
52,107
551
Minions Killed
647
0
Camps Cleared
0
1,769,489
Distance Traveled
1,903,082
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,588
399
9
0
0
255,681
2
W
Merlin
10,269
540
161
8
0
340,269
7
W
Mulan
10,471
551
149
8
0
356,685
7
L
Vulcan
9,397
495
129
7
0
416,977
4
W
Rama
12,207
642
200
11
0
388,228
4
L
Mercury
9,140
481
121
6
0
455,288
3
W
Thanatos
9,153
482
108
6
0
403,646
1
L
Scylla
8,885
468
162
9
0
332,763
6
L
Heimdallr
9,030
475
130
7
0
308,780
1
W
Sobek
10,007
527
29
2
0
414,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role