Player Matchup

Atlas
Atlas
Platinum III
ATH-ELlTE13
Atlas
Platinum III
Level 102
God Stats
3W - 0L
1,268 SR
Queue Stats
145W - 150L
1,801 MMR
Solo
Poseidon
Poseidon
Platinum V
Kidd Caldis
Poseidon
Platinum V
Level 141
God Stats
4W - 5L
1,582 SR
Queue Stats
186W - 195L
1,794 MMR
Solo
Arachne
Arachne
Platinum I
Skinnylegennd
Arachne
Platinum I
Level 107
God Stats
34W - 26L
1,636 SR
Queue Stats
366W - 363L
1,818 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
iTzWraithHD
Baron Samedi
Platinum I
Level 158
God Stats
7W - 5L
1,591 SR
Queue Stats
160W - 156L
1,944 MMR
Solo
Xbalanque
Xbalanque
Platinum II
lMotionz x
Xbalanque
Platinum II
Level 149
God Stats
8W - 12L
1,343 SR
Queue Stats
564W - 565L
1,833 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,484 SR
1,838 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,591 SR
1,837 MMR
Hou Yi
Hou Yi
Platinum III
Doule 12193
Hou Yi
Platinum III
Level 156
God Stats
17W - 15L
1,620 SR
Queue Stats
65W - 50L
1,905 MMR
Solo
Bastet
Bastet
Platinum III
ICONxTHAxWIZx
Bastet
Platinum III
Level 160
God Stats
23W - 17L
1,625 SR
Queue Stats
193W - 186L
1,858 MMR
Party 1
Achilles
Achilles
Platinum IV
LuisLeKing
Achilles
Platinum IV
Level 144
God Stats
1W - 3L
1,370 SR
Queue Stats
391W - 370L
1,788 MMR
Solo
Nu Wa
Nu Wa
Platinum I
SIlentR4mpage
Nu Wa
Platinum I
Level 87
God Stats
2W - 3L
1,688 SR
Queue Stats
183W - 175L
1,911 MMR
Solo
Geb
Geb
Gold I
muggs_237
Geb
Gold I
Level 158
God Stats
11W - 9L
1,651 SR
Queue Stats
197W - 193L
1,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
10,550
440
6,846
25,174
23,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
Kidd Caldis
Poseidon
17
1 / 4 / 8
11,876
495
14,143
20,890
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
20
8 / 0 / 8
13,723
572
16,675
24,015
12,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
iTzWraithHD
Baron Samedi
20
7 / 1 / 3
13,017
542
13,475
17,265
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
lMotionz x
Xbalanque
18
2 / 4 / 13
12,502
521
19,459
25,014
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Jing WeiLokiKali

VS

Bans
BakasuraMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
2 / 3 / 2
10,632
443
9,970
18,630
7,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 8
10,337
431
13,702
22,402
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
LuisLeKing
Achilles
16
3 / 6 / 6
10,772
449
14,468
25,561
25,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 3
10,398
433
18,485
15,855
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 5
9,227
384
11,369
18,522
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
19
Kills
14
14
Deaths
19
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Hou Yi
2
3
2
1
L
3
3
8
2.33
W
Poseidon
Kidd Caldis
Poseidon
1
4
8
1.25
L
Achilles
LuisLeKing
Achilles
3
6
6
1
L
3
5
3
0.9
W
Arachne
8
0
8
12
W
Baron Samedi
iTzWraithHD
Baron Samedi
7
1
3
8.5
W
Xbalanque
lMotionz x
Xbalanque
2
4
13
2.13
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,598
Damage
67,994
112,358
Taken
100,970
63,913
Mitigated
68,233
44,184
Healing
26,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,846
2,796
1,295
4,235
25,174
23,682
115
7,322
17,852
29,045
0
L
Hou Yi
9,970
3,565
0
6,955
18,630
7,580
0
4,096
14,454
0
88,064
L
13,702
2,041
0
8,534
22,402
9,076
0
6,210
16,046
0
86,729
W
Poseidon
Kidd Caldis
Poseidon
14,143
2,099
128
8,592
20,890
7,486
3,042
3,895
16,995
100,531
0
L
Achilles
LuisLeKing
Achilles
14,468
2,507
0
4,540
25,561
25,549
570
10,134
15,187
2,372
72,904
L
18,485
3,223
0
2,014
15,855
6,078
704
8,723
6,852
95,844
0
W
Arachne
16,675
12,418
0
9,492
24,015
12,656
1,011
5,607
18,408
0
134,478
W
Baron Samedi
iTzWraithHD
Baron Samedi
13,475
819
2,148
8,251
17,265
8,838
1,179
6,279
10,986
118,593
0
W
Xbalanque
lMotionz x
Xbalanque
19,459
9,690
0
10,043
25,014
11,251
1,613
8,258
16,756
0
115,087
L
11,369
1,132
0
4,370
18,522
19,950
0
4,836
13,550
40,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
51,366
658
Minions Killed
555
0
Camps Cleared
0
2,329,974
Distance Traveled
2,124,922
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,550
440
31
1
0
451,546
8
L
Hou Yi
10,632
443
141
6
0
404,567
8
L
Bastet
10,337
431
118
5
0
500,480
4
W
Poseidon
11,876
495
137
6
0
443,563
1
L
Achilles
10,772
449
121
5
0
380,637
1
L
Nu Wa
10,398
433
136
6
0
355,546
4
W
Arachne
13,723
572
176
7
0
578,177
8
W
Baron Samedi
13,017
542
168
7
0
429,583
7
W
Xbalanque
12,502
521
146
6
0
427,105
10
L
Geb
9,227
384
39
2
0
483,692
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role