Player Matchup

Ares
Ares
Carly Thomas711
Ares
Level 17
God Stats
4W - 2L
1,449 SR
Queue Stats
8W - 12L
1,499 Elo+
Party 2
Merlin
Merlin
FA Sweet Tea
Merlin
Level 129
God Stats
1W - 4L
1,520 SR
Queue Stats
110W - 81L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
Liam MacSween
Cernunnos
Level 68
God Stats
20W - 15L
1,530 SR
Queue Stats
81W - 57L
1,564 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,552 Elo+

VS

Team Averages
Level 60
1,411 SR
1,467 Elo+
Kuzenbo
Kuzenbo
Dizzle85
Kuzenbo
Level 107
God Stats
4W - 6L
1,207 SR
Queue Stats
247W - 270L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
Vaspertine
Zhong Kui
Level 68
God Stats
5W - 4L
1,378 SR
Queue Stats
10W - 12L
1,280 Elo+
Solo
Neith
Neith
Wannabeunit
Neith
Level 5
God Stats
16W - 6L
1,649 SR
Queue Stats
16W - 8L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,309
554
3,920
15,887
10,607
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
13
1 / 7 / 1
9,072
605
17,441
13,187
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Liam MacSween
Cernunnos
15
1 / 3 / 1
9,277
618
12,280
15,009
6,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dizzle85
Kuzenbo
16
2 / 0 / 12
10,406
694
11,007
19,218
23,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Vaspertine
Zhong Kui
16
5 / 0 / 7
10,595
706
12,559
12,769
9,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 2 / 5
10,815
721
15,435
9,684
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kuzenbo
Dizzle85
Kuzenbo
2
0
12
8
L
Merlin
1
7
1
0.21
L
Cernunnos
Liam MacSween
Cernunnos
1
3
1
0.5
W
Zhong Kui
Vaspertine
Zhong Kui
5
0
7
8.5
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,641
Damage
39,001
44,083
Taken
41,671
23,000
Mitigated
37,035
4,804
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,920
97
15
265
15,887
10,607
0
8,495
6,976
10,445
0
W
Kuzenbo
Dizzle85
Kuzenbo
11,007
3,701
212
7,054
19,218
23,620
101
10,336
8,882
31,032
0
L
Merlin
17,441
1,600
0
250
13,187
5,640
0
7,717
5,214
52,122
0
L
Cernunnos
Liam MacSween
Cernunnos
12,280
7,801
367
3,907
15,009
6,753
0
6,639
7,892
0
43,685
W
Zhong Kui
Vaspertine
Zhong Kui
12,559
979
0
6,819
12,769
9,163
932
6,562
6,207
41,614
0
W
15,435
5,308
0
3,326
9,684
4,252
754
4,739
4,945
0
39,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
31,816
178
Minions Killed
159
6
Camps Cleared
7
673,017
Distance Traveled
835,811
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,309
554
11
1
0
227,968
0
W
Kuzenbo
10,406
694
25
2
3
301,097
3
L
Merlin
9,072
605
98
7
4
218,461
0
L
Cernunnos
9,277
618
69
5
2
226,588
3
W
Zhong Kui
10,595
706
80
5
2
286,508
0
W
Neith
10,815
721
54
4
2
248,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role