Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NandoDion
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 1
Merlin
Merlin
TheSlipshot
Merlin
Level 15
God Stats
2W - 0L
1,758 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 1
Cupid
Cupid
Vyroxes
Cupid
Level 123
God Stats
1W - 0L
1,326 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
hoverman27
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 1
Team Averages
Level 52
1,517 SR
1,529 Elo+

VS

Team Averages
Level 41
1,423 SR
1,303 Elo+
Cerberus
Cerberus
BiffBiff03
Cerberus
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 32L
1,116 Elo+
Party 2
Sun Wukong
Sun Wukong
Blargdenn
Sun Wukong
Level 6
God Stats
1W - 8L
1,420 SR
Queue Stats
14W - 32L
1,361 Elo+
Party 2
Merlin
Merlin
ExiaNovus
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,250 Elo+
Party 2
Set
Set
soopertroper122
Set
Level 4
God Stats
11W - 26L
1,420 SR
Queue Stats
17W - 39L
1,361 Elo+
Party 2
Medusa
Medusa
the13thWhisper
Medusa
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
45W - 69L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 2 / 27
11,976
1,089
20,286
19,652
19,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
NandoDion
Artemis
20
13 / 1 / 25
13,655
1,241
21,910
7,913
3,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
19
5 / 1 / 30
12,831
1,166
16,754
8,935
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Vyroxes
Cupid
20
18 / 2 / 13
14,173
1,288
35,462
10,778
4,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
hoverman27
Sun Wukong
19
8 / 3 / 23
13,227
1,202
17,948
15,298
13,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiffBiff03
Cerberus
17
0 / 13 / 6
11,474
1,043
5,015
32,695
42,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Blargdenn
Sun Wukong
16
1 / 9 / 3
10,660
969
7,453
23,024
24,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
ExiaNovus
Merlin
16
1 / 6 / 2
10,476
952
8,284
15,227
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 14 / 4
10,282
935
9,219
25,466
15,353
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 6 / 2
12,843
1,168
23,684
22,673
10,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
26
48
Kills
9
9
Deaths
48
118
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
27
8.75
L
Cerberus
BiffBiff03
Cerberus
0
13
6
0.23
L
Sun Wukong
Blargdenn
Sun Wukong
1
9
3
0.28
L
Merlin
ExiaNovus
Merlin
1
6
2
0.33
W
Artemis
NandoDion
Artemis
13
1
25
25.5
W
Merlin
5
1
30
20
W
Cupid
Vyroxes
Cupid
18
2
13
12.25
W
Sun Wukong
hoverman27
Sun Wukong
8
3
23
6.5
L
1
14
4
0.21
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,360
Damage
53,655
62,576
Taken
119,085
43,945
Mitigated
99,748
13,906
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,286
9,404
0
4,749
19,652
19,433
0
4,060
15,592
0
33,781
L
Cerberus
BiffBiff03
Cerberus
5,015
564
0
2,740
32,695
42,399
0
6,084
26,264
17,888
0
L
Sun Wukong
Blargdenn
Sun Wukong
7,453
1,830
0
628
23,024
24,050
0
1,809
20,994
0
22,386
L
Merlin
ExiaNovus
Merlin
8,284
2,135
0
0
15,227
6,997
0
2,393
12,606
24,720
0
W
Artemis
NandoDion
Artemis
21,910
17,320
0
4,053
7,913
3,439
0
2,369
5,544
0
33,725
W
Merlin
16,754
2,422
0
80
8,935
3,568
0
1,970
6,965
27,318
0
W
Cupid
Vyroxes
Cupid
35,462
26,627
770
958
10,778
4,266
0
1,636
9,142
0
64,835
W
Sun Wukong
hoverman27
Sun Wukong
17,948
5,192
0
3,296
15,298
13,239
0
3,558
11,740
0
30,176
L
9,219
4,051
0
437
25,466
15,353
0
3,544
21,646
308
14,527
L
23,684
9,663
0
133
22,673
10,949
0
2,924
19,612
0
63,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,862
Gold Earned
55,735
181
Minions Killed
173
11
Camps Cleared
3
1,039,831
Distance Traveled
868,869
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,976
1,089
23
2
0
213,173
0
L
Cerberus
11,474
1,043
40
4
0
172,897
0
L
Sun Wukong
10,660
969
26
2
1
179,183
2
L
Merlin
10,476
952
39
4
1
154,138
0
W
Artemis
13,655
1,241
27
2
1
213,833
0
W
Merlin
12,831
1,166
34
3
2
199,246
0
W
Cupid
14,173
1,288
72
7
5
181,022
0
W
Sun Wukong
13,227
1,202
25
2
3
232,557
1
L
Set
10,282
935
7
1
1
167,535
1
L
Medusa
12,843
1,168
61
6
0
195,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role