Player Matchup

Sylvanus
Sylvanus
Choocutli
Sylvanus
Level 75
God Stats
0W - 4L
1,294 SR
Queue Stats
34W - 34L
1,079 Elo+
Party 4
Sun Wukong
Sun Wukong
El Betuchin
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 4
Charybdis
Charybdis
Yoko-Arika115
Charybdis
Level 69
God Stats
3W - 5L
1,854 SR
Queue Stats
196W - 220L
1,423 Elo+
Solo
The Morrigan
The Morrigan
xTOPxDOGx1
The Morrigan
Level 125
God Stats
8W - 10L
1,320 SR
Queue Stats
130W - 149L
1,428 Elo+
Party 3
Thanatos
Thanatos
zenfrmda5
Thanatos
Level 86
God Stats
47W - 54L
1,503 SR
Queue Stats
120W - 134L
1,439 Elo+
Party 3
Team Averages
Level 74
1,494 SR
1,374 Elo+

VS

Team Averages
Level 100
1,508 SR
1,456 Elo+
Bakasura
Bakasura
AugustusXa
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Loki
Loki
KronenVonKrieg
Loki
Level 58
God Stats
1W - 0L
1,439 SR
Queue Stats
4W - 7L
1,535 Elo+
Party 1
Sobek
Sobek
MaxLarew5
Sobek
Level 145
God Stats
15W - 12L
1,422 SR
Queue Stats
229W - 252L
1,377 Elo+
Solo
Discordia
Discordia
SeleneGandillon
Discordia
Level 147
God Stats
2W - 0L
1,447 SR
Queue Stats
16W - 17L
1,421 Elo+
Party 2
Neith
Neith
WolfKing911
Neith
Level 138
God Stats
3W - 0L
1,733 SR
Queue Stats
18W - 16L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Choocutli
Sylvanus
11
0 / 6 / 1
8,247
359
6,831
20,261
18,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
El Betuchin
Sun Wukong
11
0 / 6 / 1
7,678
334
4,148
18,289
13,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Yoko-Arika115
Charybdis
12
0 / 7 / 1
7,789
339
12,389
19,626
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
xTOPxDOGx1
The Morrigan
15
2 / 11 / 2
9,638
419
6,236
18,096
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
zenfrmda5
Thanatos
13
5 / 11 / 1
10,165
442
11,070
22,102
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AugustusXa
Bakasura
20
20 / 2 / 8
13,969
607
30,618
26,280
15,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 1 / 13
11,055
481
8,565
12,821
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
MaxLarew5
Sobek
16
3 / 0 / 18
12,124
527
7,659
24,001
35,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SeleneGandillon
Discordia
17
3 / 2 / 14
11,392
495
13,483
10,249
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 8
12,026
523
16,451
14,464
7,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
101
7
Kills
40
41
Deaths
7
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AugustusXa
Bakasura
20
2
8
12
L
Sylvanus
Choocutli
Sylvanus
0
6
1
0.08
L
Sun Wukong
El Betuchin
Sun Wukong
0
6
1
0.08
W
6
1
13
12.5
W
Sobek
MaxLarew5
Sobek
3
0
18
12
W
Discordia
SeleneGandillon
Discordia
3
2
14
5
W
8
2
8
6
L
Charybdis
Yoko-Arika115
Charybdis
0
7
1
0.07
L
The Morrigan
xTOPxDOGx1
The Morrigan
2
11
2
0.27
L
Thanatos
zenfrmda5
Thanatos
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,674
Damage
76,776
98,374
Taken
87,815
53,112
Mitigated
65,758
22,354
Healing
29,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AugustusXa
Bakasura
30,618
19,130
0
10,727
26,280
15,036
2,846
3,457
22,823
0
132,976
L
Sylvanus
Choocutli
Sylvanus
6,831
2,054
1,958
4,323
20,261
18,292
119
3,633
15,060
32,931
0
L
Sun Wukong
El Betuchin
Sun Wukong
4,148
1,621
0
1,642
18,289
13,591
526
5,881
11,132
0
31,157
W
8,565
1,937
0
2,859
12,821
5,050
2,177
2,240
10,581
0
44,251
W
Sobek
MaxLarew5
Sobek
7,659
708
615
8,014
24,001
35,128
1,074
3,282
20,719
37,709
0
W
Discordia
SeleneGandillon
Discordia
13,483
778
623
2,477
10,249
3,426
730
1,876
8,373
87,459
0
W
16,451
6,885
0
4,375
14,464
7,118
7,563
2,313
12,151
0
121,402
L
Charybdis
Yoko-Arika115
Charybdis
12,389
6,735
0
5,393
19,626
6,554
275
3,992
14,816
0
57,157
L
The Morrigan
xTOPxDOGx1
The Morrigan
6,236
791
0
1,143
18,096
6,327
169
5,529
11,291
59,245
896
L
Thanatos
zenfrmda5
Thanatos
11,070
3,057
0
7,895
22,102
8,348
0
2,052
18,937
0
52,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
60,566
324
Minions Killed
603
0
Camps Cleared
0
1,812,196
Distance Traveled
2,250,130
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,969
607
202
9
0
540,222
2
L
Sylvanus
8,247
359
61
3
0
332,407
11
L
Sun Wukong
7,678
334
47
2
0
380,060
4
W
Loki
11,055
481
57
2
0
459,669
0
W
Sobek
12,124
527
53
2
0
461,518
6
W
Discordia
11,392
495
116
5
0
402,829
4
W
Neith
12,026
523
175
8
0
385,892
1
L
Charybdis
7,789
339
65
3
0
334,936
2
L
The Morrigan
9,638
419
92
4
0
341,663
8
L
Thanatos
10,165
442
59
3
0
423,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role