Player Matchup

Anubis
Anubis
Silver I
C-Dub104
Anubis
Silver I
Level 135
God Stats
2W - 1L
1,325 SR
Queue Stats
216W - 210L
1,265 MMR
Solo
Nu Wa
Nu Wa
Gold V
M3X1C4N1S1M0
Nu Wa
Gold V
Level 77
God Stats
362W - 334L
1,515 SR
Queue Stats
512W - 527L
1,274 MMR
Solo
Bellona
Bellona
Gold V
aySHUTUP
Bellona
Gold V
Level 122
God Stats
46W - 42L
1,535 SR
Queue Stats
537W - 537L
1,236 MMR
Solo
Apollo
Apollo
Silver III
mikekirby48
Apollo
Silver III
Level 158
God Stats
2W - 1L
1,546 SR
Queue Stats
58W - 58L
1,251 MMR
Solo
Khepri
Khepri
Silver II
ryan_jakes
Khepri
Silver II
Level 89
God Stats
7W - 7L
1,546 SR
Queue Stats
34W - 44L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,493 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,510 SR
1,253 MMR
Poseidon
Poseidon
Silver II
BieldooBR
Poseidon
Silver II
Level 106
God Stats
6W - 2L
1,499 SR
Queue Stats
67W - 71L
1,233 MMR
Solo
Eset
Eset
Silver I
Fluffysquid
Eset
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,284 MMR
Solo
Awilix
Awilix
Gold V
Kwz_ToKarevv-_-
Awilix
Gold V
Level 117
God Stats
7W - 8L
1,630 SR
Queue Stats
217W - 216L
1,262 MMR
Solo
Kali
Kali
Silver II
Snickys
Kali
Silver II
Level 97
God Stats
17W - 18L
1,601 SR
Queue Stats
35W - 40L
1,238 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Tater Tort
Danzaburou
Bronze IV
Level 88
God Stats
0W - 2L
1,319 SR
Queue Stats
6W - 12L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C-Dub104
Anubis
20
9 / 4 / 5
14,257
594
18,971
18,677
11,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 9
13,196
550
18,181
16,450
16,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
aySHUTUP
Bellona
19
8 / 1 / 12
13,163
548
19,034
19,553
24,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
7 / 3 / 6
14,516
605
17,271
17,122
10,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
ryan_jakes
Khepri
16
1 / 2 / 14
11,494
479
6,435
15,564
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MulanCu ChulainnLoki

VS

Bans
HeraUllrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BieldooBR
Poseidon
18
5 / 2 / 2
11,497
479
15,905
13,463
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 6 / 8
9,779
407
7,345
19,171
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 9 / 5
11,252
469
15,591
29,556
12,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Snickys
Kali
16
0 / 3 / 4
10,337
431
5,380
21,963
12,759
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Tater Tort
Danzaburou
16
1 / 7 / 4
10,544
439
8,807
21,614
8,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
26
Kills
12
13
Deaths
27
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BieldooBR
Poseidon
5
2
2
3
W
Anubis
C-Dub104
Anubis
9
4
5
2.88
L
0
6
8
0.67
L
6
9
5
0.94
W
1
3
9
1.83
L
Kali
Snickys
Kali
0
3
4
0.67
L
Danzaburou
Tater Tort
Danzaburou
1
7
4
0.43
W
Bellona
aySHUTUP
Bellona
8
1
12
14
W
Apollo
7
3
6
3.33
W
Khepri
ryan_jakes
Khepri
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,892
Damage
53,028
87,366
Taken
105,767
83,331
Mitigated
56,142
31,760
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BieldooBR
Poseidon
15,905
1,741
0
2,189
13,463
5,249
0
6,715
6,748
102,316
0
W
Anubis
C-Dub104
Anubis
18,971
1,578
0
8,435
18,677
11,128
1,235
8,586
10,091
128,599
0
L
7,345
877
1,918
6,279
19,171
16,989
0
8,034
11,137
56,441
0
L
15,591
6,301
0
1,350
29,556
12,874
0
11,636
17,920
0
75,174
W
18,181
4,862
517
6,283
16,450
16,187
6,604
2,177
13,984
113,919
0
L
Kali
Snickys
Kali
5,380
1,404
0
3,322
21,963
12,759
1,085
9,584
12,379
0
78,252
L
Danzaburou
Tater Tort
Danzaburou
8,807
3,533
0
3,320
21,614
8,271
1,104
8,717
12,897
0
74,511
W
Bellona
aySHUTUP
Bellona
19,034
6,841
0
5,951
19,553
24,692
1,772
4,488
14,838
0
106,191
W
Apollo
17,271
11,019
0
7,430
17,122
10,223
9,723
4,054
13,065
0
138,884
W
Khepri
ryan_jakes
Khepri
6,435
660
0
3,144
15,564
21,101
100
5,975
9,349
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,626
Gold Earned
53,409
731
Minions Killed
503
0
Camps Cleared
0
2,375,920
Distance Traveled
2,241,521
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,497
479
123
5
0
465,923
5
W
Anubis
14,257
594
176
7
0
406,349
11
L
Eset
9,779
407
67
3
0
422,327
9
L
Awilix
11,252
469
97
4
0
478,043
6
W
Nu Wa
13,196
550
186
8
0
399,620
11
L
Kali
10,337
431
100
4
0
498,740
4
L
Danzaburou
10,544
439
116
5
0
376,488
1
W
Bellona
13,163
548
124
5
0
597,299
2
W
Apollo
14,516
605
214
9
0
456,356
3
W
Khepri
11,494
479
31
1
0
516,296
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role