Player Matchup

Cliodhna
Cliodhna
Silver II
Higor-kleyton
Cliodhna
Silver II
Level 129
God Stats
9W - 12L
1,388 SR
Queue Stats
234W - 265L
832 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Ric-Silva_BR
Baron Samedi
Silver III
Level 123
God Stats
14W - 15L
1,720 SR
Queue Stats
192W - 228L
1,026 MMR
Party 1
He Bo
He Bo
Gold IV
yMagnusAPK
He Bo
Gold IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,325 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,536 SR
1,061 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 81
1,426 SR
773 MMR
Skadi
Skadi
Bronze IV
Coach Keefer
Skadi
Bronze IV
Level 67
God Stats
8W - 28L
1,278 SR
Queue Stats
13W - 53L
518 MMR
Party 2
Fafnir
Fafnir
Bronze III
Crazyeighths
Fafnir
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 67L
407 MMR
Party 2
Merlin
Merlin
Bronze IV
sonny555
Merlin
Bronze IV
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Higor-kleyton
Cliodhna
17
8 / 2 / 4
11,798
737
14,496
19,475
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ric-Silva_BR
Baron Samedi
15
4 / 3 / 9
10,697
669
11,340
14,470
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
15
4 / 3 / 8
11,192
700
10,764
11,912
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusZeusChaacAnubisMedusa

VS

Bans
AresYmirAchillesGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,371
648
11,057
15,256
6,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
15
1 / 5 / 7
10,481
655
5,407
17,138
20,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
sonny555
Merlin
17
5 / 3 / 3
11,413
713
13,217
12,981
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
8
8
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Fafnir
1
5
7
0.9
W
Cliodhna
Higor-kleyton
Cliodhna
8
2
4
5
W
Baron Samedi
Ric-Silva_BR
Baron Samedi
4
3
9
2.83
L
Merlin
sonny555
Merlin
5
3
3
2.17
W
He Bo
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
29,681
45,857
Taken
45,375
23,041
Mitigated
33,532
19,421
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,057
5,946
0
579
15,256
6,720
1,074
7,656
7,144
0
28,678
L
Fafnir
5,407
1,593
74
2,840
17,138
20,602
518
6,854
9,442
13,113
0
W
Cliodhna
Higor-kleyton
Cliodhna
14,496
2,985
586
8,853
19,475
11,053
1,809
5,757
13,718
0
46,965
W
Baron Samedi
Ric-Silva_BR
Baron Samedi
11,340
480
3,116
6,422
14,470
7,526
471
8,183
6,287
32,529
0
L
Merlin
sonny555
Merlin
13,217
838
0
1,066
12,981
6,210
580
7,142
5,400
54,650
0
W
He Bo
10,764
81
77
367
11,912
4,462
488
5,405
6,507
36,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
32,265
160
Minions Killed
137
10
Camps Cleared
3
865,373
Distance Traveled
761,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,371
648
40
3
1
234,249
3
L
Fafnir
10,481
655
11
1
0
265,902
0
W
Cliodhna
11,798
737
65
4
6
316,947
5
W
Baron Samedi
10,697
669
33
2
0
266,734
2
L
Merlin
11,413
713
86
5
2
260,856
2
W
He Bo
11,192
700
62
4
4
281,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role