Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ohgreeeniie
Achilles
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 21L
1,610 Elo+
Party 2
Fenrir
Fenrir
ShowRise
Fenrir
Level 127
God Stats
4W - 1L
1,735 SR
Queue Stats
222W - 211L
1,508 Elo+
Party 2
Team Averages
Level 92
1,505 SR
1,539 Elo+

VS

Team Averages
Level 111
1,488 SR
1,353 Elo+
Danzaburou
Danzaburou
JCorn3371
Danzaburou
Level 108
God Stats
0W - 2L
1,549 SR
Queue Stats
12W - 22L
1,284 Elo+
Party 1
Sol
Sol
L80K80
Sol
Level 107
God Stats
1W - 5L
1,404 SR
Queue Stats
4W - 5L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
Tri-cerapot
Guan Yu
Level 117
God Stats
1W - 1L
1,510 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 0 / 7
11,628
727
18,979
8,482
4,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Ohgreeeniie
Achilles
15
3 / 3 / 5
10,098
631
5,562
15,153
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
ShowRise
Fenrir
17
6 / 4 / 5
11,050
691
17,037
15,934
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JCorn3371
Danzaburou
14
4 / 4 / 2
10,342
646
9,716
16,800
5,251
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
L80K80
Sol
14
2 / 5 / 4
9,466
592
7,482
11,800
4,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Tri-cerapot
Guan Yu
14
1 / 4 / 4
9,678
605
4,407
22,356
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
7
7
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
L
Danzaburou
JCorn3371
Danzaburou
4
4
2
1.25
L
Sol
L80K80
Sol
2
5
4
0.8
W
Achilles
Ohgreeeniie
Achilles
3
3
5
1.83
W
Fenrir
ShowRise
Fenrir
6
4
5
2.13
L
Guan Yu
Tri-cerapot
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,578
Damage
21,605
39,569
Taken
50,956
26,505
Mitigated
30,217
9,176
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,979
504
252
4,197
8,482
4,832
257
1,722
6,556
74,212
0
L
Danzaburou
JCorn3371
Danzaburou
9,716
3,713
0
3,377
16,800
5,251
254
6,795
9,579
0
37,530
L
Sol
L80K80
Sol
7,482
2,167
568
2,946
11,800
4,118
338
3,563
7,933
26,601
0
W
Achilles
Ohgreeeniie
Achilles
5,562
1,949
0
1,010
15,153
13,000
266
3,536
11,366
0
15,694
W
Fenrir
ShowRise
Fenrir
17,037
4,270
0
3,717
15,934
8,673
981
3,541
12,268
0
38,751
L
Guan Yu
Tri-cerapot
Guan Yu
4,407
126
1,260
5,172
22,356
20,848
0
8,707
12,784
0
15,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
29,486
181
Minions Killed
116
11
Camps Cleared
3
854,601
Distance Traveled
804,972
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,628
727
129
8
3
277,463
2
L
Danzaburou
10,342
646
46
3
3
233,678
1
L
Sol
9,466
592
46
3
0
262,611
9
W
Achilles
10,098
631
19
1
2
283,521
2
W
Fenrir
11,050
691
33
2
6
293,617
1
L
Guan Yu
9,678
605
24
2
0
308,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role