Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KoKoKrisp
Bacchus
Level 64
God Stats
3W - 4L
1,320 SR
Queue Stats
104W - 102L
1,478 Elo+
Party 1
Sol
Sol
albertovmtz
Sol
Level 149
God Stats
3W - 1L
1,256 SR
Queue Stats
243W - 259L
1,464 Elo+
Solo
Chang'e
Chang'e
xP Gamma
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,590 Elo+
Party 3
Khepri
Khepri
xP Havoc
Khepri
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,505 Elo+
Party 3
Team Averages
Level 116
1,415 SR
1,507 Elo+

VS

Team Averages
Level 114
1,627 SR
1,475 Elo+
Medusa
Medusa
Eljackhammer
Medusa
Level 121
God Stats
1W - 2L
1,644 SR
Queue Stats
42W - 45L
1,593 Elo+
Party 2
Chang'e
Chang'e
JakeW00D
Chang'e
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 154L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
NoSleepAnxiety
Hou Yi
Level 124
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 15L
1,375 Elo+
Solo
Ravana
Ravana
Zonx216
Ravana
Level 94
God Stats
1W - 1L
1,706 SR
Queue Stats
92W - 73L
1,469 Elo+
Party 2
Artio
Artio
gabecorralez
Artio
Level 126
God Stats
6W - 6L
1,971 SR
Queue Stats
252W - 286L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
15 / 2 / 7
11,514
960
29,617
14,612
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KoKoKrisp
Bacchus
15
0 / 4 / 19
8,889
741
7,098
17,199
28,229
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 14
8,372
698
9,429
6,751
2,995
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
xP Gamma
Chang'e
17
4 / 2 / 17
9,852
821
13,051
12,183
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
xP Havoc
Khepri
17
3 / 2 / 16
10,329
861
5,763
14,138
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 5 / 6
9,443
787
13,891
15,478
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
JakeW00D
Chang'e
13
0 / 6 / 6
7,583
632
5,857
14,243
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
3 / 3 / 7
9,067
756
10,798
10,682
4,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Zonx216
Ravana
13
1 / 6 / 10
7,915
660
8,035
12,318
7,110
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 8
9,050
754
6,466
22,991
19,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
23
Kills
13
13
Deaths
25
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
2
7
9.25
L
Medusa
7
5
6
2
L
Chang'e
JakeW00D
Chang'e
0
6
6
0.5
W
Bacchus
KoKoKrisp
Bacchus
0
4
19
2.38
L
3
3
7
2.17
L
Ravana
Zonx216
Ravana
1
6
10
1
W
1
3
14
2.67
L
2
5
8
1.2
W
Chang'e
xP Gamma
Chang'e
4
2
17
6.25
W
Khepri
xP Havoc
Khepri
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,958
Damage
45,047
64,883
Taken
75,712
62,817
Mitigated
45,476
25,284
Healing
27,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
29,617
21,000
508
4,636
14,612
8,824
3,375
2,280
12,207
0
49,604
L
Medusa
13,891
7,178
1,724
3,889
15,478
7,411
1,184
5,467
10,011
0
27,109
L
Chang'e
JakeW00D
Chang'e
5,857
129
5,078
4,467
14,243
6,315
0
7,178
7,065
15,294
0
W
Bacchus
KoKoKrisp
Bacchus
7,098
734
682
1,899
17,199
28,229
500
2,385
14,677
12,841
0
L
10,798
4,126
421
707
10,682
4,734
700
4,874
5,808
0
19,196
L
Ravana
Zonx216
Ravana
8,035
2,605
705
669
12,318
7,110
35
5,209
7,109
0
12,284
W
9,429
2,193
1,641
925
6,751
2,995
3,225
1,745
4,774
19,347
0
L
6,466
365
2,066
7,842
22,991
19,906
32
12,613
10,378
18,214
0
W
Chang'e
xP Gamma
Chang'e
13,051
285
8,372
5,152
12,183
6,968
1,444
4,370
7,643
25,034
0
W
Khepri
xP Havoc
Khepri
5,763
406
534
935
14,138
15,801
351
834
13,259
22,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
43,058
131
Minions Killed
96
0
Camps Cleared
0
1,090,123
Distance Traveled
997,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,514
960
52
4
0
195,478
0
L
Medusa
9,443
787
23
2
0
210,296
0
L
Chang'e
7,583
632
17
1
0
195,585
0
W
Bacchus
8,889
741
12
1
0
222,118
0
L
Hou Yi
9,067
756
32
3
0
192,916
0
L
Ravana
7,915
660
10
1
0
177,454
0
W
Sol
8,372
698
8
1
0
181,988
1
L
Artio
9,050
754
14
1
0
220,844
0
W
Chang'e
9,852
821
29
2
0
246,397
0
W
Khepri
10,329
861
30
3
0
244,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role