Player Matchup

Hercules
Hercules
Wickedkilla7159
Hercules
Level 87
God Stats
18W - 31L
1,196 SR
Queue Stats
527W - 798L
1,214 Elo+
Solo
The Morrigan
The Morrigan
gelatina38
The Morrigan
Level 35
God Stats
0W - 3L
1,132 SR
Queue Stats
61W - 131L
1,187 Elo+
Party 1
Medusa
Medusa
luk4rd0
Medusa
Level 43
God Stats
1W - 10L
1,168 SR
Queue Stats
114W - 255L
1,137 Elo+
Party 1
Team Averages
Level 55
1,165 SR
1,179 Elo+

VS

Team Averages
Level 46
1,598 SR
1,412 Elo+
Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaFelonSpecial
Achilles
Level 49
God Stats
2W - 2L
1,815 SR
Queue Stats
5W - 6L
1,285 Elo+
Party 2
Arachne
Arachne
boogzbaby45_ttv
Arachne
Level 29
God Stats
4W - 4L
1,478 SR
Queue Stats
22W - 20L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 6 / 2
11,265
593
11,192
28,571
22,563
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
gelatina38
The Morrigan
16
4 / 6 / 1
11,604
611
15,164
17,413
7,522
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
luk4rd0
Medusa
16
0 / 4 / 5
11,079
583
12,255
18,026
7,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
7 / 1 / 5
13,060
687
19,100
11,676
10,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
7 / 1 / 8
13,306
700
22,341
23,922
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 10
12,435
654
12,389
20,289
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
16
16
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
1
5
9.5
W
Achilles
7
1
8
11
L
Hercules
1
6
2
0.33
W
2
3
10
2.33
L
The Morrigan
gelatina38
The Morrigan
4
6
1
0.75
L
Medusa
luk4rd0
Medusa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,611
Damage
53,830
64,010
Taken
55,887
37,161
Mitigated
43,110
20,127
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,100
1,575
566
4,433
11,676
10,006
1,141
2,689
8,987
78,721
0
W
Achilles
22,341
4,434
0
6,798
23,922
22,320
702
5,884
18,038
7,074
38,683
L
Hercules
11,192
4,171
408
11,981
28,571
22,563
34
10,161
17,284
0
26,824
W
12,389
8,311
0
2,865
20,289
10,784
1,591
5,458
14,831
0
47,065
L
The Morrigan
gelatina38
The Morrigan
15,164
4,029
280
3,745
17,413
7,522
104
5,524
11,655
52,386
4,087
L
Medusa
luk4rd0
Medusa
12,255
6,675
0
3,713
18,026
7,076
846
5,994
11,563
0
49,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
38,801
200
Minions Killed
183
6
Camps Cleared
9
895,296
Distance Traveled
1,135,817
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,060
687
86
5
5
333,343
5
W
Achilles
13,306
700
41
2
1
402,418
0
L
Hercules
11,265
593
34
2
1
344,492
6
W
Arachne
12,435
654
56
3
3
400,056
0
L
The Morrigan
11,604
611
69
4
4
268,967
2
L
Medusa
11,079
583
97
5
1
281,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role