Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
AcHUsaurio
Ah Muzen Cab
Platinum I
Level 148
God Stats
0W - 1L
1,760 SR
Queue Stats
98W - 111L
1,975 MMR
Party 3
Hades
Hades
Platinum I
KendrixMsk
Hades
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 146L
1,975 MMR
Party 3
Eset
Eset
Diamond V
SpaceBiTe
Eset
Diamond V
Level 155
God Stats
8W - 2L
1,697 SR
Queue Stats
202W - 186L
2,161 MMR
Party 1
Achilles
Achilles
Diamond I
Sutabakkusu
Achilles
Diamond I
Level 160
God Stats
3W - 6L
1,187 SR
Queue Stats
184W - 198L
2,335 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Veeel
Jing Wei
Diamond III
Level 157
God Stats
6W - 8L
1,681 SR
Queue Stats
111W - 104L
2,273 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,565 SR
2,144 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,664 SR
2,137 MMR
Kumbhakarna
Kumbhakarna
Diamond V
LegacyHeartX
Kumbhakarna
Diamond V
Level 145
God Stats
8W - 6L
1,612 SR
Queue Stats
907W - 944L
1,976 MMR
Solo
Ullr
Ullr
Diamond II
MartcheIo
Ullr
Diamond II
Level 127
God Stats
11W - 15L
1,536 SR
Queue Stats
339W - 337L
2,239 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
PePeGriLLo95
Sun Wukong
Platinum I
Level 68
God Stats
3W - 1L
1,732 SR
Queue Stats
35W - 16L
2,292 MMR
Party 2
Fenrir
Fenrir
Platinum II
Vandrued
Fenrir
Platinum II
Level 159
God Stats
5W - 2L
1,939 SR
Queue Stats
75W - 42L
1,973 MMR
Solo
Freya
Freya
Diamond IV
terkent
Freya
Diamond IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
2,204 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AcHUsaurio
Ah Muzen Cab
13
2 / 4 / 2
8,595
478
10,742
11,040
4,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
1 / 3 / 2
9,883
549
7,842
17,573
15,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
12
1 / 5 / 5
8,092
450
5,907
13,074
10,517
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Sutabakkusu
Achilles
13
4 / 7 / 4
8,789
488
15,870
17,485
10,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Veeel
Jing Wei
15
1 / 3 / 2
8,710
484
10,922
15,360
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneGilgameshKaliAthena

VS

Bans
GebBakasuraMercuryNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LegacyHeartX
Kumbhakarna
14
2 / 3 / 8
9,281
516
5,206
18,752
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
17
4 / 0 / 5
10,504
584
10,774
12,828
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
PePeGriLLo95
Sun Wukong
18
4 / 1 / 2
11,810
656
10,786
17,263
12,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Vandrued
Fenrir
17
6 / 4 / 8
10,715
595
12,861
19,339
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
terkent
Freya
18
6 / 1 / 3
11,138
619
13,445
14,456
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
22
22
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AcHUsaurio
Ah Muzen Cab
2
4
2
0.75
L
Hades
1
3
2
0.67
W
Kumbhakarna
LegacyHeartX
Kumbhakarna
2
3
8
2
W
Ullr
4
0
5
6.5
W
Sun Wukong
PePeGriLLo95
Sun Wukong
4
1
2
5
L
Eset
1
5
5
0.7
L
Achilles
Sutabakkusu
Achilles
4
7
4
0.86
W
Fenrir
Vandrued
Fenrir
6
4
8
2.5
L
Jing Wei
Veeel
Jing Wei
1
3
2
0.67
W
Freya
terkent
Freya
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
53,072
74,532
Taken
82,638
46,351
Mitigated
56,185
22,162
Healing
33,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AcHUsaurio
Ah Muzen Cab
10,742
4,076
0
1,567
11,040
4,287
0
3,046
7,994
0
75,973
L
Hades
7,842
1,840
232
9,063
17,573
15,233
332
375
17,198
86,968
0
W
Kumbhakarna
LegacyHeartX
Kumbhakarna
5,206
367
0
3,261
18,752
21,874
0
2,863
15,889
14,307
0
W
Ullr
10,774
5,075
0
2,253
12,828
6,455
1,712
1,005
11,823
0
113,583
W
Sun Wukong
PePeGriLLo95
Sun Wukong
10,786
3,093
0
9,114
17,263
12,051
0
5,117
12,146
0
108,723
L
Eset
5,907
825
1,102
4,128
13,074
10,517
0
5,549
7,525
37,283
0
L
Achilles
Sutabakkusu
Achilles
15,870
6,707
0
2,784
17,485
10,041
0
1,677
15,808
0
68,213
W
Fenrir
Vandrued
Fenrir
12,861
5,041
0
7,912
19,339
8,757
0
4,284
15,055
0
73,007
L
Jing Wei
Veeel
Jing Wei
10,922
8,875
0
3,286
15,360
6,273
774
8,445
6,915
0
88,384
W
Freya
terkent
Freya
13,445
5,869
0
10,755
14,456
7,048
2,320
1,372
13,084
104,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
53,448
592
Minions Killed
682
0
Camps Cleared
0
1,670,325
Distance Traveled
1,848,979
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,595
478
130
7
0
340,238
2
L
Hades
9,883
549
170
9
0
326,047
0
W
Kumbhakarna
9,281
516
17
1
0
354,106
7
W
Ullr
10,504
584
204
11
0
363,102
2
W
Sun Wukong
11,810
656
205
11
0
389,440
4
L
Eset
8,092
450
69
4
0
317,507
5
L
Achilles
8,789
488
86
5
0
349,222
3
W
Fenrir
10,715
595
96
5
0
398,435
2
L
Jing Wei
8,710
484
137
8
0
337,311
3
W
Freya
11,138
619
160
9
0
343,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role