Player Matchup

Bastet
Bastet
Gold IV
DiBala312
Bastet
Gold IV
Level 120
God Stats
1W - 0L
1,773 SR
Queue Stats
15W - 11L
1,619 MMR
Solo
Sobek
Sobek
Gold II
Vehicular_Zebra
Sobek
Gold II
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 58L
1,628 MMR
Solo
Awilix
Awilix
Gold I
Xalinea
Awilix
Gold I
Level 154
God Stats
2W - 0L
1,773 SR
Queue Stats
45W - 28L
1,638 MMR
Solo
Ra
Ra
Gold II
mirkhat
Ra
Gold II
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,709 MMR
Party 1
Danzaburou
Danzaburou
Gold II
mirkhat
Danzaburou
Gold II
Level 100
God Stats
7W - 3L
1,823 SR
Queue Stats
281W - 287L
1,512 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,674 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,671 SR
1,622 MMR
Chang'e
Chang'e
Platinum V
Chef_LDub
Chang'e
Platinum V
Level 119
God Stats
6W - 9L
1,693 SR
Queue Stats
464W - 454L
1,634 MMR
Solo
Chernobog
Chernobog
Silver I
Exglobe5528
Chernobog
Silver I
Level 97
God Stats
4W - 2L
1,612 SR
Queue Stats
20W - 22L
1,586 MMR
Solo
Bacchus
Bacchus
Gold V
MrBoomSkatch
Bacchus
Gold V
Level 157
God Stats
8W - 3L
1,779 SR
Queue Stats
70W - 65L
1,645 MMR
Solo
Arachne
Arachne
Gold III
Nitefelina
Arachne
Gold III
Level 160
God Stats
11W - 6L
1,606 SR
Queue Stats
60W - 59L
1,602 MMR
Solo
Jing Wei
Jing Wei
Platinum III
SwiftTemptation
Jing Wei
Platinum III
Level 125
God Stats
150W - 137L
1,663 SR
Queue Stats
669W - 695L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiBala312
Bastet
20
12 / 0 / 9
14,409
626
28,992
23,522
11,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 13
12,203
531
8,076
29,650
39,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Awilix
Xalinea
Awilix
19
10 / 2 / 6
13,175
573
18,478
17,588
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 11
12,546
545
12,822
12,709
8,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
mirkhat
Danzaburou
20
6 / 4 / 2
14,584
634
13,426
18,561
8,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KaliKing ArthurMercury

VS

Bans
GebNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chef_LDub
Chang'e
16
3 / 7 / 2
10,628
462
15,803
22,354
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Exglobe5528
Chernobog
14
3 / 6 / 1
9,021
392
11,721
21,145
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MrBoomSkatch
Bacchus
15
1 / 5 / 4
9,716
422
7,222
23,583
28,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Nitefelina
Arachne
11
0 / 6 / 2
8,122
353
5,860
13,778
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
19
3 / 9 / 1
12,215
531
10,149
23,500
8,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
33
Kills
10
10
Deaths
33
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chef_LDub
Chang'e
3
7
2
0.57
W
Bastet
DiBala312
Bastet
12
0
9
16.5
L
Chernobog
Exglobe5528
Chernobog
3
6
1
0.58
L
Bacchus
MrBoomSkatch
Bacchus
1
5
4
0.6
L
Arachne
Nitefelina
Arachne
0
6
2
0.17
L
Jing Wei
3
9
1
0.39
W
3
2
13
4.75
W
Awilix
Xalinea
Awilix
10
2
6
6.5
W
2
2
11
3.75
W
Danzaburou
mirkhat
Danzaburou
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,794
Damage
50,755
102,030
Taken
104,360
77,230
Mitigated
56,925
43,991
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chef_LDub
Chang'e
15,803
377
880
4,520
22,354
7,175
0
5,654
16,406
82,803
0
W
Bastet
DiBala312
Bastet
28,992
8,416
0
9,941
23,522
11,502
2,982
5,985
16,431
0
108,812
L
Chernobog
Exglobe5528
Chernobog
11,721
7,318
309
5,955
21,145
6,991
0
3,953
17,133
0
63,309
L
Bacchus
MrBoomSkatch
Bacchus
7,222
690
2,118
2,353
23,583
28,215
0
5,694
17,629
34,594
0
L
Arachne
Nitefelina
Arachne
5,860
3,227
0
3,725
13,778
5,977
0
3,694
9,966
0
43,728
L
Jing Wei
10,149
7,637
0
5,447
23,500
8,567
1,200
1,164
22,328
0
96,974
W
8,076
657
3,069
9,242
29,650
39,629
31
7,492
22,158
32,793
0
W
Awilix
Xalinea
Awilix
18,478
8,032
0
5,747
17,588
8,838
5,989
4,750
12,838
0
107,534
W
12,822
1,569
2,976
4,411
12,709
8,378
3,028
5,140
7,569
120,919
0
W
Danzaburou
mirkhat
Danzaburou
13,426
8,165
0
8,605
18,561
8,883
7,019
1,506
17,055
0
153,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,917
Gold Earned
49,702
756
Minions Killed
504
0
Camps Cleared
0
2,283,378
Distance Traveled
1,863,776
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,628
462
124
5
0
375,894
6
W
Bastet
14,409
626
178
8
0
480,560
8
L
Chernobog
9,021
392
104
5
0
384,789
5
L
Bacchus
9,716
422
40
2
0
441,433
4
L
Arachne
8,122
353
81
4
0
259,751
4
L
Jing Wei
12,215
531
155
7
0
401,909
3
W
Sobek
12,203
531
32
1
0
448,627
7
W
Awilix
13,175
573
116
5
0
522,544
3
W
Ra
12,546
545
207
9
0
438,149
3
W
Danzaburou
14,584
634
223
10
0
393,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role