Player Matchup

Ares
Ares
Axxen1
Ares
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,519 Elo+
Party 2
Apollo
Apollo
Un Gecko
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 92L
1,507 Elo+
Party 2
Raijin
Raijin
blazeincarnated
Raijin
Level 125
God Stats
1W - 2L
1,306 SR
Queue Stats
186W - 187L
1,477 Elo+
Solo
Agni
Agni
nenoboywonder
Agni
Level 160
God Stats
8W - 6L
1,809 SR
Queue Stats
572W - 640L
1,498 Elo+
Solo
Hachiman
Hachiman
xShamWOWKILLAHx
Hachiman
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,507 Elo+
Party 2
Team Averages
Level 126
1,523 SR
1,502 Elo+

VS

Team Averages
Level 118
1,481 SR
1,533 Elo+
Bellona
Bellona
ChrispyyyKills
Bellona
Level 112
God Stats
4W - 7L
1,307 SR
Queue Stats
132W - 147L
1,474 Elo+
Solo
Bastet
Bastet
Illraz93
Bastet
Level 104
God Stats
1W - 1L
1,493 SR
Queue Stats
23W - 16L
1,605 Elo+
Party 1
Hercules
Hercules
Wolziel_Alucard
Hercules
Level 147
God Stats
5W - 3L
1,567 SR
Queue Stats
354W - 410L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
bearman798
Gilgamesh
Level 121
God Stats
1W - 0L
1,320 SR
Queue Stats
22W - 20L
1,547 Elo+
Party 1
Mulan
Mulan
brandonsdown
Mulan
Level 105
God Stats
1W - 0L
1,718 SR
Queue Stats
21W - 17L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Axxen1
Ares
20
5 / 6 / 10
11,839
789
20,403
21,793
43,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Un Gecko
Apollo
18
5 / 9 / 6
10,688
713
18,973
18,649
12,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 8 / 6
10,720
715
17,136
15,212
8,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 3 / 1
7,082
472
1,214
3,342
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
18
6 / 8 / 5
11,569
771
14,037
14,481
8,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 16
11,822
788
10,930
27,439
30,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Illraz93
Bastet
20
11 / 2 / 15
12,642
843
12,662
13,858
7,509
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
5 / 5 / 21
11,563
771
18,313
26,508
28,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
bearman798
Gilgamesh
19
7 / 4 / 14
12,282
819
9,655
21,943
27,652
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 6 / 17
11,568
771
9,647
19,303
23,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
19
Kills
34
34
Deaths
20
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ares
Axxen1
Ares
5
6
10
1.67
W
5
3
16
4.33
W
Bastet
Illraz93
Bastet
11
2
15
9.25
L
Apollo
Un Gecko
Apollo
5
9
6
0.89
W
Hercules
5
5
21
3.1
W
Gilgamesh
bearman798
Gilgamesh
7
4
14
3.5
L
3
8
6
0.75
W
6
6
17
2.42
L
0
3
1
0.17
L
Hachiman
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,763
Damage
61,207
73,477
Taken
109,051
74,090
Mitigated
117,107
9,210
Healing
45,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Axxen1
Ares
20,403
870
543
2,757
21,793
43,761
105
100
21,137
33,646
0
W
10,930
1,034
3,980
11,518
27,439
30,372
2,716
9,663
16,708
1,312
32,288
W
Bastet
Illraz93
Bastet
12,662
4,225
1,616
5,212
13,858
7,509
1,867
6,965
6,893
0
23,203
L
Apollo
Un Gecko
Apollo
18,973
8,155
305
1,514
18,649
12,362
259
107
18,275
0
32,271
W
Hercules
18,313
3,339
2,340
8,159
26,508
28,171
465
7,287
18,549
0
33,431
W
Gilgamesh
bearman798
Gilgamesh
9,655
1,271
4,716
3,993
21,943
27,652
1,620
9,437
12,506
1,850
27,504
L
17,136
1,750
1,864
966
15,212
8,866
214
160
14,719
38,610
0
W
9,647
1,259
1,277
2,788
19,303
23,403
840
5,401
12,237
0
17,951
L
1,214
0
165
179
3,342
1,032
0
0
3,249
2,856
0
L
Hachiman
14,037
5,483
251
666
14,481
8,069
576
108
14,121
0
24,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
59,877
121
Minions Killed
128
0
Camps Cleared
0
850,167
Distance Traveled
1,452,398
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,839
789
20
1
0
249,110
0
W
Bellona
11,822
788
44
3
0
293,780
0
W
Bastet
12,642
843
23
2
0
322,391
0
L
Apollo
10,688
713
26
2
0
219,690
1
W
Hercules
11,563
771
25
2
0
278,834
1
W
Gilgamesh
12,282
819
18
1
0
293,035
1
L
Raijin
10,720
715
37
2
0
203,080
0
W
Mulan
11,568
771
18
1
0
264,358
0
L
Agni
7,082
472
0
0
0
30,551
0
L
Hachiman
11,569
771
38
3
0
147,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role