Player Matchup

Horus
Horus
KwontumDragonz
Horus
Level 8
God Stats
1W - 6L
1,315 SR
Queue Stats
3W - 15L
1,196 Elo+
Party 1
Odin
Odin
Vouldar
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
Zz EDuARZ Zz
Bellona
Level 42
God Stats
2W - 1L
1,614 SR
Queue Stats
13W - 20L
1,348 Elo+
Solo
Mercury
Mercury
ellyonelove
Mercury
Level 84
God Stats
0W - 2L
1,198 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 1
Ao Kuang
Ao Kuang
kaiden73
Ao Kuang
Level 23
God Stats
7W - 20L
1,313 SR
Queue Stats
9W - 24L
1,334 Elo+
Party 1
Team Averages
Level 32
1,388 SR
1,348 Elo+

VS

Team Averages
Level 76
1,503 SR
1,464 Elo+
Neith
Neith
Enragedhara
Neith
Level 143
God Stats
9W - 11L
1,554 SR
Queue Stats
124W - 118L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
Kallsign16
Jing Wei
Level 48
God Stats
7W - 5L
1,625 SR
Queue Stats
69W - 71L
1,475 Elo+
Party 3
Atlas
Atlas
Savious
Atlas
Level 26
God Stats
6W - 5L
1,484 SR
Queue Stats
101W - 95L
1,476 Elo+
Party 2
Olorun
Olorun
WuigiMan
Olorun
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
218W - 223L
1,403 Elo+
Party 2
Bakasura
Bakasura
iliBraNFlakeSili
Bakasura
Level 39
God Stats
2W - 1L
1,351 SR
Queue Stats
65W - 68L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 10
11,774
1,070
12,803
29,719
28,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Vouldar
Odin
18
2 / 11 / 12
12,323
1,120
10,507
27,925
18,967
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Zz EDuARZ Zz
Bellona
18
4 / 7 / 5
13,079
1,189
18,608
26,231
19,486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ellyonelove
Mercury
17
4 / 12 / 6
12,063
1,097
17,379
26,451
12,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
kaiden73
Ao Kuang
18
6 / 7 / 7
13,267
1,206
15,869
19,813
9,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 16
15,030
1,366
33,354
11,928
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Kallsign16
Jing Wei
19
4 / 3 / 26
13,009
1,183
24,474
19,498
8,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Savious
Atlas
20
7 / 2 / 31
14,918
1,356
22,203
16,995
25,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
WuigiMan
Olorun
20
5 / 4 / 26
13,196
1,200
12,175
12,816
6,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
14 / 5 / 17
13,921
1,266
24,636
19,678
12,429
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
160
17
Kills
44
44
Deaths
17
40
Assists
116
Player
Kills
Deaths
Assists
KDA
W
14
3
16
7.33
W
Jing Wei
Kallsign16
Jing Wei
4
3
26
5.67
L
1
7
10
0.86
W
Atlas
Savious
Atlas
7
2
31
11.25
L
Odin
Vouldar
Odin
2
11
12
0.73
W
Olorun
WuigiMan
Olorun
5
4
26
4.5
L
Bellona
Zz EDuARZ Zz
Bellona
4
7
5
0.93
L
Mercury
ellyonelove
Mercury
4
12
6
0.58
W
14
5
17
4.5
L
Ao Kuang
kaiden73
Ao Kuang
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,166
Damage
116,842
130,139
Taken
80,915
89,191
Mitigated
57,956
17,736
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,354
19,002
0
1,751
11,928
5,317
0
4,332
7,568
0
63,063
W
Jing Wei
Kallsign16
Jing Wei
24,474
22,976
0
3,377
19,498
8,314
0
4,691
14,549
0
36,213
L
12,803
6,248
4,024
6,372
29,719
28,267
0
7,762
20,681
0
21,493
W
Atlas
Savious
Atlas
22,203
7,221
0
1,028
16,995
25,688
0
3,376
13,358
40,012
0
L
Odin
Vouldar
Odin
10,507
5,078
0
0
27,925
18,967
0
7,273
18,822
0
23,062
W
Olorun
WuigiMan
Olorun
12,175
6,114
1,478
2,364
12,816
6,208
0
1,813
10,851
24,349
0
L
Bellona
Zz EDuARZ Zz
Bellona
18,608
8,458
0
3,175
26,231
19,486
0
6,200
18,400
0
66,889
L
Mercury
ellyonelove
Mercury
17,379
10,325
270
757
26,451
12,717
0
7,155
18,921
0
30,270
W
24,636
16,175
0
2,215
19,678
12,429
0
1,657
17,150
0
27,225
L
Ao Kuang
kaiden73
Ao Kuang
15,869
3,851
0
3,138
19,813
9,754
0
5,988
13,755
22,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
70,074
165
Minions Killed
186
7
Camps Cleared
8
1,160,439
Distance Traveled
1,010,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,030
1,366
56
5
1
186,383
0
W
Jing Wei
13,009
1,183
35
3
1
227,371
0
L
Horus
11,774
1,070
20
2
1
224,371
0
W
Atlas
14,918
1,356
36
3
0
202,117
0
L
Odin
12,323
1,120
22
2
0
206,103
0
W
Olorun
13,196
1,200
35
3
2
175,214
0
L
Bellona
13,079
1,189
87
8
6
254,985
0
L
Mercury
12,063
1,097
32
3
0
235,081
0
W
Bakasura
13,921
1,266
24
2
4
219,574
0
L
Ao Kuang
13,267
1,206
4
0
0
239,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role