Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MrSkuzzle
Zhong Kui
Level 28
God Stats
6W - 1L
1,853 SR
Queue Stats
139W - 108L
1,657 Elo+
Party 2
Osiris
Osiris
RartLmao
Osiris
Level 120
God Stats
1W - 0L
1,729 SR
Queue Stats
128W - 92L
1,630 Elo+
Party 2
Loki
Loki
TRAP_Canadian
Loki
Level 144
God Stats
5W - 4L
1,442 SR
Queue Stats
237W - 242L
1,446 Elo+
Solo
Team Averages
Level 94
1,605 SR
1,546 Elo+

VS

Team Averages
Level 61
1,630 SR
1,551 Elo+
Pele
Pele
FoxTlaw
Pele
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
34W - 19L
1,709 Elo+
Party 1
Ne Zha
Ne Zha
JuanZone
Ne Zha
Level 155
God Stats
1W - 3L
1,684 SR
Queue Stats
109W - 87L
1,694 Elo+
Party 1
Skadi
Skadi
Phorunn
Skadi
Level 29
God Stats
3W - 1L
1,309 SR
Queue Stats
53W - 96L
1,375 Elo+
Solo
Cerberus
Cerberus
TAXIMUS1
Cerberus
Level 75
God Stats
7W - 3L
1,925 SR
Queue Stats
484W - 495L
1,464 Elo+
Solo
Nemesis
Nemesis
TheAntiSquare
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 3 / 13
14,548
693
40,529
22,261
11,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
20
2 / 2 / 17
13,516
644
11,395
28,479
40,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MrSkuzzle
Zhong Kui
19
4 / 7 / 14
12,884
614
19,094
23,639
16,030
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
RartLmao
Osiris
20
7 / 2 / 18
15,554
741
28,838
24,503
29,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 6 / 12
15,330
730
16,893
22,607
11,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FoxTlaw
Pele
20
8 / 7 / 9
14,449
688
28,847
30,031
23,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
JuanZone
Ne Zha
20
4 / 6 / 16
13,786
656
34,568
27,591
23,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Phorunn
Skadi
20
3 / 6 / 11
13,013
620
15,140
18,409
8,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
TAXIMUS1
Cerberus
19
4 / 7 / 10
12,396
590
13,438
33,159
41,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
19
1 / 7 / 10
12,080
575
7,619
28,602
14,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
76
33
Kills
20
20
Deaths
33
74
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
3
13
5.17
W
Artio
 
Artio
2
2
17
5.25
L
Pele
FoxTlaw
Pele
8
7
9
1.79
L
Ne Zha
JuanZone
Ne Zha
4
6
16
2
W
Zhong Kui
MrSkuzzle
Zhong Kui
4
7
14
1.57
L
Skadi
Phorunn
Skadi
3
6
11
1.42
W
Osiris
RartLmao
Osiris
7
2
18
8
L
Cerberus
TAXIMUS1
Cerberus
4
7
10
1.29
W
11
6
12
2.83
L
Nemesis
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,749
Damage
99,612
121,489
Taken
137,792
109,215
Mitigated
111,545
41,122
Healing
51,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
40,529
18,316
4,740
2,947
22,261
11,376
1,987
2,599
19,417
0
73,405
W
Artio
 
Artio
11,395
1,884
5,363
8,618
28,479
40,755
412
5,108
22,812
17,946
0
L
Pele
FoxTlaw
Pele
28,847
7,549
1,374
10,828
30,031
23,475
1,022
7,296
22,735
0
54,867
L
Ne Zha
JuanZone
Ne Zha
34,568
7,090
2,322
10,588
27,591
23,573
929
7,012
20,579
0
59,172
W
Zhong Kui
MrSkuzzle
Zhong Kui
19,094
3,622
947
2,859
23,639
16,030
1,579
1,745
21,295
27,718
0
L
Skadi
Phorunn
Skadi
15,140
6,082
2,052
2,968
18,409
8,739
1,313
3,225
15,184
0
41,413
W
Osiris
RartLmao
Osiris
28,838
10,395
3,263
3,747
24,503
29,133
2,859
3,502
20,488
0
59,088
L
Cerberus
TAXIMUS1
Cerberus
13,438
509
1,103
10,694
33,159
41,097
454
8,619
24,540
25,278
0
W
16,893
5,501
1,713
6,925
22,607
11,921
2,111
484
21,941
0
46,956
L
Nemesis
7,619
815
1,613
7,780
28,602
14,661
1,196
4,337
24,265
0
22,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,832
Gold Earned
65,724
214
Minions Killed
224
0
Camps Cleared
0
1,995,999
Distance Traveled
1,748,540
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,548
693
73
3
0
383,446
2
W
Artio
13,516
644
12
1
0
436,241
3
L
Pele
14,449
688
64
3
0
351,260
0
L
Ne Zha
13,786
656
43
2
0
381,381
1
W
Zhong Kui
12,884
614
20
1
0
358,985
0
L
Skadi
13,013
620
66
3
0
330,268
1
W
Osiris
15,554
741
69
3
0
447,587
0
L
Cerberus
12,396
590
27
1
0
310,022
4
W
Loki
15,330
730
40
2
0
369,740
2
L
Nemesis
12,080
575
24
1
0
375,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role