Player Matchup

Izanami
Izanami
Aveligne
Izanami
Level 69
God Stats
4W - 0L
1,488 SR
Queue Stats
105W - 105L
1,358 Elo+
Solo
Nemesis
Nemesis
Boondega
Nemesis
Level 28
God Stats
7W - 10L
1,551 SR
Queue Stats
12W - 19L
1,341 Elo+
Party 2
Amaterasu
Amaterasu
Chadmodious
Amaterasu
Level 157
God Stats
2W - 1L
1,817 SR
Queue Stats
28W - 55L
1,405 Elo+
Party 2
Chang'e
Chang'e
HgsRaidBanner
Chang'e
Level 120
God Stats
1W - 1L
1,486 SR
Queue Stats
55W - 69L
1,443 Elo+
Party 2
Geb
Geb
OzzmosisGames
Geb
Level 147
God Stats
1W - 1L
1,444 SR
Queue Stats
33W - 60L
1,469 Elo+
Party 2
Team Averages
Level 104
1,557 SR
1,403 Elo+

VS

Team Averages
Level 61
1,424 SR
1,409 Elo+
Agni
Agni
 
Agni
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AkatoWolf
Nemesis
Level 27
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 2L
1,361 Elo+
Party 1
Achilles
Achilles
Maetlep
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
SHAKEJUNT420375
Aphrodite
Level 68
God Stats
4W - 5L
1,363 SR
Queue Stats
33W - 49L
1,499 Elo+
Party 3
Bacchus
Bacchus
Terminator4895
Bacchus
Level 103
God Stats
2W - 3L
1,451 SR
Queue Stats
11W - 21L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aveligne
Izanami
20
7 / 2 / 8
12,995
812
20,081
18,967
9,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Boondega
Nemesis
17
1 / 6 / 7
10,947
684
8,091
18,566
10,176
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Chadmodious
Amaterasu
18
2 / 4 / 15
11,497
719
12,125
23,642
28,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
20
7 / 1 / 9
13,326
833
22,362
16,361
7,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 13
12,827
802
19,836
23,342
32,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
5 / 7 / 7
12,072
755
23,004
15,713
7,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
AkatoWolf
Nemesis
18
3 / 5 / 5
11,363
710
12,179
19,668
10,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Maetlep
Achilles
17
2 / 4 / 7
10,591
662
12,259
22,561
22,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SHAKEJUNT420375
Aphrodite
17
2 / 4 / 10
10,695
668
8,365
16,494
14,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 3 / 8
11,211
701
15,448
22,075
27,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
23
Kills
16
16
Deaths
23
52
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
7
7
1.21
L
Nemesis
AkatoWolf
Nemesis
3
5
5
1.1
W
Izanami
Aveligne
Izanami
7
2
8
5.5
W
Nemesis
Boondega
Nemesis
1
6
7
0.75
W
Amaterasu
Chadmodious
Amaterasu
2
4
15
2.38
W
Chang'e
7
1
9
11.5
L
Achilles
Maetlep
Achilles
2
4
7
1.38
W
6
3
13
4.17
L
Aphrodite
SHAKEJUNT420375
Aphrodite
2
4
10
1.75
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,495
Damage
71,255
100,878
Taken
96,511
87,758
Mitigated
81,406
31,228
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
23,004
1,801
0
2,235
15,713
7,449
556
8,105
7,608
66,190
0
L
Nemesis
AkatoWolf
Nemesis
12,179
5,564
0
3,688
19,668
10,145
965
6,127
13,541
0
24,991
W
Izanami
Aveligne
Izanami
20,081
13,757
0
5,949
18,967
9,194
2,352
8,762
9,863
0
68,525
W
Nemesis
Boondega
Nemesis
8,091
3,242
0
2,376
18,566
10,176
780
9,965
8,396
0
31,970
W
Amaterasu
Chadmodious
Amaterasu
12,125
4,165
0
5,680
23,642
28,158
2,105
9,570
13,854
0
32,362
W
Chang'e
22,362
1,388
4,990
7,626
16,361
7,970
1,245
7,563
8,516
72,245
0
L
Achilles
Maetlep
Achilles
12,259
4,703
0
1,041
22,561
22,031
0
10,276
12,285
0
37,437
W
19,836
1,775
0
4,607
23,342
32,260
224
9,538
13,432
39,185
0
L
Aphrodite
SHAKEJUNT420375
Aphrodite
8,365
856
7,209
6,169
16,494
14,773
199
7,875
8,619
29,454
0
L
15,448
1,360
0
189
22,075
27,008
58
9,815
12,260
33,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,592
Gold Earned
55,932
341
Minions Killed
247
0
Camps Cleared
0
1,645,457
Distance Traveled
1,622,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,072
755
89
6
0
302,788
1
L
Nemesis
11,363
710
34
2
0
301,850
0
W
Izanami
12,995
812
74
5
0
298,725
1
W
Nemesis
10,947
684
48
3
0
331,331
0
W
Amaterasu
11,497
719
59
4
0
337,460
0
W
Chang'e
13,326
833
129
8
0
336,906
3
L
Achilles
10,591
662
45
3
0
348,543
4
W
Geb
12,827
802
31
2
0
341,035
1
L
Aphrodite
10,695
668
51
3
0
322,439
0
L
Bacchus
11,211
701
28
2
0
347,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role