Player Matchup

Horus
Horus
BroPelter
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,600 Elo+
Party 1
Ymir
Ymir
PapaHoneyBadger
Ymir
Level 120
God Stats
9W - 3L
1,533 SR
Queue Stats
39W - 37L
1,504 Elo+
Party 1
Bakasura
Bakasura
SlugWitch
Bakasura
Level 28
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 2L
1,443 Elo+
Party 1
Rama
Rama
TheBearisKing
Rama
Level 47
God Stats
4W - 5L
1,574 SR
Queue Stats
116W - 115L
1,535 Elo+
Solo
Janus
Janus
kingzsk
Janus
Level 141
God Stats
5W - 5L
1,569 SR
Queue Stats
51W - 38L
1,577 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,532 Elo+

VS

Team Averages
Level 93
1,616 SR
1,621 Elo+
Tsukuyomi
Tsukuyomi
Dialbac
Tsukuyomi
Level 143
God Stats
4W - 3L
1,741 SR
Queue Stats
51W - 42L
1,567 Elo+
Party 2
Chernobog
Chernobog
Galdana2
Chernobog
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
SebasCG
The Morrigan
Level 126
God Stats
1W - 3L
1,483 SR
Queue Stats
99W - 80L
1,585 Elo+
Party 2
Chang'e
Chang'e
manbean
Chang'e
Level 48
God Stats
1W - 8L
1,464 SR
Queue Stats
111W - 109L
1,486 Elo+
Solo
Cerberus
Cerberus
oHanabi
Cerberus
Level 25
God Stats
0W - 1L
1,892 SR
Queue Stats
5W - 2L
1,901 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BroPelter
Horus
18
8 / 2 / 8
12,333
617
18,748
19,151
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 13
9,515
476
6,637
19,889
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
SlugWitch
Bakasura
19
7 / 1 / 3
11,981
599
11,708
17,383
9,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 1 / 9
11,955
598
13,120
13,005
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
kingzsk
Janus
17
2 / 3 / 6
10,561
528
6,339
10,929
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dialbac
Tsukuyomi
15
2 / 3 / 4
9,823
491
13,716
15,974
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Galdana2
Chernobog
16
2 / 6 / 6
10,255
513
9,487
17,174
7,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
SebasCG
The Morrigan
16
4 / 5 / 3
10,554
528
9,602
9,820
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
manbean
Chang'e
12
1 / 8 / 2
8,160
408
7,401
16,325
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
oHanabi
Cerberus
12
2 / 4 / 5
8,703
435
7,262
18,762
20,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
11
11
Deaths
26
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
BroPelter
Horus
8
2
8
6
L
Tsukuyomi
Dialbac
Tsukuyomi
2
3
4
1.33
L
Chernobog
Galdana2
Chernobog
2
6
6
0.83
W
1
4
13
1.88
L
The Morrigan
SebasCG
The Morrigan
4
5
3
1.1
W
Bakasura
SlugWitch
Bakasura
7
1
3
8.5
W
8
1
9
12.5
W
Janus
kingzsk
Janus
2
3
6
1.67
L
Chang'e
manbean
Chang'e
1
8
2
0.25
L
Cerberus
oHanabi
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
47,468
80,357
Taken
78,055
61,335
Mitigated
45,748
22,091
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BroPelter
Horus
18,748
8,341
1,159
5,629
19,151
18,160
852
7,098
12,053
614
93,417
L
Tsukuyomi
Dialbac
Tsukuyomi
13,716
3,505
0
7,171
15,974
7,088
87
2,876
12,616
0
80,294
L
Chernobog
Galdana2
Chernobog
9,487
5,661
0
3,116
17,174
7,104
951
2,506
13,925
0
75,809
W
6,637
1,514
0
3,355
19,889
23,159
34
6,148
13,741
23,827
0
L
The Morrigan
SebasCG
The Morrigan
9,602
2,282
0
1,256
9,820
5,195
23
2,056
7,000
64,339
12,054
W
Bakasura
SlugWitch
Bakasura
11,708
7,433
0
4,996
17,383
9,354
2,002
3,497
13,886
0
115,902
W
13,120
9,408
0
6,270
13,005
5,929
5,957
2,264
10,731
0
89,132
W
Janus
kingzsk
Janus
6,339
292
0
682
10,929
4,733
228
2,796
8,133
95,356
0
L
Chang'e
manbean
Chang'e
7,401
600
1,342
4,982
16,325
6,007
188
1,175
14,079
46,033
0
L
Cerberus
oHanabi
Cerberus
7,262
614
0
2,810
18,762
20,354
0
5,948
12,173
28,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,345
Gold Earned
47,495
654
Minions Killed
471
0
Camps Cleared
0
2,061,525
Distance Traveled
1,876,728
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,333
617
147
7
0
383,558
1
L
Tsukuyomi
9,823
491
118
6
0
446,025
3
L
Chernobog
10,255
513
130
7
0
363,845
3
W
Ymir
9,515
476
30
2
0
400,851
10
L
The Morrigan
10,554
528
110
6
0
354,037
3
W
Bakasura
11,981
599
187
9
0
484,206
8
W
Rama
11,955
598
141
7
0
384,632
2
W
Janus
10,561
528
149
7
0
408,278
4
L
Chang'e
8,160
408
72
4
0
329,148
4
L
Cerberus
8,703
435
41
2
0
383,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role