Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Objective Dread
Ah Puch
Level 89
God Stats
3W - 3L
1,357 SR
Queue Stats
87W - 117L
1,375 Elo+
Solo
Merlin
Merlin
XeXu38
Merlin
Level 61
God Stats
7W - 0L
1,851 SR
Queue Stats
277W - 79L
1,774 Elo+
Party 2
Team Averages
Level 99
1,569 SR
1,550 Elo+

VS

Team Averages
Level 51
1,472 SR
1,296 Elo+
Baron Samedi
Baron Samedi
Elron1337
Baron Samedi
Level 54
God Stats
2W - 8L
1,247 SR
Queue Stats
18W - 54L
1,275 Elo+
Party 1
Artemis
Artemis
ICoke-I
Artemis
Level 62
God Stats
2W - 3L
1,656 SR
Queue Stats
16W - 40L
1,293 Elo+
Party 1
Shiva
Shiva
Sky-T-Lands420
Shiva
Level 37
God Stats
4W - 6L
1,513 SR
Queue Stats
15W - 36L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
16 / 0 / 5
11,312
870
26,957
7,910
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 10
9,055
697
9,565
6,200
2,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
XeXu38
Merlin
14
2 / 1 / 14
9,437
726
8,467
6,539
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elron1337
Baron Samedi
13
1 / 7 / 1
8,036
618
4,836
17,503
7,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
ICoke-I
Artemis
11
1 / 7 / 1
7,596
584
4,864
12,716
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 1
7,674
590
3,855
20,208
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
2
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
16
0
5
18.5
L
Baron Samedi
Elron1337
Baron Samedi
1
7
1
0.21
L
Artemis
ICoke-I
Artemis
1
7
1
0.21
W
3
1
10
8
L
0
7
1
0.07
W
Merlin
XeXu38
Merlin
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
13,555
20,649
Taken
50,427
8,596
Mitigated
28,860
3,062
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
26,957
43
0
1,577
7,910
3,278
954
1,354
6,556
55,398
0
L
Baron Samedi
Elron1337
Baron Samedi
4,836
87
856
1,897
17,503
7,021
0
16,006
1,497
28,792
0
L
Artemis
ICoke-I
Artemis
4,864
1,037
0
360
12,716
3,367
0
12,301
415
0
13,114
W
9,565
0
0
1,014
6,200
2,665
615
1,943
4,257
23,990
0
L
3,855
251
357
2,355
20,208
18,472
0
17,304
2,904
0
13,523
W
Merlin
XeXu38
Merlin
8,467
141
0
471
6,539
2,653
553
1,703
4,836
37,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
23,306
165
Minions Killed
107
9
Camps Cleared
3
726,620
Distance Traveled
597,642
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,312
870
69
5
3
250,288
2
L
Baron Samedi
8,036
618
59
5
0
218,834
1
L
Artemis
7,596
584
28
2
2
166,704
5
W
Ah Puch
9,055
697
32
2
0
237,445
0
L
Shiva
7,674
590
20
2
1
212,104
2
W
Merlin
9,437
726
64
5
6
238,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role