Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Luperalwardi94
Gilgamesh
Level 135
God Stats
1W - 1L
1,190 SR
Queue Stats
25W - 26L
1,554 Elo+
Solo
Kukulkan
Kukulkan
半糖颗不甜
Kukulkan
Level 45
God Stats
2W - 1L
1,455 SR
Queue Stats
8W - 9L
1,397 Elo+
Solo
Team Averages
Level 92
1,429 SR
1,490 Elo+

VS

Team Averages
Level 34
1,437 SR
1,301 Elo+
Nu Wa
Nu Wa
Djinnbop
Nu Wa
Level 15
God Stats
6W - 9L
1,424 SR
Queue Stats
57W - 93L
1,261 Elo+
Party 1
Terra
Terra
LuckyLoki
Terra
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 44L
1,500 Elo+
Party 1
Persephone
Persephone
RwaryWolf7
Persephone
Level 42
God Stats
8W - 39L
1,230 SR
Queue Stats
66W - 122L
1,280 Elo+
Party 1
Thor
Thor
Slambonack
Thor
Level 7
God Stats
3W - 7L
1,530 SR
Queue Stats
10W - 52L
1,208 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StupidPurpleLady
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
18 / 2 / 18
12,654
1,582
25,569
12,563
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
 
Ah Puch
17
7 / 1 / 26
10,953
1,369
19,234
7,678
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
 
Jing Wei
17
10 / 1 / 18
10,804
1,351
8,117
6,943
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Luperalwardi94
Gilgamesh
17
10 / 1 / 18
10,520
1,315
10,144
9,063
8,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Kukulkan
17
6 / 0 / 25
10,416
1,302
14,267
4,979
2,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Djinnbop
Nu Wa
15
0 / 11 / 4
8,751
1,094
7,461
15,848
6,877
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
LuckyLoki
Terra
13
0 / 9 / 2
7,980
998
3,197
16,656
18,942
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
RwaryWolf7
Persephone
14
0 / 9 / 2
8,586
1,073
6,292
14,161
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 11 / 3
8,382
1,048
7,458
18,482
9,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
14
5 / 11 / 0
10,957
1,370
13,126
18,763
9,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
16
51
Kills
5
5
Deaths
51
105
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
18
2
18
13.5
W
Ah Puch
 
Ah Puch
7
1
26
20
W
Jing Wei
 
Jing Wei
10
1
18
19
L
Nu Wa
Djinnbop
Nu Wa
0
11
4
0.18
L
Terra
LuckyLoki
Terra
0
9
2
0.11
W
Gilgamesh
Luperalwardi94
Gilgamesh
10
1
18
19
L
Persephone
RwaryWolf7
Persephone
0
9
2
0.11
L
0
11
3
0.14
L
Tsukuyomi
5
11
0
0.45
W
Kukulkan
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,331
Damage
37,534
41,226
Taken
83,910
23,166
Mitigated
50,288
7,711
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
25,569
16,940
0
4,305
12,563
6,311
0
5,125
7,438
0
42,964
W
Ah Puch
 
Ah Puch
19,234
943
0
1,580
7,678
3,693
0
2,489
5,189
38,996
0
W
Jing Wei
 
Jing Wei
8,117
7,212
0
1,449
6,943
2,911
0
2,766
4,177
0
20,521
L
Nu Wa
Djinnbop
Nu Wa
7,461
1,411
331
0
15,848
6,877
0
7,747
8,101
21,466
0
L
Terra
LuckyLoki
Terra
3,197
1,303
358
557
16,656
18,942
0
4,738
11,918
7,329
0
W
Gilgamesh
Luperalwardi94
Gilgamesh
10,144
2,733
0
370
9,063
8,042
0
4,325
4,626
0
16,264
L
Persephone
RwaryWolf7
Persephone
6,292
421
0
843
14,161
6,127
0
6,358
7,580
27,619
0
L
7,458
1,776
0
0
18,482
9,142
0
8,442
10,040
333
16,699
L
Tsukuyomi
13,126
2,633
0
1,365
18,763
9,200
0
6,211
12,552
0
26,358
W
Kukulkan
14,267
1,118
0
7
4,979
2,209
0
2,245
2,734
31,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,347
Gold Earned
44,656
170
Minions Killed
143
9
Camps Cleared
3
839,994
Distance Traveled
713,340
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,654
1,582
35
4
4
182,144
2
W
Ah Puch
10,953
1,369
46
6
2
166,163
1
W
Jing Wei
10,804
1,351
33
4
1
147,222
0
L
Nu Wa
8,751
1,094
21
3
0
143,261
0
L
Terra
7,980
998
12
2
1
137,028
0
W
Gilgamesh
10,520
1,315
13
2
2
166,979
0
L
Persephone
8,586
1,073
56
7
1
136,091
0
L
Thor
8,382
1,048
12
2
0
144,781
0
L
Tsukuyomi
10,957
1,370
42
5
1
152,179
0
W
Kukulkan
10,416
1,302
43
5
0
177,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role