Player Matchup

Mulan
Mulan
Gritus8
Mulan
Level 156
God Stats
18W - 6L
1,913 SR
Queue Stats
341W - 386L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheJimmychanga
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wabuubuu
Morgan Le Fay
Level 79
God Stats
6W - 7L
1,415 SR
Queue Stats
80W - 116L
1,374 Elo+
Party 2
Team Averages
Level 120
1,609 SR
1,424 Elo+

VS

Team Averages
Level 103
1,480 SR
1,405 Elo+
Cernunnos
Cernunnos
GargleThroat
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 73L
1,410 Elo+
Party 1
Yemoja
Yemoja
SolarLaws
Yemoja
Level 86
God Stats
1W - 2L
1,394 SR
Queue Stats
93W - 76L
1,397 Elo+
Party 1
Ra
Ra
iTz_Difi
Ra
Level 157
God Stats
5W - 6L
1,545 SR
Queue Stats
232W - 277L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gritus8
Mulan
12
0 / 1 / 0
8,173
545
4,398
12,175
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheJimmychanga
Ah Muzen Cab
13
0 / 2 / 0
8,605
574
4,886
6,861
2,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Wabuubuu
Morgan Le Fay
15
1 / 0 / 0
9,098
607
12,334
9,614
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GargleThroat
Cernunnos
15
1 / 0 / 2
9,292
619
10,673
9,368
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
SolarLaws
Yemoja
14
0 / 0 / 3
9,559
637
7,957
8,836
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 1 / 0
9,613
641
5,607
8,162
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
3
3
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GargleThroat
Cernunnos
1
0
2
2
L
Mulan
Gritus8
Mulan
0
1
0
0
W
Yemoja
SolarLaws
Yemoja
0
0
3
1.5
L
Ah Muzen Cab
TheJimmychanga
Ah Muzen Cab
0
2
0
0
L
Morgan Le Fay
Wabuubuu
Morgan Le Fay
1
0
0
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
24,237
28,650
Taken
26,366
16,716
Mitigated
17,739
6,545
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GargleThroat
Cernunnos
10,673
5,018
0
2,240
9,368
4,683
673
5,712
3,531
0
38,646
L
Mulan
Gritus8
Mulan
4,398
567
0
1,278
12,175
9,546
0
5,322
6,853
0
13,107
W
Yemoja
SolarLaws
Yemoja
7,957
1,280
663
2,606
8,836
9,424
264
2,897
5,724
24,063
0
L
Ah Muzen Cab
TheJimmychanga
Ah Muzen Cab
4,886
1,408
0
1,795
6,861
2,965
280
4,494
2,367
0
35,272
L
Morgan Le Fay
Wabuubuu
Morgan Le Fay
12,334
45
0
3,472
9,614
4,205
0
4,362
5,252
43,434
0
W
5,607
246
2,719
3,249
8,162
3,632
590
4,287
3,812
43,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
28,464
159
Minions Killed
182
5
Camps Cleared
9
843,777
Distance Traveled
814,771
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,292
619
56
4
3
274,810
0
L
Mulan
8,173
545
34
2
0
281,480
3
W
Yemoja
9,559
637
30
2
0
268,280
2
L
Ah Muzen Cab
8,605
574
81
5
1
256,373
1
L
Morgan Le Fay
9,098
607
44
3
4
305,924
5
W
Ra
9,613
641
96
6
6
271,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role