Player Matchup

Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
OhBeaar
Skadi
Level 15
God Stats
17W - 22L
1,070 SR
Queue Stats
20W - 32L
1,336 Elo+
Party 1
Ymir
Ymir
Snicklefritts4
Ymir
Level 58
God Stats
3W - 6L
1,414 SR
Queue Stats
85W - 131L
1,303 Elo+
Party 1
Ra
Ra
firey-hobby065
Ra
Level 109
God Stats
29W - 27L
1,529 SR
Queue Stats
314W - 327L
1,412 Elo+
Solo
Arachne
Arachne
mister peasy
Arachne
Level 15
God Stats
74W - 104L
1,433 SR
Queue Stats
82W - 132L
1,336 Elo+
Party 1
Team Averages
Level 55
1,389 SR
1,377 Elo+

VS

Team Averages
Level 88
1,398 SR
1,355 Elo+
Cerberus
Cerberus
Agent Benaz
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Aphrodite
Aphrodite
AnelHerpes
Aphrodite
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 1L
1,231 Elo+
Solo
Anhur
Anhur
Brym1283
Anhur
Level 156
God Stats
2W - 5L
1,476 SR
Queue Stats
527W - 606L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
EastBaySlamCam
Sun Wukong
Level 140
God Stats
2W - 3L
1,347 SR
Queue Stats
128W - 131L
1,429 Elo+
Solo
Zeus
Zeus
Keoprakone
Zeus
Level 26
God Stats
24W - 41L
1,376 SR
Queue Stats
38W - 79L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 1 / 1
10,190
637
14,499
9,644
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
OhBeaar
Skadi
15
0 / 5 / 0
9,471
592
11,484
12,875
5,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 0
9,299
581
6,405
16,639
18,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 0 / 0
10,862
679
8,655
5,577
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
mister peasy
Arachne
15
1 / 1 / 0
9,851
616
3,433
10,197
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agent Benaz
Cerberus
17
1 / 1 / 8
10,724
670
9,354
14,466
17,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Aphrodite
AnelHerpes
Aphrodite
17
1 / 0 / 3
10,457
654
5,069
13,156
7,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
Brym1283
Anhur
20
5 / 0 / 2
12,303
769
9,333
7,265
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
EastBaySlamCam
Sun Wukong
19
4 / 0 / 5
11,753
735
12,537
17,355
11,829
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 0 / 3
10,154
635
5,388
10,523
7,844
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
Cerberus
Agent Benaz
Cerberus
1
1
8
5
W
Aphrodite
AnelHerpes
Aphrodite
1
0
3
2.5
W
Anhur
Brym1283
Anhur
5
0
2
6
W
Sun Wukong
EastBaySlamCam
Sun Wukong
4
0
5
6.5
W
0
0
3
1.5
L
Skadi
OhBeaar
Skadi
0
5
0
0
L
0
4
0
0
L
0
0
0
0
L
Arachne
mister peasy
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,476
Damage
41,681
54,932
Taken
62,765
37,328
Mitigated
48,783
10,826
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,499
1,658
88
4,347
9,644
3,952
591
2,385
7,259
44,297
0
W
Cerberus
Agent Benaz
Cerberus
9,354
530
894
2,816
14,466
17,519
110
5,526
8,644
32,768
0
W
Aphrodite
AnelHerpes
Aphrodite
5,069
519
4,430
8,002
13,156
7,577
249
6,426
6,534
29,703
0
W
Anhur
Brym1283
Anhur
9,333
4,983
0
635
7,265
4,014
1,861
2,957
4,196
0
73,927
W
Sun Wukong
EastBaySlamCam
Sun Wukong
12,537
3,128
0
2,166
17,355
11,829
0
8,915
8,050
0
46,755
W
5,388
479
0
3,703
10,523
7,844
382
4,539
5,782
35,192
0
L
Skadi
OhBeaar
Skadi
11,484
5,231
0
250
12,875
5,713
0
4,120
8,755
0
30,503
L
6,405
946
0
534
16,639
18,992
341
7,271
9,368
14,252
0
L
8,655
278
614
2,842
5,577
2,301
225
2,399
3,178
55,048
0
L
Arachne
mister peasy
Arachne
3,433
2,543
0
2,151
10,197
6,370
512
3,636
6,561
0
32,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
55,391
275
Minions Killed
367
0
Camps Cleared
0
1,616,011
Distance Traveled
1,536,922
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,190
637
77
5
0
283,717
0
W
Cerberus
10,724
670
63
4
0
330,642
4
W
Aphrodite
10,457
654
51
3
0
314,820
0
W
Anhur
12,303
769
122
8
0
281,955
1
W
Sun Wukong
11,753
735
91
6
0
324,400
3
W
Zeus
10,154
635
40
3
0
285,105
3
L
Skadi
9,471
592
40
3
0
304,203
3
L
Ymir
9,299
581
10
1
0
302,071
2
L
Ra
10,862
679
109
7
0
315,878
1
L
Arachne
9,851
616
39
2
0
410,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role