Player Matchup

Sylvanus
Sylvanus
Mitnanu
Sylvanus
Level 80
God Stats
2W - 1L
1,577 SR
Queue Stats
89W - 101L
1,529 Elo+
Solo
Neith
Neith
frenchfries2696
Neith
Level 66
God Stats
0W - 2L
1,288 SR
Queue Stats
15W - 22L
1,375 Elo+
Party 2
Bacchus
Bacchus
nuggets825
Bacchus
Level 85
God Stats
0W - 3L
1,249 SR
Queue Stats
34W - 47L
1,368 Elo+
Party 2
Chronos
Chronos
piffcity
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,604 Elo+
Party 3
Ullr
Ullr
shabby_shooting
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 3
Team Averages
Level 69
1,423 SR
1,512 Elo+

VS

Team Averages
Level 101
1,532 SR
1,435 Elo+
Hun Batz
Hun Batz
Grim Sigtyr
Hun Batz
Level 96
God Stats
1W - 4L
1,245 SR
Queue Stats
522W - 505L
1,412 Elo+
Solo
Hercules
Hercules
Trevor588
Hercules
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 238L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Typhon316
Ao Kuang
Level 156
God Stats
3W - 1L
1,709 SR
Queue Stats
126W - 120L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Yo Im Murder
Zhong Kui
Level 48
God Stats
1W - 1L
1,707 SR
Queue Stats
29W - 25L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
ahnduz
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mitnanu
Sylvanus
18
3 / 7 / 12
11,146
619
17,112
27,281
41,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 5 / 9
12,037
669
28,716
18,060
9,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
nuggets825
Bacchus
20
6 / 5 / 10
12,497
694
18,992
34,805
41,816
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
piffcity
Chronos
18
0 / 4 / 16
10,920
607
24,176
19,939
10,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 9 / 8
11,123
618
10,781
26,248
17,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grim Sigtyr
Hun Batz
19
3 / 6 / 15
12,386
688
16,560
18,122
11,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Trevor588
Hercules
20
2 / 2 / 20
12,023
668
17,003
30,176
34,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Typhon316
Ao Kuang
19
11 / 7 / 13
13,063
726
17,450
27,424
16,427
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Yo Im Murder
Zhong Kui
20
11 / 3 / 18
14,697
817
43,193
29,016
29,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ahnduz
Sylvanus
20
3 / 3 / 23
12,295
683
17,998
27,430
31,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
119
21
Kills
30
30
Deaths
21
55
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Grim Sigtyr
Hun Batz
3
6
15
1.75
L
Sylvanus
Mitnanu
Sylvanus
3
7
12
1.29
W
Hercules
Trevor588
Hercules
2
2
20
6
W
Ao Kuang
Typhon316
Ao Kuang
11
7
13
2.5
W
Zhong Kui
Yo Im Murder
Zhong Kui
11
3
18
6.67
W
Sylvanus
ahnduz
Sylvanus
3
3
23
4.83
L
7
5
9
2.3
L
Bacchus
nuggets825
Bacchus
6
5
10
2.2
L
Chronos
piffcity
Chronos
0
4
16
2
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,777
Damage
112,204
126,333
Taken
132,168
120,300
Mitigated
123,047
51,828
Healing
74,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Grim Sigtyr
Hun Batz
16,560
4,300
2,024
1,247
18,122
11,590
1,795
11,102
7,020
0
35,152
L
Sylvanus
Mitnanu
Sylvanus
17,112
4,094
8,201
6,983
27,281
41,148
297
15,541
11,358
26,734
0
W
Hercules
Trevor588
Hercules
17,003
3,094
1,042
10,541
30,176
34,564
1,563
12,507
17,669
0
32,580
W
Ao Kuang
Typhon316
Ao Kuang
17,450
7,494
2,385
7,982
27,424
16,427
3,138
12,187
15,237
30,035
0
W
Zhong Kui
Yo Im Murder
Zhong Kui
43,193
2,714
3,445
11,983
29,016
29,174
310
11,659
17,357
70,836
0
W
Sylvanus
ahnduz
Sylvanus
17,998
6,037
19,332
14,852
27,430
31,292
792
13,240
14,190
30,353
0
L
28,716
11,880
421
4,050
18,060
9,191
201
13,137
4,883
0
44,298
L
Bacchus
nuggets825
Bacchus
18,992
1,106
2,056
11,916
34,805
41,816
0
22,422
12,166
32,751
0
L
Chronos
piffcity
Chronos
24,176
6,870
3,945
7,119
19,939
10,664
257
12,504
7,118
47,545
0
L
10,781
7,441
2,377
4,760
26,248
17,481
59
15,037
10,790
479
17,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,723
Gold Earned
64,464
163
Minions Killed
187
0
Camps Cleared
0
1,455,029
Distance Traveled
1,592,895
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,386
688
32
2
0
328,079
0
L
Sylvanus
11,146
619
30
2
0
268,387
0
W
Hercules
12,023
668
33
2
0
329,227
0
W
Ao Kuang
13,063
726
10
1
0
309,231
0
W
Zhong Kui
14,697
817
75
4
0
330,336
0
W
Sylvanus
12,295
683
37
2
0
296,022
0
L
Neith
12,037
669
40
2
0
283,647
0
L
Bacchus
12,497
694
22
1
0
333,072
0
L
Chronos
10,920
607
57
3
0
319,095
2
L
Ullr
11,123
618
14
1
0
250,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role