Player Matchup

Vamana
Vamana
Icyy2606
Vamana
Level 127
God Stats
7W - 3L
2,042 SR
Queue Stats
230W - 210L
1,665 Elo+
Party 1
Atlas
Atlas
VileScums
Atlas
Level 44
God Stats
5W - 1L
1,731 SR
Queue Stats
90W - 75L
1,633 Elo+
Party 1
The Morrigan
The Morrigan
VodiGayKing
The Morrigan
Level 160
God Stats
11W - 14L
1,372 SR
Queue Stats
222W - 192L
1,649 Elo+
Party 1
Neith
Neith
eG Deliverance
Neith
Level 93
God Stats
4W - 2L
1,485 SR
Queue Stats
33W - 35L
1,581 Elo+
Party 1
Chang'e
Chang'e
lviohazardl
Chang'e
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 73L
1,615 Elo+
Party 1
Team Averages
Level 110
1,626 SR
1,629 Elo+

VS

Team Averages
Level 47
1,510 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
Arcnovian
Tsukuyomi
Level 41
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 2
Horus
Horus
DiggityTyler
Horus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,183 Elo+
Party 2
Artemis
Artemis
SmartestLemon
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Party 3
Discordia
Discordia
StitchedLipz
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,474 Elo+
Solo
Sylvanus
Sylvanus
zzxyxzz
Sylvanus
Level 40
God Stats
2W - 2L
1,778 SR
Queue Stats
11W - 17L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Icyy2606
Vamana
14
9 / 1 / 4
8,809
587
13,803
15,388
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
VileScums
Atlas
10
2 / 2 / 3
7,160
477
6,083
14,892
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
VodiGayKing
The Morrigan
16
10 / 1 / 0
10,303
687
11,516
6,952
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 4
6,840
456
6,438
6,816
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
lviohazardl
Chang'e
14
3 / 1 / 3
8,613
574
4,566
8,814
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcnovian
Tsukuyomi
10
3 / 7 / 1
7,060
471
7,719
15,097
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 1
5,628
375
1,612
10,820
5,910
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
10
0 / 5 / 1
6,014
401
7,385
10,034
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
StitchedLipz
Discordia
10
0 / 5 / 0
6,065
404
3,441
6,514
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
zzxyxzz
Sylvanus
11
2 / 2 / 1
7,146
476
8,133
13,455
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
25
Kills
5
5
Deaths
25
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arcnovian
Tsukuyomi
3
7
1
0.5
L
0
6
1
0.08
W
Vamana
Icyy2606
Vamana
9
1
4
11
L
Artemis
0
5
1
0.1
L
Discordia
StitchedLipz
Discordia
0
5
0
0
W
Atlas
VileScums
Atlas
2
2
3
1.75
W
The Morrigan
VodiGayKing
The Morrigan
10
1
0
10
W
1
0
4
3
W
Chang'e
lviohazardl
Chang'e
3
1
3
4.5
L
Sylvanus
zzxyxzz
Sylvanus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
28,290
52,862
Taken
55,920
31,737
Mitigated
28,429
14,074
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arcnovian
Tsukuyomi
7,719
2,685
0
1,497
15,097
5,775
0
6,563
8,534
0
31,647
L
1,612
919
72
799
10,820
5,910
0
5,286
5,534
0
21,374
W
Vamana
Icyy2606
Vamana
13,803
8,052
0
4,692
15,388
7,859
0
2,582
12,806
0
71,272
L
Artemis
7,385
3,484
383
1,612
10,034
4,095
25
1,780
8,254
0
33,012
L
Discordia
StitchedLipz
Discordia
3,441
505
0
375
6,514
2,387
0
3,324
3,190
33,359
0
W
Atlas
VileScums
Atlas
6,083
2,082
222
2,555
14,892
13,575
192
3,941
10,951
29,695
0
W
The Morrigan
VodiGayKing
The Morrigan
11,516
2,434
0
2,787
6,952
3,677
1,103
0
6,952
82,837
10,273
W
6,438
890
0
384
6,816
3,083
740
2,330
4,486
0
41,717
W
Chang'e
lviohazardl
Chang'e
4,566
770
302
3,132
8,814
3,543
1,153
1,609
7,205
66,304
0
L
Sylvanus
zzxyxzz
Sylvanus
8,133
2,910
661
3,214
13,455
10,262
0
3,874
9,581
36,329
11,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,725
Gold Earned
31,913
479
Minions Killed
250
0
Camps Cleared
0
1,454,736
Distance Traveled
1,296,854
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,060
471
41
3
0
274,277
0
L
Horus
5,628
375
31
2
0
274,707
0
W
Vamana
8,809
587
96
6
0
346,873
2
L
Artemis
6,014
401
45
3
0
252,523
2
L
Discordia
6,065
404
54
4
0
230,641
3
W
Atlas
7,160
477
29
2
0
287,327
0
W
The Morrigan
10,303
687
166
11
0
281,995
2
W
Neith
6,840
456
76
5
0
257,276
4
W
Chang'e
8,613
574
112
7
0
281,265
0
L
Sylvanus
7,146
476
79
5
0
264,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role