Player Matchup

Sobek
Sobek
Papi Hames
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 83L
1,389 Elo+
Party 2
Hercules
Hercules
Pepsi Cola17
Hercules
Level 123
God Stats
6W - 7L
1,339 SR
Queue Stats
182W - 194L
1,406 Elo+
Party 2
Yemoja
Yemoja
Yāñğ
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,369 Elo+
Party 1
Merlin
Merlin
jointboy613
Merlin
Level 111
God Stats
2W - 3L
1,512 SR
Queue Stats
155W - 171L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
o JeSsDoG
Danzaburou
Level 114
God Stats
3W - 4L
1,486 SR
Queue Stats
405W - 422L
1,409 Elo+
Party 2
Team Averages
Level 115
1,467 SR
1,392 Elo+

VS

Team Averages
Level 108
1,481 SR
1,505 Elo+
Hel
Hel
A Dyslexic Paer
Hel
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
196W - 197L
1,477 Elo+
Solo
Ymir
Ymir
LukazTroll2
Ymir
Level 117
God Stats
2W - 0L
1,541 SR
Queue Stats
98W - 62L
1,584 Elo+
Solo
Cernunnos
Cernunnos
MoistAnTight
Cernunnos
Level 109
God Stats
2W - 5L
1,211 SR
Queue Stats
213W - 217L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
RICKITYSHACK
Kuzenbo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 281L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
h0wi3 plz
Tsukuyomi
Level 69
God Stats
5W - 4L
1,655 SR
Queue Stats
72W - 88L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
1 / 4 / 9
10,381
577
8,716
25,263
28,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Pepsi Cola17
Hercules
19
2 / 6 / 10
11,308
628
9,103
33,889
32,207
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Yāñğ
Yemoja
18
2 / 4 / 9
10,974
610
7,025
19,779
26,156
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
5 / 5 / 9
12,274
682
21,197
19,899
11,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
o JeSsDoG
Danzaburou
18
4 / 4 / 7
11,180
621
22,105
17,255
10,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
12,308
684
8,567
10,858
10,224
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 12
13,629
757
13,690
21,794
38,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MoistAnTight
Cernunnos
20
9 / 3 / 11
13,708
762
39,951
23,211
15,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RICKITYSHACK
Kuzenbo
19
2 / 6 / 13
12,759
709
10,530
24,927
46,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
h0wi3 plz
Tsukuyomi
19
3 / 3 / 13
12,158
675
26,678
15,773
9,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
14
Kills
23
23
Deaths
16
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
6
3
12
4
W
Cernunnos
MoistAnTight
Cernunnos
9
3
11
4.83
L
Sobek
1
4
9
1.38
L
Hercules
Pepsi Cola17
Hercules
2
6
10
1.17
W
Kuzenbo
RICKITYSHACK
Kuzenbo
2
6
13
1.42
L
Yemoja
Yāñğ
Yemoja
2
4
9
1.63
W
Tsukuyomi
h0wi3 plz
Tsukuyomi
3
3
13
3.17
L
Merlin
5
5
9
1.9
L
Danzaburou
o JeSsDoG
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,146
Damage
99,416
116,085
Taken
96,563
109,191
Mitigated
119,754
40,994
Healing
41,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,567
942
15,485
5,909
10,858
10,224
1,022
6,414
4,444
18,429
0
W
13,690
1,659
1,724
3,108
21,794
38,208
661
7,428
14,268
28,471
0
W
Cernunnos
MoistAnTight
Cernunnos
39,951
19,197
990
8,409
23,211
15,357
4,517
7,749
15,369
0
75,013
L
Sobek
8,716
54
2,453
4,211
25,263
28,702
0
5,507
19,756
17,555
0
L
Hercules
Pepsi Cola17
Hercules
9,103
1,813
1,522
8,912
33,889
32,207
457
10,314
23,575
0
20,037
W
Kuzenbo
RICKITYSHACK
Kuzenbo
10,530
2,869
369
2,527
24,927
46,337
545
9,370
15,478
23,081
0
L
Yemoja
Yāñğ
Yemoja
7,025
1,640
11,646
3,159
19,779
26,156
457
4,970
14,809
18,534
0
W
Tsukuyomi
h0wi3 plz
Tsukuyomi
26,678
4,324
1,110
1,569
15,773
9,628
1,665
5,977
9,796
0
49,255
L
Merlin
21,197
634
1,691
2,834
19,899
11,573
366
5,441
14,458
54,869
0
L
Danzaburou
o JeSsDoG
Danzaburou
22,105
8,420
1,584
2,982
17,255
10,553
750
6,555
10,700
0
45,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,117
Gold Earned
64,562
180
Minions Killed
189
0
Camps Cleared
0
1,530,169
Distance Traveled
1,682,672
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,308
684
20
1
0
376,741
0
W
Ymir
13,629
757
26
1
0
326,367
1
W
Cernunnos
13,708
762
85
5
0
312,393
2
L
Sobek
10,381
577
17
1
0
347,078
0
L
Hercules
11,308
628
16
1
0
322,400
0
W
Kuzenbo
12,759
709
21
1
0
286,446
0
L
Yemoja
10,974
610
25
1
0
288,111
0
W
Tsukuyomi
12,158
675
37
2
0
380,725
0
L
Merlin
12,274
682
65
4
0
282,719
0
L
Danzaburou
11,180
621
57
3
0
289,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role