Player Matchup

Nu Wa
Nu Wa
KawaiiDere
Nu Wa
Level 134
God Stats
39W - 35L
1,632 SR
Queue Stats
198W - 174L
1,520 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
Level 44
God Stats
19W - 10L
1,736 SR
Queue Stats
153W - 131L
1,563 Elo+
Party 4
Ah Puch
Ah Puch
McDaddySlapsYou
Ah Puch
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 87L
1,496 Elo+
Party 3
King Arthur
King Arthur
Mr-_CashPR_-
King Arthur
Level 39
God Stats
36W - 51L
1,379 SR
Queue Stats
86W - 101L
1,364 Elo+
Solo
Pele
Pele
New Kid Sid
Pele
Level 123
God Stats
7W - 2L
1,751 SR
Queue Stats
141W - 110L
1,651 Elo+
Party 4
Team Averages
Level 71
1,599 SR
1,519 Elo+

VS

Team Averages
Level 79
1,417 SR
1,496 Elo+
Nox
Nox
Solitarian
Nox
Level 160
God Stats
1W - 0L
1,336 SR
Queue Stats
78W - 40L
1,651 Elo+
Party 1
Tyr
Tyr
SuitYak
Tyr
Level 40
God Stats
6W - 6L
1,423 SR
Queue Stats
19W - 16L
1,385 Elo+
Party 2
Fenrir
Fenrir
Tman2698
Fenrir
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 40L
1,744 Elo+
Party 1
Cupid
Cupid
TroyBodyCount0
Cupid
Level 48
God Stats
15W - 1L
1,500 SR
Queue Stats
43W - 13L
1,713 Elo+
Party 1
King Arthur
King Arthur
UnkownWaffle
King Arthur
Level 5
God Stats
4W - 3L
1,324 SR
Queue Stats
4W - 5L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
10 / 7 / 16
18,926
1,183
48,236
18,828
8,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LIeutenantLunacy
Cu Chulainn
20
3 / 7 / 22
17,485
1,093
32,374
41,519
56,069
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 0 / 0
12,610
788
0
0
0
King Arthur
Mr-_CashPR_-
King Arthur
20
6 / 12 / 18
17,574
1,098
31,241
43,884
51,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 6 / 14
19,609
1,226
49,586
31,819
22,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 20
18,300
1,144
47,322
30,495
20,934
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyr
20
2 / 7 / 16
15,481
968
10,401
32,024
44,022
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Tman2698
Fenrir
20
9 / 7 / 16
18,626
1,164
31,392
48,835
55,480
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 6 / 11
16,892
1,056
25,190
32,221
16,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UnkownWaffle
King Arthur
20
1 / 5 / 18
15,105
944
10,518
25,829
34,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
113
30
Kills
32
32
Deaths
30
70
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
10
7
16
2.57
L
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
3
7
22
2
L
0
0
0
0
L
King Arthur
Mr-_CashPR_-
King Arthur
6
12
18
1.25
L
11
6
14
3
W
10
5
20
4
W
Tyr
2
7
16
1.43
W
Fenrir
Tman2698
Fenrir
9
7
16
2.43
W
10
6
11
2.58
W
King Arthur
UnkownWaffle
King Arthur
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,437
Damage
124,823
136,050
Taken
169,404
138,949
Mitigated
171,532
11,357
Healing
23,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
48,236
12,744
528
1,729
18,828
8,735
0
5,704
12,818
109,823
0
L
Cu Chulainn
LIeutenantLunacy
Cu Chulainn
32,374
4,176
0
1,518
41,519
56,069
0
12,521
26,336
10,031
38,275
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Mr-_CashPR_-
King Arthur
31,241
2,580
189
3,529
43,884
51,320
0
17,597
25,070
0
55,667
L
49,586
15,078
0
3,864
31,819
22,825
0
11,536
19,798
0
94,364
W
47,322
5,082
1,625
6,919
30,495
20,934
0
7,759
22,443
123,278
0
W
Tyr
10,401
2,499
0
3,038
32,024
44,022
0
13,348
18,139
0
35,559
W
Fenrir
Tman2698
Fenrir
31,392
9,879
0
8,005
48,835
55,480
0
12,537
35,679
0
62,786
W
25,190
16,668
328
3,550
32,221
16,914
0
9,343
22,816
0
44,716
W
King Arthur
UnkownWaffle
King Arthur
10,518
777
0
0
25,829
34,182
0
11,191
14,318
70
27,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,204
Gold Earned
84,404
326
Minions Killed
360
14
Camps Cleared
5
1,275,615
Distance Traveled
1,461,041
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,926
1,183
137
9
0
275,519
0
L
Cu Chulainn
17,485
1,093
43
3
1
334,689
0
L
Ah Puch
12,610
788
0
0
0
0
0
L
King Arthur
17,574
1,098
45
3
0
304,420
0
L
Pele
19,609
1,226
101
6
13
360,987
0
W
Nox
18,300
1,144
197
12
1
312,756
1
W
Tyr
15,481
968
47
3
0
266,183
1
W
Fenrir
18,626
1,164
68
4
1
327,741
1
W
Cupid
16,892
1,056
33
2
1
269,002
0
W
King Arthur
15,105
944
15
1
2
285,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role