Player Matchup

Bellona
Bellona
Dizaster713
Bellona
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 134L
1,547 Elo+
Party 2
Yu Huang
Yu Huang
Rennsae
Yu Huang
Level 142
God Stats
4W - 8L
1,524 SR
Queue Stats
7W - 12L
1,438 Elo+
Solo
Arachne
Arachne
VehicularZebra
Arachne
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 162L
1,538 Elo+
Party 2
Team Averages
Level 144
1,508 SR
1,508 Elo+

VS

Team Averages
Level 112
1,578 SR
1,445 Elo+
Sun Wukong
Sun Wukong
Kill_Mayne
Sun Wukong
Level 65
God Stats
0W - 2L
1,794 SR
Queue Stats
13W - 20L
1,349 Elo+
Solo
Ra
Ra
SlausonDawson
Ra
Level 147
God Stats
0W - 2L
1,308 SR
Queue Stats
125W - 143L
1,490 Elo+
Party 1
Neith
Neith
eLizZzard_
Neith
Level 123
God Stats
10W - 10L
1,633 SR
Queue Stats
79W - 91L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dizaster713
Bellona
13
4 / 0 / 6
8,425
702
8,261
10,808
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Rennsae
Yu Huang
15
4 / 0 / 6
9,040
753
12,484
6,949
3,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 1 / 7
8,170
681
8,624
8,717
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kill_Mayne
Sun Wukong
11
0 / 1 / 0
6,732
561
3,386
13,550
8,975
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 5 / 0
7,550
629
7,937
10,246
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
11
0 / 5 / 1
7,289
607
6,467
9,518
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dizaster713
Bellona
4
0
6
7
L
Sun Wukong
Kill_Mayne
Sun Wukong
0
1
0
0
W
Yu Huang
Rennsae
Yu Huang
4
0
6
7
L
1
5
0
0.2
W
3
1
7
6.5
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
17,790
26,474
Taken
33,314
19,370
Mitigated
17,649
6,264
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dizaster713
Bellona
8,261
1,480
256
1,727
10,808
9,810
0
4,201
6,607
0
22,102
L
Sun Wukong
Kill_Mayne
Sun Wukong
3,386
556
0
217
13,550
8,975
0
3,176
10,169
0
11,919
W
Yu Huang
Rennsae
Yu Huang
12,484
1,313
220
1,176
6,949
3,981
624
1,346
5,603
48,581
0
L
7,937
1,285
526
1,448
10,246
4,506
0
5,152
4,861
37,115
0
W
8,624
5,166
0
2,885
8,717
5,579
473
2,754
5,927
0
16,900
L
Neith
6,467
2,296
0
588
9,518
4,168
0
4,603
4,827
0
24,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
21,571
136
Minions Killed
161
7
Camps Cleared
5
661,910
Distance Traveled
612,017
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,425
702
25
2
1
220,159
0
L
Sun Wukong
6,732
561
10
1
0
239,993
4
W
Yu Huang
9,040
753
85
7
3
200,957
2
L
Ra
7,550
629
90
8
3
185,556
1
W
Arachne
8,170
681
26
2
3
240,794
3
L
Neith
7,289
607
61
5
2
186,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role