Player Matchup

Ganesha
Ganesha
Erikthehalfdrago
Ganesha
Level 127
God Stats
11W - 10L
1,762 SR
Queue Stats
94W - 102L
1,488 Elo+
Solo
Scylla
Scylla
Tangible1123
Scylla
Level 151
God Stats
5W - 1L
1,636 SR
Queue Stats
43W - 22L
1,692 Elo+
Party 2
Thor
Thor
deadbunny101
Thor
Level 137
God Stats
6W - 0L
1,549 SR
Queue Stats
61W - 46L
1,531 Elo+
Party 2
Team Averages
Level 138
1,649 SR
1,570 Elo+

VS

Team Averages
Level 107
1,465 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
klajakx
He Bo
Level 125
God Stats
2W - 3L
1,396 SR
Queue Stats
25W - 41L
1,472 Elo+
Solo
King Arthur
King Arthur
m-a-t-t-y-b3
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 18
9,021
820
4,852
11,620
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
13
4 / 1 / 14
8,975
816
12,588
5,410
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
16 / 0 / 5
10,472
952
12,141
8,839
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 0
6,573
598
3,451
10,495
3,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
klajakx
He Bo
10
1 / 7 / 1
6,819
620
6,405
10,495
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
m-a-t-t-y-b3
King Arthur
10
0 / 8 / 2
6,626
602
4,258
14,452
10,833
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
20
Kills
1
2
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
0
1
18
9
W
Scylla
4
1
14
11
W
16
0
5
18.5
L
He Bo
klajakx
He Bo
1
7
1
0.21
L
King Arthur
m-a-t-t-y-b3
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
14,114
25,869
Taken
35,442
19,089
Mitigated
18,016
4,548
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,451
1,092
0
222
10,495
3,761
0
4,568
5,927
0
16,874
W
4,852
483
415
2,205
11,620
12,493
533
3,684
7,936
18,687
0
W
Scylla
12,588
1,605
0
1,208
5,410
2,125
1,099
1,322
4,088
35,821
0
W
12,141
2,808
0
720
8,839
4,471
1,355
1,696
7,143
0
28,222
L
He Bo
klajakx
He Bo
6,405
285
0
250
10,495
3,422
0
5,595
4,900
25,180
0
L
King Arthur
m-a-t-t-y-b3
King Arthur
4,258
290
0
1,720
14,452
10,833
0
7,475
6,977
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
20,018
104
Minions Killed
97
8
Camps Cleared
1
631,109
Distance Traveled
523,606
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,573
598
34
3
0
176,134
2
W
Ganesha
9,021
820
2
0
0
219,718
1
W
Scylla
8,975
816
56
5
5
184,741
3
W
Thor
10,472
952
46
4
3
226,650
1
L
He Bo
6,819
620
43
4
1
157,627
2
L
King Arthur
6,626
602
20
2
0
189,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role