Player Matchup

Zhong Kui
Zhong Kui
BackwoodBaby700
Zhong Kui
Level 90
God Stats
5W - 0L
1,742 SR
Queue Stats
48W - 40L
1,479 Elo+
Party 2
Pele
Pele
DepressionFF
Pele
Level 86
God Stats
23W - 13L
1,546 SR
Queue Stats
485W - 457L
1,465 Elo+
Party 1
King Arthur
King Arthur
Evilasasin49
King Arthur
Level 124
God Stats
4W - 4L
1,292 SR
Queue Stats
109W - 92L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
InduceShark07
Baron Samedi
Level 103
God Stats
2W - 2L
1,278 SR
Queue Stats
51W - 40L
1,568 Elo+
Party 2
Neith
Neith
ShockMommy
Neith
Level 126
God Stats
44W - 37L
1,511 SR
Queue Stats
810W - 752L
1,513 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,522 Elo+

VS

Team Averages
Level 127
1,400 SR
1,467 Elo+
Guan Yu
Guan Yu
ASAP GREAZE
Guan Yu
Level 109
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 10L
1,510 Elo+
Party 4
Ymir
Ymir
LMKDRose
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,424 Elo+
Party 3
Neith
Neith
bandnerd1998
Neith
Level 148
God Stats
0W - 4L
1,389 SR
Queue Stats
59W - 61L
1,469 Elo+
Party 3
Scylla
Scylla
furddy
Scylla
Level 122
God Stats
0W - 2L
1,220 SR
Queue Stats
19W - 24L
1,505 Elo+
Party 4
Da Ji
Da Ji
rangerhughes51
Da Ji
Level 128
God Stats
16W - 16L
1,610 SR
Queue Stats
92W - 91L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BackwoodBaby700
Zhong Kui
9
2 / 0 / 6
5,418
542
5,563
9,055
5,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 0 / 3
5,926
593
3,956
8,289
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Evilasasin49
King Arthur
11
2 / 0 / 2
6,197
620
7,609
6,367
5,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
InduceShark07
Baron Samedi
9
4 / 0 / 3
6,120
612
4,840
6,798
4,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
10
0 / 0 / 3
5,845
585
3,583
5,069
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASAP GREAZE
Guan Yu
8
0 / 2 / 0
4,840
484
2,366
9,867
5,753
Ymir
7
0 / 4 / 0
4,624
462
1,513
10,153
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
5,198
520
3,080
3,024
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
furddy
Scylla
7
0 / 2 / 0
4,622
462
4,156
5,359
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,606
461
4,021
9,108
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASAP GREAZE
Guan Yu
0
2
0
0
W
Zhong Kui
BackwoodBaby700
Zhong Kui
2
0
6
5
W
4
0
3
5.5
W
King Arthur
Evilasasin49
King Arthur
2
0
2
3
W
Baron Samedi
InduceShark07
Baron Samedi
4
0
3
5.5
L
Ymir
0
4
0
0
W
Neith
0
0
3
1.5
L
0
0
0
0
L
Scylla
furddy
Scylla
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
15,136
35,578
Taken
37,511
20,372
Mitigated
18,624
18,029
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASAP GREAZE
Guan Yu
2,366
452
51
3,707
9,867
5,753
0
0
9,867
0
27,993
W
Zhong Kui
BackwoodBaby700
Zhong Kui
5,563
1,043
121
4,553
9,055
5,896
62
1,857
7,198
33,538
0
W
3,956
959
0
4,992
8,289
3,077
0
1,696
6,593
0
37,972
W
King Arthur
Evilasasin49
King Arthur
7,609
2,019
0
613
6,367
5,002
0
0
6,367
0
44,796
W
Baron Samedi
InduceShark07
Baron Samedi
4,840
940
1,647
2,838
6,798
4,653
0
1,878
4,920
15,664
0
L
Ymir
1,513
589
0
1,465
10,153
6,485
0
5,712
4,441
14,124
0
W
Neith
3,583
1,919
0
3,265
5,069
1,744
0
238
4,831
0
50,519
L
3,080
1,507
0
1,109
3,024
963
0
446
2,578
0
38,740
L
Scylla
furddy
Scylla
4,156
556
0
750
5,359
1,994
0
3,023
2,336
31,209
0
L
4,021
493
0
2,391
9,108
3,429
0
1,222
7,886
0
23,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
23,890
317
Minions Killed
261
0
Camps Cleared
0
910,208
Distance Traveled
861,002
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,840
484
55
6
0
195,240
4
W
Zhong Kui
5,418
542
41
4
0
171,544
3
W
Pele
5,926
593
68
7
0
222,405
1
W
King Arthur
6,197
620
85
9
0
199,157
4
W
Baron Samedi
6,120
612
25
3
0
164,749
0
L
Ymir
4,624
462
30
3
0
152,613
1
W
Neith
5,845
585
98
10
0
152,353
4
L
Neith
5,198
520
73
7
0
165,901
4
L
Scylla
4,622
462
55
6
0
170,538
3
L
Da Ji
4,606
461
48
5
0
176,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role