Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond IV
BuyEther420
Fafnir
Diamond IV
Level 102
God Stats
30W - 20L
1,782 SR
Queue Stats
217W - 200L
2,081 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
Tiimebandiit
Baron Samedi
Diamond II
Level 160
God Stats
1W - 0L
1,691 SR
Queue Stats
145W - 126L
2,433 MMR
Solo
Rama
Rama
Diamond III
qsnipingkhastik
Rama
Diamond III
Level 82
God Stats
2W - 4L
1,497 SR
Queue Stats
78W - 72L
2,088 MMR
Solo
King Arthur
King Arthur
Masters
xNMRx
King Arthur
Masters
Level 134
God Stats
11W - 10L
1,789 SR
Queue Stats
592W - 579L
2,548 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,652 SR
2,130 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,567 SR
2,101 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
HopeCWL
Chernobog
Masters
Level 120
God Stats
3W - 3L
1,466 SR
Queue Stats
189W - 167L
2,675 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Korravaie
Ratatoskr
Diamond IV
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 206L
2,005 MMR
Solo
Ganesha
Ganesha
Diamond IV
Royalty
Ganesha
Diamond IV
Level 144
God Stats
55W - 50L
1,385 SR
Queue Stats
266W - 248L
2,059 MMR
Solo
Anhur
Anhur
Diamond III
Sylite
Anhur
Diamond III
Level 160
God Stats
14W - 8L
1,983 SR
Queue Stats
315W - 318L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
17 / 4 / 5
12,769
672
19,111
25,995
12,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
14
2 / 3 / 14
10,475
551
6,823
18,343
24,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Tiimebandiit
Baron Samedi
17
3 / 4 / 12
10,793
568
16,418
16,547
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 5 / 1
10,987
578
9,076
14,770
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xNMRx
King Arthur
18
1 / 0 / 12
11,347
597
15,399
18,622
25,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KaliUllrJing WeiAh Muzen Cab

VS

Bans
LokiMercuryCliodhnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 2
10,958
577
13,350
16,558
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
HopeCWL
Chernobog
16
2 / 6 / 4
10,044
529
10,709
20,895
10,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Korravaie
Ratatoskr
16
6 / 7 / 3
10,205
537
12,551
20,320
9,985
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Royalty
Ganesha
13
0 / 5 / 8
9,128
480
4,955
16,595
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Sylite
Anhur
17
3 / 5 / 5
10,288
541
12,077
16,289
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
26
Kills
16
16
Deaths
26
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
17
4
5
4.88
L
Sol
 
Sol
5
3
2
2
W
Fafnir
2
3
14
3
L
Chernobog
HopeCWL
Chernobog
2
6
4
0.67
L
Ratatoskr
Korravaie
Ratatoskr
6
7
3
1.07
L
Ganesha
Royalty
Ganesha
0
5
8
0.8
L
Anhur
Sylite
Anhur
3
5
5
1.1
W
Baron Samedi
Tiimebandiit
Baron Samedi
3
4
12
2.25
W
3
5
1
0.7
W
King Arthur
xNMRx
King Arthur
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,827
Damage
53,642
94,277
Taken
90,657
77,160
Mitigated
53,390
35,932
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,111
10,492
0
10,428
25,995
12,873
1,821
6,486
19,509
0
88,775
L
Sol
 
Sol
13,350
8,667
0
8,741
16,558
7,706
239
8,305
7,819
114,416
0
W
Fafnir
6,823
1,656
2,509
4,780
18,343
24,794
74
5,088
13,255
17,528
0
L
Chernobog
HopeCWL
Chernobog
10,709
7,256
0
5,562
20,895
10,393
0
4,406
16,418
0
81,554
L
Ratatoskr
Korravaie
Ratatoskr
12,551
6,270
0
1,961
20,320
9,985
0
3,320
16,903
0
87,951
L
Ganesha
Royalty
Ganesha
4,955
508
0
2,651
16,595
18,396
0
6,470
9,954
24,539
0
L
Anhur
Sylite
Anhur
12,077
6,905
0
3,579
16,289
6,910
3,798
3,231
12,992
0
77,934
W
Baron Samedi
Tiimebandiit
Baron Samedi
16,418
901
2,251
7,255
16,547
8,842
478
6,853
9,694
93,126
0
W
9,076
6,645
0
3,769
14,770
5,358
990
947
13,823
0
117,414
W
King Arthur
xNMRx
King Arthur
15,399
1,727
0
4,940
18,622
25,293
24
2,956
15,666
0
94,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,371
Gold Earned
50,623
624
Minions Killed
593
0
Camps Cleared
0
1,813,785
Distance Traveled
1,796,144
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,769
672
110
6
0
412,174
5
L
Sol
10,958
577
195
10
0
335,042
4
W
Fafnir
10,475
551
23
1
0
362,808
7
L
Chernobog
10,044
529
137
7
0
386,490
4
L
Ratatoskr
10,205
537
114
6
0
378,342
4
L
Ganesha
9,128
480
6
0
0
377,591
8
L
Anhur
10,288
541
141
7
0
318,679
4
W
Baron Samedi
10,793
568
146
8
0
343,010
3
W
Rama
10,987
578
190
10
0
306,023
2
W
King Arthur
11,347
597
155
8
0
389,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role