Player Matchup

Medusa
Medusa
Azrael68whiskey
Medusa
Level 155
God Stats
2W - 3L
1,448 SR
Queue Stats
471W - 445L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
Daknu
Baron Samedi
Level 140
God Stats
7W - 4L
1,816 SR
Queue Stats
38W - 27L
1,702 Elo+
Party 1
Apollo
Apollo
Haunter Regalia
Apollo
Level 160
God Stats
8W - 6L
1,587 SR
Queue Stats
192W - 148L
1,686 Elo+
Party 1
Xing Tian
Xing Tian
RoyalZing
Xing Tian
Level 85
God Stats
5W - 2L
1,940 SR
Queue Stats
37W - 32L
1,751 Elo+
Party 1
Hun Batz
Hun Batz
portalmaster455
Hun Batz
Level 160
God Stats
1W - 2L
1,735 SR
Queue Stats
297W - 197L
1,651 Elo+
Party 1
Team Averages
Level 140
1,705 SR
1,686 Elo+

VS

Team Averages
Level 150
1,543 SR
1,607 Elo+
Ra
Ra
Lonnie-Cash
Ra
Level 158
God Stats
0W - 6L
1,124 SR
Queue Stats
249W - 245L
1,555 Elo+
Solo
Nemesis
Nemesis
LoveDoctorLuna
Nemesis
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 122L
1,570 Elo+
Solo
Geb
Geb
RICOLIVES116
Geb
Level 159
God Stats
10W - 13L
1,615 SR
Queue Stats
805W - 766L
1,678 Elo+
Solo
King Arthur
King Arthur
Santiplayer
King Arthur
Level 147
God Stats
33W - 15L
1,665 SR
Queue Stats
254W - 214L
1,622 Elo+
Solo
Skadi
Skadi
jay_B2raw
Skadi
Level 128
God Stats
4W - 3L
1,810 SR
Queue Stats
425W - 390L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,049
587
4,423
6,694
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Daknu
Baron Samedi
11
1 / 1 / 1
6,648
554
5,166
6,628
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,859
655
5,959
9,250
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RoyalZing
Xing Tian
11
1 / 2 / 2
6,668
556
3,221
9,211
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
13
3 / 3 / 2
7,478
623
5,349
9,762
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,521
543
4,973
8,570
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 3
6,673
556
8,205
9,419
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 3
5,803
484
4,857
9,441
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Santiplayer
King Arthur
2
0 / 1 / 0
4,052
338
241
1,471
452
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
jay_B2raw
Skadi
13
2 / 1 / 3
7,105
592
6,460
8,196
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
7
7
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Baron Samedi
Daknu
Baron Samedi
1
1
1
1.5
W
2
0
1
2.5
L
2
3
3
1.17
L
3
2
3
2.25
L
0
0
3
1.5
W
Xing Tian
RoyalZing
Xing Tian
1
2
2
1
L
King Arthur
Santiplayer
King Arthur
0
1
0
0
L
Skadi
jay_B2raw
Skadi
2
1
3
3.5
W
Hun Batz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
24,736
41,545
Taken
37,097
19,733
Mitigated
17,244
13,807
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,423
2,157
0
2,944
6,694
2,418
1,260
617
6,077
0
55,375
W
Baron Samedi
Daknu
Baron Samedi
5,166
665
635
2,072
6,628
3,410
722
1,998
4,630
46,420
0
W
5,959
3,790
0
5,409
9,250
3,509
4,357
2,317
6,933
0
60,892
L
4,973
305
364
1,473
8,570
3,242
382
2,375
6,027
40,190
0
L
8,205
3,748
0
2,913
9,419
3,741
800
1,402
7,915
0
39,329
L
4,857
1,054
0
2,482
9,441
7,058
0
2,731
6,613
23,448
0
W
Xing Tian
RoyalZing
Xing Tian
3,221
617
0
1,955
9,211
6,645
312
3,523
5,688
17,967
0
L
King Arthur
Santiplayer
King Arthur
241
0
0
380
1,471
452
0
0
1,471
0
4,441
L
Skadi
jay_B2raw
Skadi
6,460
3,182
0
3,970
8,196
2,751
0
1,466
6,684
0
62,523
W
Hun Batz
5,349
2,676
0
792
9,762
3,751
329
1,375
8,387
0
57,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,702
Gold Earned
30,154
414
Minions Killed
298
0
Camps Cleared
0
1,168,764
Distance Traveled
958,748
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,049
587
97
8
0
208,374
0
W
Baron Samedi
6,648
554
87
7
0
229,604
5
W
Apollo
7,859
655
103
9
0
236,066
6
L
Ra
6,521
543
88
7
0
221,901
0
L
Nemesis
6,673
556
75
6
0
266,142
4
L
Geb
5,803
484
31
3
0
236,639
3
W
Xing Tian
6,668
556
20
2
0
236,264
0
L
King Arthur
4,052
338
8
1
0
27,489
0
L
Skadi
7,105
592
96
8
0
206,577
0
W
Hun Batz
7,478
623
107
9
0
258,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role