Player Matchup

Hun Batz
Hun Batz
CandyCrushSaga
Hun Batz
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 85L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
GonzoNASH
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,528 Elo+
Party 2
Yemoja
Yemoja
Knalalegna
Yemoja
Level 67
God Stats
3W - 2L
1,580 SR
Queue Stats
35W - 41L
1,423 Elo+
Party 2
Thoth
Thoth
Matherius
Thoth
Level 62
God Stats
2W - 5L
1,280 SR
Queue Stats
58W - 64L
1,373 Elo+
Party 2
Izanami
Izanami
WreckingShop
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,459 Elo+
Party 2
Team Averages
Level 81
1,472 SR
1,449 Elo+

VS

Team Averages
Level 96
1,527 SR
1,438 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeLormungandr
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 119L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Zen-AirAirsoft
Nu Wa
Level 118
God Stats
6W - 4L
1,854 SR
Queue Stats
158W - 168L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
olivita
Cliodhna
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 163L
1,441 Elo+
Solo
Thanatos
Thanatos
victor3x6
Thanatos
Level 100
God Stats
2W - 1L
1,280 SR
Queue Stats
59W - 78L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
5 / 1 / 18
13,682
652
20,512
17,912
8,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GonzoNASH
Cthulhu
20
3 / 4 / 12
12,359
589
15,667
26,419
32,347
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Knalalegna
Yemoja
20
0 / 0 / 17
11,960
570
9,123
12,924
12,486
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Matherius
Thoth
20
5 / 4 / 12
13,603
648
33,642
19,472
8,184
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
WreckingShop
Izanami
20
10 / 5 / 6
14,506
691
26,969
21,521
10,084
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 5 / 10
11,040
526
6,869
20,240
11,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
DeLormungandr
Jing Wei
20
2 / 4 / 8
11,721
558
17,210
21,605
10,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 4 / 7
12,356
588
25,741
18,978
8,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
olivita
Cliodhna
20
2 / 5 / 8
12,360
589
16,516
29,459
13,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
victor3x6
Thanatos
18
7 / 5 / 2
11,963
570
18,024
21,733
10,536
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
23
Kills
13
14
Deaths
23
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
10
1.2
W
Hun Batz
5
1
18
14
L
Jing Wei
DeLormungandr
Jing Wei
2
4
8
1.5
W
Cthulhu
GonzoNASH
Cthulhu
3
4
12
2.25
W
Yemoja
Knalalegna
Yemoja
0
0
17
8.5
W
Thoth
Matherius
Thoth
5
4
12
2.75
W
Izanami
WreckingShop
Izanami
10
5
6
2.6
L
1
4
7
1.13
L
Cliodhna
olivita
Cliodhna
2
5
8
1.2
L
Thanatos
victor3x6
Thanatos
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,913
Damage
84,360
98,248
Taken
112,015
72,069
Mitigated
54,788
41,661
Healing
63,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,869
896
19,916
8,159
20,240
11,485
0
11,739
8,501
13,864
0
W
Hun Batz
20,512
1,954
2,495
3,127
17,912
8,968
979
5,341
12,571
0
50,671
L
Jing Wei
DeLormungandr
Jing Wei
17,210
12,774
1,727
3,072
21,605
10,247
330
10,648
10,957
0
41,218
W
Cthulhu
GonzoNASH
Cthulhu
15,667
766
1,572
1,239
26,419
32,347
120
7,269
19,150
34,505
0
W
Yemoja
Knalalegna
Yemoja
9,123
886
19,601
4,059
12,924
12,486
463
5,831
7,093
25,264
0
W
Thoth
Matherius
Thoth
33,642
1,901
2,857
1,899
19,472
8,184
1,560
7,334
12,138
73,638
0
W
Izanami
WreckingShop
Izanami
26,969
16,825
1,625
3,187
21,521
10,084
155
6,835
14,686
0
62,244
L
25,741
10,603
2,360
3,700
18,978
8,750
292
10,052
8,926
51,308
0
L
Cliodhna
olivita
Cliodhna
16,516
1,274
3,350
7,240
29,459
13,770
88
16,181
13,184
0
48,708
L
Thanatos
victor3x6
Thanatos
18,024
3,107
3,245
11,163
21,733
10,536
0
9,571
12,015
0
23,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,110
Gold Earned
59,440
265
Minions Killed
199
0
Camps Cleared
0
1,882,096
Distance Traveled
2,004,777
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,040
526
13
1
0
378,743
1
W
Hun Batz
13,682
652
55
3
0
475,734
1
L
Jing Wei
11,721
558
67
3
0
385,831
0
W
Cthulhu
12,359
589
42
2
0
368,664
0
W
Yemoja
11,960
570
30
1
0
393,420
0
W
Thoth
13,603
648
71
3
0
335,481
0
W
Izanami
14,506
691
67
3
0
308,797
0
L
Nu Wa
12,356
588
40
2
0
379,854
4
L
Cliodhna
12,360
589
63
3
0
419,003
3
L
Thanatos
11,963
570
16
1
0
441,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role