Player Matchup

Cerberus
Cerberus
ANIMEGODX
Cerberus
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 131L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ferg Blessed
Morgan Le Fay
Level 62
God Stats
7W - 2L
1,687 SR
Queue Stats
61W - 68L
1,236 Elo+
Solo
Anubis
Anubis
Red-Hood5656
Anubis
Level 40
God Stats
8W - 3L
1,500 SR
Queue Stats
50W - 71L
1,424 Elo+
Solo
Danzaburou
Danzaburou
xDANGER ZONEx1
Danzaburou
Level 124
God Stats
4W - 3L
1,224 SR
Queue Stats
100W - 119L
1,237 Elo+
Solo
Da Ji
Da Ji
yagura_sanbi2250
Da Ji
Level 81
God Stats
20W - 18L
1,416 SR
Queue Stats
494W - 511L
1,329 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,311 Elo+

VS

Team Averages
Level 65
1,577 SR
1,272 Elo+
Vulcan
Vulcan
AngryBunny92541
Vulcan
Level 71
God Stats
2W - 2L
1,604 SR
Queue Stats
14W - 20L
1,293 Elo+
Solo
Apollo
Apollo
ERRRE2082
Apollo
Level 65
God Stats
13W - 15L
1,422 SR
Queue Stats
27W - 31L
1,287 Elo+
Solo
Arachne
Arachne
FewerBirches
Arachne
Level 83
God Stats
9W - 8L
1,654 SR
Queue Stats
133W - 119L
1,293 Elo+
Solo
Odin
Odin
Lakaoreo
Odin
Level 50
God Stats
1W - 1L
1,705 SR
Queue Stats
42W - 42L
1,301 Elo+
Solo
Bacchus
Bacchus
hailski
Bacchus
Level 58
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 194L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANIMEGODX
Cerberus
10
0 / 4 / 3
6,405
493
2,034
13,518
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Ferg Blessed
Morgan Le Fay
12
1 / 1 / 0
7,310
562
1,807
7,086
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
12
2 / 2 / 0
7,308
562
4,638
7,889
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xDANGER ZONEx1
Danzaburou
11
4 / 2 / 0
7,021
540
7,759
8,707
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 0
6,425
494
3,006
10,319
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,822
525
4,138
4,457
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ERRRE2082
Apollo
10
3 / 1 / 3
6,324
486
5,703
6,780
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
FewerBirches
Arachne
9
1 / 2 / 0
5,755
443
1,943
8,926
3,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
4
0 / 2 / 1
4,628
356
1,050
3,843
1,074
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
hailski
Bacchus
10
5 / 2 / 2
6,314
486
7,146
10,289
8,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
8
Kills
10
11
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANIMEGODX
Cerberus
0
4
3
0.38
L
1
1
1
1.5
L
Apollo
ERRRE2082
Apollo
3
1
3
4.5
W
Morgan Le Fay
Ferg Blessed
Morgan Le Fay
1
1
0
1
L
Arachne
FewerBirches
Arachne
1
2
0
0.5
L
Odin
0
2
1
0.25
W
Anubis
2
2
0
1
L
Bacchus
hailski
Bacchus
5
2
2
3
W
Danzaburou
xDANGER ZONEx1
Danzaburou
4
2
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
19,980
47,519
Taken
34,295
21,883
Mitigated
16,738
19,554
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANIMEGODX
Cerberus
2,034
172
318
4,012
13,518
8,436
230
3,512
10,006
23,197
0
L
4,138
1,533
0
1,000
4,457
1,850
0
1,592
2,679
47,544
0
L
Apollo
ERRRE2082
Apollo
5,703
3,837
355
1,457
6,780
2,276
651
1,435
5,345
0
35,083
W
Morgan Le Fay
Ferg Blessed
Morgan Le Fay
1,807
45
0
1,255
7,086
2,679
0
3,738
3,348
53,462
0
L
Arachne
FewerBirches
Arachne
1,943
1,176
0
2,697
8,926
3,059
0
1,249
7,675
0
25,944
L
Odin
1,050
634
0
0
3,843
1,074
0
2,164
1,679
0
8,670
W
Anubis
4,638
386
0
4,935
7,889
3,865
1,873
318
7,571
54,987
0
L
Bacchus
hailski
Bacchus
7,146
1,395
389
3,465
10,289
8,479
579
1,851
8,438
22,998
0
W
Danzaburou
xDANGER ZONEx1
Danzaburou
7,759
4,021
0
4,127
8,707
3,048
352
2,491
6,216
0
41,651
W
3,006
730
131
4,776
10,319
3,855
0
1,225
9,094
0
39,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
29,843
403
Minions Killed
231
0
Camps Cleared
0
1,110,503
Distance Traveled
1,077,996
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,405
493
51
4
0
232,646
1
L
Vulcan
6,822
525
80
6
0
252,366
0
L
Apollo
6,324
486
64
5
0
226,611
3
W
Morgan Le Fay
7,310
562
107
8
0
222,673
3
L
Arachne
5,755
443
53
4
0
250,118
9
L
Odin
4,628
356
12
1
0
101,169
0
W
Anubis
7,308
562
91
7
0
188,464
1
L
Bacchus
6,314
486
22
2
0
247,732
0
W
Danzaburou
7,021
540
73
6
0
204,073
0
W
Da Ji
6,425
494
81
6
0
262,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role