Player Matchup

Khepri
Khepri
Balicious16
Khepri
Level 65
God Stats
0W - 1L
1,735 SR
Queue Stats
112W - 115L
1,467 Elo+
Party 2
Artemis
Artemis
Budropolus
Artemis
Level 3
God Stats
2W - 3L
1,657 SR
Queue Stats
2W - 7L
1,517 Elo+
Party 2
Chaac
Chaac
TeteuMV7
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
biguirido
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Mercury
Mercury
jo7pedro
Mercury
Level 48
God Stats
0W - 4L
1,215 SR
Queue Stats
19W - 21L
1,507 Elo+
Party 1
Team Averages
Level 30
1,521 SR
1,385 Elo+

VS

Team Averages
Level 55
1,505 SR
1,421 Elo+
Shiva
Shiva
 
Shiva
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
AestheticBottle
Baron Samedi
Level 45
God Stats
1W - 3L
1,447 SR
Queue Stats
17W - 23L
1,328 Elo+
Party 4
Freya
Freya
Cosmiinx
Freya
Level 21
God Stats
2W - 2L
1,576 SR
Queue Stats
6W - 8L
1,240 Elo+
Party 3
Scylla
Scylla
Hawipp
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,504 Elo+
Party 4
Hou Yi
Hou Yi
RainyMemories
Hou Yi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 7 / 4
10,465
1,047
7,555
28,256
43,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Budropolus
Artemis
15
0 / 8 / 5
9,443
944
13,232
18,657
8,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
TeteuMV7
Chaac
15
2 / 5 / 2
10,173
1,017
14,672
18,802
15,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
biguirido
Danzaburou
15
0 / 4 / 4
9,413
941
9,368
12,606
5,864
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
jo7pedro
Mercury
15
2 / 3 / 3
9,846
985
6,680
11,389
5,331
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

80

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
3 / 2 / 20
11,275
1,128
17,992
17,693
16,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
AestheticBottle
Baron Samedi
18
11 / 0 / 15
12,369
1,237
22,880
9,227
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Cosmiinx
Freya
18
6 / 2 / 17
11,602
1,160
15,455
13,187
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
Hawipp
Scylla
17
4 / 0 / 17
11,418
1,142
18,166
4,961
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 16
11,172
1,117
11,244
12,596
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
5
Kills
27
27
Deaths
5
18
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
20
6.5
W
Baron Samedi
AestheticBottle
Baron Samedi
11
0
15
18.5
L
Khepri
1
7
4
0.43
L
Artemis
Budropolus
Artemis
0
8
5
0.31
W
Freya
Cosmiinx
Freya
6
2
17
7.25
W
Scylla
Hawipp
Scylla
4
0
17
12.5
W
3
1
16
11
L
Chaac
TeteuMV7
Chaac
2
5
2
0.6
L
Danzaburou
biguirido
Danzaburou
0
4
4
0.5
L
Mercury
jo7pedro
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
85,737
89,710
Taken
57,664
79,344
Mitigated
35,648
8,846
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
17,992
2,393
875
2,970
17,693
16,317
0
2,426
14,939
2,757
36,348
W
Baron Samedi
AestheticBottle
Baron Samedi
22,880
1,523
7,157
6,394
9,227
5,282
0
1,330
7,748
36,594
0
L
Khepri
7,555
1,283
344
1,688
28,256
43,533
0
14,722
12,980
19,956
0
L
Artemis
Budropolus
Artemis
13,232
7,412
0
715
18,657
8,702
0
14,831
3,654
0
28,586
W
Freya
Cosmiinx
Freya
15,455
6,285
0
3,012
13,187
6,239
0
1,333
11,714
31,281
0
W
Scylla
Hawipp
Scylla
18,166
1,424
0
216
4,961
1,983
0
634
4,294
31,952
0
W
11,244
5,823
0
1,964
12,596
5,827
0
1,832
10,489
0
31,752
L
Chaac
TeteuMV7
Chaac
14,672
3,199
0
4,242
18,802
15,914
0
13,148
5,542
0
35,191
L
Danzaburou
biguirido
Danzaburou
9,368
4,352
0
1,857
12,606
5,864
0
8,090
4,483
0
22,438
L
Mercury
jo7pedro
Mercury
6,680
2,129
0
0
11,389
5,331
0
7,564
3,660
0
13,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
57,836
143
Minions Killed
221
3
Camps Cleared
10
895,346
Distance Traveled
982,319
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,275
1,128
77
8
0
231,057
1
W
Baron Samedi
12,369
1,237
36
4
0
183,447
0
L
Khepri
10,465
1,047
21
2
1
171,030
1
L
Artemis
9,443
944
28
3
0
135,852
1
W
Freya
11,602
1,160
32
3
3
183,344
1
W
Scylla
11,418
1,142
28
3
3
207,531
0
W
Hou Yi
11,172
1,117
48
5
4
176,940
0
L
Chaac
10,173
1,017
49
5
1
210,024
0
L
Danzaburou
9,413
941
28
3
1
152,473
0
L
Mercury
9,846
985
17
2
0
225,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role