Player Matchup

Ne Zha
Ne Zha
BrendanMushi
Ne Zha
Level 151
God Stats
0W - 1L
1,532 SR
Queue Stats
177W - 67L
1,793 Elo+
Party 1
Bacchus
Bacchus
MFbloom
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 16L
1,733 Elo+
Party 1
Horus
Horus
bricky1994
Horus
Level 129
God Stats
21W - 5L
1,779 SR
Queue Stats
161W - 61L
1,791 Elo+
Party 1
Team Averages
Level 129
1,604 SR
1,772 Elo+

VS

Team Averages
Level 101
1,636 SR
1,471 Elo+
Amaterasu
Amaterasu
BeastlyBlackMan
Amaterasu
Level 64
God Stats
5W - 6L
1,492 SR
Queue Stats
14W - 38L
1,477 Elo+
Party 2
Scylla
Scylla
jpxNASTY
Scylla
Level 80
God Stats
2W - 0L
1,667 SR
Queue Stats
16W - 31L
1,273 Elo+
Party 2
Fenrir
Fenrir
yakuza96
Fenrir
Level 159
God Stats
6W - 7L
1,749 SR
Queue Stats
732W - 604L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
9 / 6 / 6
15,207
691
30,146
31,917
19,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
MFbloom
Bacchus
19
1 / 7 / 14
13,986
636
17,223
27,117
24,536
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
18
8 / 6 / 8
16,026
728
21,550
36,979
42,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeastlyBlackMan
Amaterasu
20
12 / 4 / 5
17,276
785
37,180
29,908
29,815
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
jpxNASTY
Scylla
17
0 / 9 / 12
13,746
625
10,066
18,979
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
yakuza96
Fenrir
20
7 / 5 / 10
16,500
750
28,298
33,846
53,907
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
18
Kills
19
19
Deaths
18
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BeastlyBlackMan
Amaterasu
12
4
5
3.63
L
Ne Zha
9
6
6
2
L
Bacchus
MFbloom
Bacchus
1
7
14
1.14
L
Horus
8
6
8
2
W
Scylla
jpxNASTY
Scylla
0
9
12
0.67
W
Fenrir
yakuza96
Fenrir
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,919
Damage
75,544
96,013
Taken
82,733
86,067
Mitigated
88,591
21,003
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BeastlyBlackMan
Amaterasu
37,180
18,019
0
4,370
29,908
29,815
1,735
7,527
22,381
0
75,285
L
Ne Zha
30,146
13,057
0
10,045
31,917
19,354
165
3,112
28,171
0
82,836
L
Bacchus
MFbloom
Bacchus
17,223
2,546
0
1,756
27,117
24,536
86
3,481
22,806
46,659
0
L
Horus
21,550
10,658
2,035
7,167
36,979
42,177
43
4,095
31,202
0
38,815
W
Scylla
jpxNASTY
Scylla
10,066
589
0
905
18,979
4,869
133
3,439
15,540
61,020
0
W
Fenrir
yakuza96
Fenrir
28,298
6,607
0
5,516
33,846
53,907
641
8,208
25,638
0
59,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
47,522
174
Minions Killed
203
10
Camps Cleared
8
1,117,835
Distance Traveled
1,102,168
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,276
785
72
3
1
397,521
1
L
Ne Zha
15,207
691
91
4
4
399,429
2
L
Bacchus
13,986
636
57
3
3
355,027
3
L
Horus
16,026
728
26
1
3
363,379
5
W
Scylla
13,746
625
76
3
3
327,242
2
W
Fenrir
16,500
750
55
3
4
377,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role