Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
broken_rubber727
Yemoja
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 157L
1,244 Elo+
Solo
Tsukuyomi
Tsukuyomi
kidKAOSSnbk
Tsukuyomi
Level 97
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 47L
1,288 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,344 Elo+

VS

Team Averages
Level 126
1,521 SR
1,449 Elo+
Horus
Horus
SKadibeStoned
Horus
Level 106
God Stats
14W - 16L
1,425 SR
Queue Stats
54W - 66L
1,415 Elo+
Party 1
Poseidon
Poseidon
TheFez420
Poseidon
Level 149
God Stats
3W - 3L
1,521 SR
Queue Stats
157W - 183L
1,422 Elo+
Party 1
Skadi
Skadi
TheXXCMEN02
Skadi
Level 122
God Stats
27W - 14L
1,617 SR
Queue Stats
123W - 117L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 6 / 2
7,498
625
7,330
10,284
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 4
8,572
714
4,148
13,474
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
kidKAOSSnbk
Tsukuyomi
11
4 / 8 / 2
8,688
724
12,190
17,830
8,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
9,389
782
10,093
16,369
7,959
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TheFez420
Poseidon
14
6 / 3 / 9
9,773
814
12,617
10,504
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 1 / 8
9,927
827
13,080
9,601
3,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
19
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
6
2
0.33
W
5
2
13
5.75
W
Poseidon
TheFez420
Poseidon
6
3
9
3.5
W
8
1
8
12
L
1
5
4
0.6
L
Tsukuyomi
kidKAOSSnbk
Tsukuyomi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
35,790
41,588
Taken
36,474
25,409
Mitigated
15,200
4,673
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,330
615
0
626
10,284
4,698
0
3,313
6,971
26,108
0
W
10,093
5,623
3,317
6,077
16,369
7,959
236
4,603
11,556
0
15,866
W
Poseidon
TheFez420
Poseidon
12,617
1,971
0
982
10,504
3,583
739
3,452
6,886
44,521
0
W
13,080
5,856
1,002
2,300
9,601
3,658
1,553
3,004
6,386
0
43,715
L
4,148
1,131
669
1,516
13,474
12,700
0
4,575
8,899
17,003
0
L
Tsukuyomi
kidKAOSSnbk
Tsukuyomi
12,190
2,760
0
1,862
17,830
8,011
92
4,947
12,883
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
29,089
104
Minions Killed
136
2
Camps Cleared
7
549,593
Distance Traveled
636,501
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,498
625
44
4
0
164,872
3
W
Horus
9,389
782
12
1
1
226,155
3
W
Poseidon
9,773
814
71
6
3
205,132
2
W
Skadi
9,927
827
53
4
3
205,214
2
L
Yemoja
8,572
714
32
3
0
168,093
1
L
Tsukuyomi
8,688
724
28
2
2
216,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role