Player Matchup

Odin
Odin
CurvyApoloPR
Odin
Level 109
God Stats
3W - 3L
1,614 SR
Queue Stats
214W - 235L
1,508 Elo+
Party 1
Neith
Neith
MrSplash619
Neith
Level 108
God Stats
1W - 3L
1,265 SR
Queue Stats
176W - 174L
1,493 Elo+
Party 1
Thanatos
Thanatos
YamaKudasai
Thanatos
Level 115
God Stats
1W - 2L
1,774 SR
Queue Stats
166W - 176L
1,524 Elo+
Party 1
Scylla
Scylla
iNexusx25
Scylla
Level 85
God Stats
1W - 4L
1,395 SR
Queue Stats
88W - 112L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
iYunyiPr
Hun Batz
Level 125
God Stats
3W - 2L
1,735 SR
Queue Stats
294W - 296L
1,467 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,497 Elo+

VS

Team Averages
Level 103
1,598 SR
1,575 Elo+
Hou Yi
Hou Yi
Lord_Kushinton_
Hou Yi
Level 92
God Stats
1W - 1L
1,311 SR
Queue Stats
132W - 143L
1,504 Elo+
Solo
Mercury
Mercury
OLKxHardKiller
Mercury
Level 84
God Stats
10W - 1L
1,768 SR
Queue Stats
87W - 60L
1,602 Elo+
Party 2
Cerberus
Cerberus
Vx Regicide xV
Cerberus
Level 159
God Stats
3W - 3L
1,341 SR
Queue Stats
576W - 545L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Welsdragon14
Baron Samedi
Level 112
God Stats
4W - 2L
1,856 SR
Queue Stats
90W - 80L
1,549 Elo+
Solo
Persephone
Persephone
Zottig Vogel
Persephone
Level 68
God Stats
17W - 9L
1,714 SR
Queue Stats
46W - 23L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,166
389
6,565
20,373
21,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 1 / 1
8,894
424
12,012
8,000
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
YamaKudasai
Thanatos
14
1 / 6 / 0
8,582
409
3,752
12,440
6,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
iNexusx25
Scylla
15
0 / 3 / 1
8,073
384
6,721
9,885
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
iYunyiPr
Hun Batz
12
1 / 4 / 0
8,046
383
6,291
18,208
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,112
482
7,311
12,664
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 0 / 4
11,968
570
15,145
18,055
8,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
2 / 1 / 9
10,108
481
8,451
12,552
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Welsdragon14
Baron Samedi
20
3 / 1 / 3
12,730
606
8,118
9,804
8,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Zottig Vogel
Persephone
17
4 / 0 / 6
11,434
544
10,219
7,185
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
17
17
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
1
5
3.5
L
1
1
1
1.5
W
7
0
4
9
W
Cerberus
2
1
9
6.5
W
Baron Samedi
Welsdragon14
Baron Samedi
3
1
3
4.5
L
Thanatos
YamaKudasai
Thanatos
1
6
0
0.17
W
Persephone
Zottig Vogel
Persephone
4
0
6
7
L
Scylla
iNexusx25
Scylla
0
3
1
0.17
L
Hun Batz
iYunyiPr
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
49,244
68,906
Taken
60,260
43,608
Mitigated
37,899
19,086
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,565
1,609
1,944
3,175
20,373
21,513
0
6,638
13,499
0
32,019
W
7,311
3,509
0
5,072
12,664
5,653
628
820
11,820
0
82,994
L
12,012
3,248
0
1,750
8,000
3,354
0
2,744
5,214
0
86,908
W
15,145
6,844
0
1,909
18,055
8,791
0
1,325
16,604
0
145,762
W
Cerberus
8,451
675
0
4,247
12,552
12,010
166
920
11,550
39,363
0
W
Baron Samedi
Welsdragon14
Baron Samedi
8,118
697
219
4,818
9,804
8,124
3,047
2,053
7,613
93,261
0
L
Thanatos
YamaKudasai
Thanatos
3,752
939
0
6,170
12,440
6,395
0
4,942
7,490
0
42,838
W
Persephone
Zottig Vogel
Persephone
10,219
239
464
2,994
7,185
3,321
1,487
1,117
5,952
80,092
0
L
Scylla
iNexusx25
Scylla
6,721
619
82
698
9,885
4,069
0
7,177
2,486
48,898
0
L
Hun Batz
iYunyiPr
Hun Batz
6,291
1,285
0
5,267
18,208
8,277
0
4,635
13,429
0
60,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
56,352
419
Minions Killed
695
0
Camps Cleared
0
1,863,829
Distance Traveled
2,014,594
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,166
389
51
2
0
332,213
4
W
Hou Yi
10,112
482
132
6
0
372,395
10
L
Neith
8,894
424
150
7
0
381,534
4
W
Mercury
11,968
570
191
9
0
526,103
4
W
Cerberus
10,108
481
76
4
0
384,841
6
W
Baron Samedi
12,730
606
185
9
0
343,499
1
L
Thanatos
8,582
409
64
3
0
350,409
6
W
Persephone
11,434
544
111
5
0
387,756
2
L
Scylla
8,073
384
68
3
0
368,343
1
L
Hun Batz
8,046
383
86
4
0
431,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role