Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
BenLikesFemales
Vamana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
Fedora69420
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 1
Agni
Agni
Laz3rbean
Agni
Level 64
God Stats
3W - 4L
1,464 SR
Queue Stats
130W - 97L
1,502 Elo+
Party 2
Artio
Artio
Viktor_tomsk
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
537W - 569L
1,358 Elo+
Solo
Team Averages
Level 49
1,493 SR
1,541 Elo+

VS

Team Averages
Level 77
1,593 SR
1,437 Elo+
Anhur
Anhur
Chalator
Anhur
Level 123
God Stats
6W - 0L
1,886 SR
Queue Stats
288W - 291L
1,485 Elo+
Solo
Merlin
Merlin
Fegnet
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,378 Elo+
Party 3
Chronos
Chronos
KWAW2307
Chronos
Level 27
God Stats
1W - 1L
1,250 SR
Queue Stats
26W - 45L
1,332 Elo+
Solo
Scylla
Scylla
M3g4m4n
Scylla
Level 123
God Stats
7W - 3L
1,828 SR
Queue Stats
289W - 283L
1,506 Elo+
Solo
Horus
Horus
huntdoombit
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 8 / 9
12,108
712
21,665
23,959
15,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 7 / 10
12,170
716
22,365
31,604
32,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fedora69420
Sylvanus
18
2 / 6 / 12
10,872
640
8,359
28,054
30,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
18
6 / 5 / 8
12,111
712
24,463
22,254
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 13
9,969
586
6,590
30,124
38,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chalator
Anhur
20
15 / 4 / 12
13,781
811
33,241
27,612
16,171
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Fegnet
Merlin
18
5 / 7 / 19
12,042
708
20,445
18,212
9,546
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
KWAW2307
Chronos
20
3 / 3 / 18
12,108
712
16,012
16,349
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
M3g4m4n
Scylla
20
10 / 3 / 15
13,464
792
39,469
14,850
8,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 29
11,148
656
10,696
25,292
32,337
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
127
20
Kills
34
34
Deaths
21
52
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
8
9
1.69
L
2
7
10
1
W
Anhur
Chalator
Anhur
15
4
12
5.25
L
Sylvanus
Fedora69420
Sylvanus
2
6
12
1.33
W
Merlin
Fegnet
Merlin
5
7
19
2.07
W
Chronos
KWAW2307
Chronos
3
3
18
4
L
Agni
6
5
8
2
W
Scylla
M3g4m4n
Scylla
10
3
15
5.83
L
1
8
13
0.94
W
1
4
29
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,442
Damage
119,863
135,995
Taken
102,315
130,484
Mitigated
74,980
39,338
Healing
44,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
21,665
5,300
1,691
3,758
23,959
15,165
0
13,274
10,685
0
28,400
L
22,365
9,764
2,481
8,236
31,604
32,345
651
16,530
15,074
0
51,699
W
Anhur
Chalator
Anhur
33,241
19,188
2,680
8,633
27,612
16,171
2,059
8,907
18,314
0
54,482
L
Sylvanus
Fedora69420
Sylvanus
8,359
4,008
5,433
5,360
28,054
30,795
338
18,772
9,282
12,445
0
W
Merlin
Fegnet
Merlin
20,445
2,988
925
2,465
18,212
9,546
1,742
6,989
11,121
32,361
0
W
Chronos
KWAW2307
Chronos
16,012
7,906
2,284
2,635
16,349
8,663
1,645
8,217
8,062
37,776
0
L
Agni
24,463
3,319
1,394
5,248
22,254
13,673
663
10,305
11,949
47,063
0
W
Scylla
M3g4m4n
Scylla
39,469
5,710
2,259
2,604
14,850
8,263
2,217
5,379
9,318
64,938
0
L
6,590
417
1,832
3,905
30,124
38,506
0
17,045
13,079
13,505
0
W
10,696
5,216
11,054
8,504
25,292
32,337
305
9,920
15,040
0
16,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
62,543
145
Minions Killed
182
0
Camps Cleared
0
1,328,628
Distance Traveled
1,541,825
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,108
712
16
1
0
272,293
3
L
Vamana
12,170
716
62
4
0
287,491
1
W
Anhur
13,781
811
39
2
0
300,241
1
L
Sylvanus
10,872
640
9
1
0
231,409
1
W
Merlin
12,042
708
19
1
0
245,658
0
W
Chronos
12,108
712
49
3
0
355,929
0
L
Agni
12,111
712
48
3
0
268,066
0
W
Scylla
13,464
792
65
4
0
318,006
0
L
Artio
9,969
586
10
1
0
269,369
4
W
Horus
11,148
656
10
1
0
321,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role