Player Matchup

Baron Samedi
Baron Samedi
DuhAusMan
Baron Samedi
Level 158
God Stats
6W - 6L
1,444 SR
Queue Stats
144W - 86L
1,609 Elo+
Party 2
Medusa
Medusa
ZacharyDanger
Medusa
Level 62
God Stats
29W - 13L
1,620 SR
Queue Stats
273W - 177L
1,607 Elo+
Party 2
Athena
Athena
mysteryvo
Athena
Level 160
God Stats
167W - 105L
1,681 SR
Queue Stats
562W - 421L
1,576 Elo+
Party 2
Team Averages
Level 127
1,582 SR
1,597 Elo+

VS

Team Averages
Level 102
1,535 SR
1,494 Elo+
Baron Samedi
Baron Samedi
Mexican Police
Baron Samedi
Level 101
God Stats
2W - 3L
1,880 SR
Queue Stats
10W - 13L
1,542 Elo+
Solo
Pele
Pele
Yammi Yams
Pele
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,520 Elo+
Party 1
Mulan
Mulan
bradyzimm
Mulan
Level 104
God Stats
5W - 2L
1,225 SR
Queue Stats
78W - 81L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuhAusMan
Baron Samedi
20
10 / 3 / 9
14,531
807
24,771
17,670
10,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 9
13,139
730
18,831
21,932
10,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
mysteryvo
Athena
17
5 / 8 / 13
14,125
785
13,233
26,249
37,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mexican Police
Baron Samedi
17
3 / 7 / 8
11,993
666
14,698
15,611
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 8 / 7
12,860
714
17,745
20,787
8,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
bradyzimm
Mulan
18
6 / 6 / 9
12,697
705
21,413
28,247
34,221
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
21
Kills
16
16
Deaths
21
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DuhAusMan
Baron Samedi
10
3
9
4.83
L
Baron Samedi
Mexican Police
Baron Samedi
3
7
8
1
L
7
8
7
1.31
W
6
5
9
2.1
L
Mulan
bradyzimm
Mulan
6
6
9
1.75
W
Athena
mysteryvo
Athena
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
53,856
65,851
Taken
64,645
58,328
Mitigated
51,010
12,811
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DuhAusMan
Baron Samedi
24,771
1,837
2,937
4,258
17,670
10,356
535
1,764
15,906
67,840
0
L
Baron Samedi
Mexican Police
Baron Samedi
14,698
1,751
2,396
4,290
15,611
7,967
488
9,936
5,358
47,761
0
L
17,745
3,798
125
3,982
20,787
8,822
0
11,374
9,122
0
54,034
W
18,831
8,900
0
2,203
21,932
10,302
1,570
4,480
17,452
0
65,377
L
Mulan
bradyzimm
Mulan
21,413
2,065
0
5,064
28,247
34,221
287
16,121
11,515
0
47,630
W
Athena
mysteryvo
Athena
13,233
3,517
0
3,413
26,249
37,670
66
8,819
17,430
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
37,550
215
Minions Killed
185
9
Camps Cleared
5
928,802
Distance Traveled
888,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,531
807
115
6
4
311,316
0
L
Baron Samedi
11,993
666
79
4
3
290,650
5
L
Pele
12,860
714
56
3
1
302,223
0
W
Medusa
13,139
730
78
4
5
323,040
1
L
Mulan
12,697
705
50
3
1
295,221
2
W
Athena
14,125
785
22
1
0
294,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role