Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Emiesc04
Baron Samedi
Level 119
God Stats
6W - 4L
1,798 SR
Queue Stats
502W - 483L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Vegetta525
Morgan Le Fay
Level 155
God Stats
6W - 6L
1,312 SR
Queue Stats
392W - 402L
1,532 Elo+
Party 1
Chiron
Chiron
jovanni16
Chiron
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
301W - 210L
1,717 Elo+
Party 1
Odin
Odin
wicho_1203
Odin
Level 109
God Stats
36W - 20L
1,754 SR
Queue Stats
496W - 509L
1,480 Elo+
Party 1
Team Averages
Level 96
1,573 SR
1,554 Elo+

VS

Team Averages
Level 73
1,520 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
PazTheBullDog
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,710 Elo+
Solo
Ne Zha
Ne Zha
Rcqs
Ne Zha
Level 48
God Stats
29W - 19L
1,600 SR
Queue Stats
68W - 77L
1,481 Elo+
Party 3
Bellona
Bellona
Sensei-Prophet
Bellona
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
186W - 191L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 2
7,096
473
3,770
13,091
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Emiesc04
Baron Samedi
15
1 / 1 / 0
8,826
588
12,433
10,913
9,296
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Vegetta525
Morgan Le Fay
13
0 / 4 / 4
7,744
516
4,073
10,885
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
jovanni16
Chiron
16
12 / 1 / 0
10,031
669
16,423
11,764
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 1 / 10
7,358
491
4,439
10,476
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 3
8,911
594
12,974
9,507
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
11
1 / 2 / 4
7,177
478
6,468
15,681
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 8 / 2
5,785
386
2,874
12,381
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rcqs
Ne Zha
11
2 / 1 / 1
7,104
474
4,450
11,781
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 0
8,533
569
7,962
14,620
13,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
9
9
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
2
2
1
L
Ra
 
Ra
5
2
3
3.25
L
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Baron Samedi
Emiesc04
Baron Samedi
1
1
0
1
L
0
8
2
0.13
L
Ne Zha
Rcqs
Ne Zha
2
1
1
2.5
L
1
1
0
1
W
Morgan Le Fay
Vegetta525
Morgan Le Fay
0
4
4
0.5
W
Chiron
jovanni16
Chiron
12
1
0
12
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
34,728
57,129
Taken
63,970
32,250
Mitigated
39,338
16,148
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,770
1,809
0
2,162
13,091
4,919
0
4,027
9,064
0
51,774
L
Ra
 
Ra
12,974
1,766
1,160
3,973
9,507
4,208
0
1,753
7,754
92,631
0
L
Sylvanus
 
Sylvanus
6,468
1,833
677
5,115
15,681
13,406
180
2,445
13,236
32,444
0
W
Baron Samedi
Emiesc04
Baron Samedi
12,433
1,420
606
5,006
10,913
9,296
0
612
10,301
77,180
0
L
2,874
1,296
234
1,959
12,381
3,897
318
569
11,812
21,252
0
L
Ne Zha
Rcqs
Ne Zha
4,450
1,505
0
4,838
11,781
4,119
0
1,641
10,140
0
40,423
L
7,962
2,191
0
6,788
14,620
13,708
0
10,098
4,522
0
67,699
W
Morgan Le Fay
Vegetta525
Morgan Le Fay
4,073
226
85
1,652
10,885
4,240
1,199
7,357
3,528
69,469
0
W
Chiron
jovanni16
Chiron
16,423
7,943
431
4,044
11,764
4,622
1,497
5,303
6,461
0
82,766
W
4,439
754
0
2,162
10,476
9,173
536
5,017
5,459
0
21,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
37,510
493
Minions Killed
439
0
Camps Cleared
0
1,456,541
Distance Traveled
1,464,458
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,096
473
90
6
0
339,664
2
L
Ra
8,911
594
151
10
0
302,063
4
L
Sylvanus
7,177
478
36
2
0
252,584
4
W
Baron Samedi
8,826
588
148
10
0
262,866
0
L
Freya
5,785
386
44
3
0
248,242
1
L
Ne Zha
7,104
474
74
5
0
350,122
0
L
Bellona
8,533
569
134
9
0
311,447
0
W
Morgan Le Fay
7,744
516
116
8
0
275,210
2
W
Chiron
10,031
669
120
8
0
275,823
2
W
Odin
7,358
491
19
1
0
302,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role