Player Matchup

Medusa
Medusa
Platinum V
Boczar
Medusa
Platinum V
Level 123
God Stats
1W - 0L
1,783 SR
Queue Stats
47W - 30L
1,936 MMR
Party 1
Fafnir
Fafnir
Platinum IV
FeelingFroggy11
Fafnir
Platinum IV
Level 118
God Stats
16W - 16L
1,937 SR
Queue Stats
344W - 332L
1,815 MMR
Solo
Nemesis
Nemesis
Platinum I
Im Jukez x
Nemesis
Platinum I
Level 136
God Stats
7W - 0L
1,939 SR
Queue Stats
47W - 35L
2,031 MMR
Party 2
Yu Huang
Yu Huang
Gold III
RAFDYLANS
Yu Huang
Gold III
Level 108
God Stats
2W - 0L
1,638 SR
Queue Stats
39W - 25L
1,753 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
RofleShannon
Baron Samedi
Gold V
Level 148
God Stats
1W - 0L
1,320 SR
Queue Stats
14W - 9L
1,661 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,724 SR
1,839 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,537 SR
1,844 MMR
King Arthur
King Arthur
Platinum V
Exotic78
King Arthur
Platinum V
Level 156
God Stats
3W - 3L
1,684 SR
Queue Stats
59W - 58L
1,864 MMR
Party 3
Ra
Ra
Platinum I
LLOUCHIS
Ra
Platinum I
Level 127
God Stats
0W - 1L
1,251 SR
Queue Stats
78W - 68L
1,872 MMR
Solo
Ares
Ares
Platinum IV
LlamaRhoades999
Ares
Platinum IV
Level 70
God Stats
1W - 6L
1,484 SR
Queue Stats
54W - 53L
1,818 MMR
Party 3
Mercury
Mercury
Platinum IV
cybermaniac__
Mercury
Platinum IV
Level 129
God Stats
0W - 1L
1,451 SR
Queue Stats
243W - 235L
1,793 MMR
Solo
Xbalanque
Xbalanque
Platinum II
jaymush
Xbalanque
Platinum II
Level 160
God Stats
36W - 20L
1,815 SR
Queue Stats
457W - 440L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boczar
Medusa
14
1 / 2 / 0
8,344
596
6,410
9,089
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 7
8,371
598
5,938
10,004
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Im Jukez x
Nemesis
15
6 / 0 / 3
9,144
653
7,066
7,726
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
RAFDYLANS
Yu Huang
14
9 / 0 / 8
9,414
672
10,683
5,080
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RofleShannon
Baron Samedi
14
3 / 0 / 4
8,525
609
8,741
7,215
6,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
SusanoJing WeiCliodhna

VS

Bans
Ah Muzen CabAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exotic78
King Arthur
9
0 / 3 / 0
6,356
454
4,419
10,082
8,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 3 / 1
6,111
437
5,348
11,048
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,725
409
4,430
12,654
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
13
2 / 1 / 0
7,377
527
2,471
11,641
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
jaymush
Xbalanque
5
0 / 17 / 0
4,561
326
584
16,750
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
25
Kills
2
2
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boczar
Medusa
1
2
0
0.5
L
King Arthur
Exotic78
King Arthur
0
3
0
0
W
6
0
7
9.5
W
Nemesis
Im Jukez x
Nemesis
6
0
3
7.5
L
0
3
1
0.17
L
0
2
1
0.25
W
Yu Huang
RAFDYLANS
Yu Huang
9
0
8
13
W
Baron Samedi
RofleShannon
Baron Samedi
3
0
4
5
L
Mercury
2
1
0
2
L
Xbalanque
jaymush
Xbalanque
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
17,252
39,114
Taken
62,175
29,139
Mitigated
30,947
14,753
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boczar
Medusa
6,410
3,343
0
3,350
9,089
4,113
3,074
2,721
6,368
0
65,253
L
King Arthur
Exotic78
King Arthur
4,419
448
0
1,060
10,082
8,677
0
5,311
4,771
0
37,768
W
5,938
2,031
0
3,456
10,004
12,031
56
4,027
5,977
19,464
0
W
Nemesis
Im Jukez x
Nemesis
7,066
4,091
0
987
7,726
3,491
1,378
374
7,352
0
86,049
L
5,348
283
370
3,015
11,048
4,374
0
6,469
4,201
52,206
0
L
4,430
113
185
4,010
12,654
8,144
0
5,082
7,442
26,602
0
W
Yu Huang
RAFDYLANS
Yu Huang
10,683
2,971
207
2,545
5,080
2,565
137
2,002
3,078
61,938
0
W
Baron Samedi
RofleShannon
Baron Samedi
8,741
1,550
944
3,264
7,215
6,939
23
654
6,561
58,274
0
L
Mercury
2,471
1,481
0
863
11,641
4,448
0
2,049
9,542
0
56,988
L
Xbalanque
jaymush
Xbalanque
584
584
0
110
16,750
5,304
0
5,701
10,857
0
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
30,130
468
Minions Killed
274
0
Camps Cleared
0
1,397,259
Distance Traveled
1,281,498
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,344
596
109
8
0
244,711
1
L
King Arthur
6,356
454
75
5
0
200,265
2
W
Fafnir
8,371
598
23
2
0
286,804
3
W
Nemesis
9,144
653
125
9
0
339,458
4
L
Ra
6,111
437
79
6
0
284,016
3
L
Ares
5,725
409
23
2
0
241,311
2
W
Yu Huang
9,414
672
107
8
0
274,318
2
W
Baron Samedi
8,525
609
104
7
0
251,968
3
L
Mercury
7,377
527
96
7
0
337,772
2
L
Xbalanque
4,561
326
1
0
0
218,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role