Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Harley1420
Skadi
Level 17
God Stats
0W - 4L
1,192 SR
Queue Stats
2W - 12L
1,183 Elo+
Party 2
Shiva
Shiva
black_tiger1420
Shiva
Level 127
God Stats
2W - 3L
1,518 SR
Queue Stats
142W - 226L
1,310 Elo+
Party 2
Team Averages
Level 96
1,403 SR
1,331 Elo+

VS

Team Averages
Level 62
1,394 SR
1,310 Elo+
Hou Yi
Hou Yi
GrandeTucaPivara
Hou Yi
Level 80
God Stats
4W - 4L
1,577 SR
Queue Stats
115W - 166L
1,317 Elo+
Party 1
Loki
Loki
gamesmods
Loki
Level 22
God Stats
24W - 34L
1,459 SR
Queue Stats
39W - 66L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
newcam
Zhong Kui
Level 83
God Stats
1W - 4L
1,145 SR
Queue Stats
62W - 87L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 3
9,734
608
10,264
15,100
9,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
0 / 9 / 2
8,945
559
7,540
18,133
6,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 8 / 1
9,860
616
14,644
23,400
23,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 8
13,086
818
22,902
13,169
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
16
4 / 1 / 13
11,319
707
5,234
12,288
5,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
newcam
Zhong Kui
17
5 / 3 / 14
11,892
743
19,971
18,901
16,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
23
23
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
3
0.42
W
14
0
8
18
L
Skadi
0
9
2
0.11
L
3
8
1
0.44
W
Loki
4
1
13
10.5
W
Zhong Kui
newcam
Zhong Kui
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,448
Damage
48,107
56,633
Taken
44,358
39,299
Mitigated
29,535
5,713
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,264
1,225
2,124
2,209
15,100
9,047
0
4,095
11,005
43,691
0
W
22,902
10,422
0
2,348
13,169
6,872
1,876
4,303
8,866
0
72,611
L
Skadi
7,540
5,665
0
28
18,133
6,687
0
7,545
10,588
0
22,578
L
14,644
3,130
305
1,047
23,400
23,565
0
8,530
14,870
0
31,092
W
Loki
5,234
290
0
1,186
12,288
5,730
325
3,037
9,251
0
43,251
W
Zhong Kui
newcam
Zhong Kui
19,971
2,479
141
6,655
18,901
16,933
779
3,808
15,093
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
36,297
130
Minions Killed
195
1
Camps Cleared
14
690,271
Distance Traveled
881,884
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,734
608
64
4
1
238,132
10
W
Hou Yi
13,086
818
80
5
8
283,024
3
L
Skadi
8,945
559
37
2
0
205,025
0
L
Shiva
9,860
616
29
2
0
247,114
1
W
Loki
11,319
707
58
4
6
328,680
0
W
Zhong Kui
11,892
743
57
4
0
270,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role