Player Matchup

Vamana
Vamana
Ayo-Twitch
Vamana
Level 48
God Stats
2W - 7L
1,267 SR
Queue Stats
40W - 88L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
Capt T Insanity
Cthulhu
Level 44
God Stats
3W - 3L
1,475 SR
Queue Stats
37W - 32L
1,418 Elo+
Solo
He Bo
He Bo
nR_Divine
He Bo
Level 56
God Stats
2W - 8L
1,272 SR
Queue Stats
44W - 89L
1,261 Elo+
Party 1
Team Averages
Level 49
1,338 SR
1,311 Elo+

VS

Team Averages
Level 81
1,572 SR
1,301 Elo+
Kuzenbo
Kuzenbo
Cafoon-
Kuzenbo
Level 66
God Stats
1W - 0L
1,716 SR
Queue Stats
30W - 39L
1,263 Elo+
Party 2
Mercury
Mercury
Haneboo
Mercury
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Wilily2347
Kukulkan
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ayo-Twitch
Vamana
13
3 / 4 / 1
9,425
725
7,782
14,420
7,318
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
8,763
674
6,599
16,475
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
nR_Divine
He Bo
12
1 / 9 / 3
8,273
636
11,618
12,499
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cafoon-
Kuzenbo
15
6 / 1 / 7
10,314
793
9,023
13,512
17,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Haneboo
Mercury
16
6 / 2 / 8
10,231
787
10,519
11,483
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Wilily2347
Kukulkan
14
5 / 2 / 9
9,593
738
14,701
8,213
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
17
17
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ayo-Twitch
Vamana
3
4
1
0.88
W
Kuzenbo
Cafoon-
Kuzenbo
6
1
7
9.5
L
0
4
4
0.5
W
Mercury
Haneboo
Mercury
6
2
8
5
W
Kukulkan
Wilily2347
Kukulkan
5
2
9
4.75
L
He Bo
nR_Divine
He Bo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
34,243
43,394
Taken
33,208
31,569
Mitigated
26,325
7,038
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ayo-Twitch
Vamana
7,782
4,876
0
4,936
14,420
7,318
116
8,568
5,852
0
21,888
W
Kuzenbo
Cafoon-
Kuzenbo
9,023
3,653
680
3,242
13,512
17,485
168
7,192
6,320
22,230
0
L
6,599
535
24
1,089
16,475
19,492
0
7,866
8,609
26,180
0
W
Mercury
Haneboo
Mercury
10,519
5,914
344
3,746
11,483
5,404
1,039
7,304
4,179
0
43,716
W
Kukulkan
Wilily2347
Kukulkan
14,701
973
811
888
8,213
3,436
54
4,212
4,001
31,752
0
L
He Bo
nR_Divine
He Bo
11,618
834
0
989
12,499
4,759
151
7,425
5,074
30,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
30,138
122
Minions Killed
139
3
Camps Cleared
8
730,858
Distance Traveled
781,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,425
725
39
3
0
271,805
1
W
Kuzenbo
10,314
793
24
2
1
263,715
1
L
Cthulhu
8,763
674
36
3
0
254,702
0
W
Mercury
10,231
787
67
5
6
289,704
0
W
Kukulkan
9,593
738
48
4
1
228,049
0
L
He Bo
8,273
636
47
4
3
204,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role