Player Matchup

Nox
Nox
Daniellerino
Nox
Level 154
God Stats
7W - 8L
1,393 SR
Queue Stats
388W - 356L
1,535 Elo+
Party 2
Sobek
Sobek
ElCodosNegros
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Garcian
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 113L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
Ninjasauce
Cabrakan
Level 147
God Stats
17W - 17L
1,782 SR
Queue Stats
498W - 491L
1,551 Elo+
Party 2
Charybdis
Charybdis
mr2526Fuller
Charybdis
Level 106
God Stats
5W - 9L
1,500 SR
Queue Stats
503W - 480L
1,473 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,456 Elo+

VS

Team Averages
Level 102
1,569 SR
1,714 Elo+
Rama
Rama
Bambambonsai
Rama
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
658W - 413L
1,719 Elo+
Party 1
Amaterasu
Amaterasu
MrLivid
Amaterasu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peruv1anSn0w
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 35L
1,957 Elo+
Party 1
Raijin
Raijin
TheRxverend
Raijin
Level 150
God Stats
8W - 1L
1,708 SR
Queue Stats
290W - 133L
1,743 Elo+
Party 1
Ymir
Ymir
Valhalla2648
Ymir
Level 157
God Stats
6W - 2L
1,640 SR
Queue Stats
538W - 314L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 8
10,759
672
14,202
8,988
5,280
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 6
8,614
538
3,602
17,061
18,243
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Garcian
Ah Muzen Cab
18
4 / 5 / 5
10,615
663
17,996
16,302
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Ninjasauce
Cabrakan
17
1 / 4 / 7
9,463
591
8,978
25,457
32,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
mr2526Fuller
Charybdis
15
2 / 9 / 5
9,609
601
13,194
16,350
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
12,160
760
30,498
15,640
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
MrLivid
Amaterasu
17
2 / 4 / 17
10,905
682
11,462
21,484
17,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Peruv1anSn0w
Ah Muzen Cab
18
2 / 2 / 15
11,318
707
9,657
9,957
5,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
9 / 2 / 9
12,133
758
18,591
13,095
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 19
10,725
670
6,415
18,470
20,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
12
Kills
25
26
Deaths
13
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
11
2
11
8.25
L
4
3
8
2.67
L
1
5
6
0.8
L
Ah Muzen Cab
Garcian
Ah Muzen Cab
4
5
5
1.3
W
Amaterasu
MrLivid
Amaterasu
2
4
17
2.63
L
Cabrakan
Ninjasauce
Cabrakan
1
4
7
1.13
W
Ah Muzen Cab
Peruv1anSn0w
Ah Muzen Cab
2
2
15
4.75
W
Raijin
9
2
9
6.75
W
1
3
19
3.5
L
Charybdis
mr2526Fuller
Charybdis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,972
Damage
76,623
84,158
Taken
78,646
73,218
Mitigated
57,898
22,975
Healing
35,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,498
16,865
2,789
7,220
15,640
8,172
3,909
5,163
10,477
0
60,638
L
14,202
518
1,028
1,152
8,988
5,280
0
2,916
6,072
27,968
0
L
3,602
241
1,455
2,611
17,061
18,243
0
4,516
12,545
8,403
0
L
Ah Muzen Cab
Garcian
Ah Muzen Cab
17,996
4,578
356
3,568
16,302
8,619
57
4,903
11,399
0
35,070
W
Amaterasu
MrLivid
Amaterasu
11,462
3,668
1,514
7,052
21,484
17,458
213
5,244
16,240
0
18,370
L
Cabrakan
Ninjasauce
Cabrakan
8,978
1,204
778
8,069
25,457
32,785
0
8,258
17,199
17,676
0
W
Ah Muzen Cab
Peruv1anSn0w
Ah Muzen Cab
9,657
5,065
0
2,951
9,957
5,058
2,210
3,760
6,197
0
28,186
W
Raijin
18,591
2,539
1,876
4,706
13,095
6,483
1,440
5,481
7,614
47,788
0
W
6,415
1,238
2,428
4,912
18,470
20,727
84
7,134
11,336
9,723
0
L
Charybdis
mr2526Fuller
Charybdis
13,194
4,860
1,860
2,098
16,350
8,291
0
4,413
11,937
0
36,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,060
Gold Earned
57,241
173
Minions Killed
209
0
Camps Cleared
0
1,374,248
Distance Traveled
1,579,241
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,160
760
64
4
0
291,672
3
L
Nox
10,759
672
46
3
0
292,861
1
L
Sobek
8,614
538
7
0
0
261,299
1
L
Ah Muzen Cab
10,615
663
29
2
0
305,305
1
W
Amaterasu
10,905
682
15
1
0
325,968
0
L
Cabrakan
9,463
591
40
3
0
273,357
2
W
Ah Muzen Cab
11,318
707
49
3
0
318,388
0
W
Raijin
12,133
758
74
5
0
298,742
0
W
Ymir
10,725
670
7
0
0
344,471
0
L
Charybdis
9,609
601
51
3
0
241,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role