Player Matchup

Bastet
Bastet
DELICATER0SE
Bastet
Level 107
God Stats
8W - 3L
1,860 SR
Queue Stats
85W - 70L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kupidthefirst
Morgan Le Fay
Level 118
God Stats
2W - 3L
1,443 SR
Queue Stats
52W - 72L
1,421 Elo+
Solo
Yemoja
Yemoja
Lastglimmy
Yemoja
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 151L
1,607 Elo+
Party 1
Team Averages
Level 111
1,601 SR
1,543 Elo+

VS

Team Averages
Level 113
1,440 SR
1,452 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FkMyGlizzy
Yemoja
Level 87
God Stats
0W - 2L
1,319 SR
Queue Stats
14W - 14L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nivek_joseph_1
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 0 / 5
8,591
661
10,626
8,695
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Kupidthefirst
Morgan Le Fay
12
2 / 1 / 5
7,987
614
9,830
9,955
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Lastglimmy
Yemoja
14
4 / 0 / 3
9,533
733
2,391
10,616
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 0
7,902
608
9,477
6,099
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
FkMyGlizzy
Yemoja
13
0 / 1 / 1
8,136
626
3,659
7,819
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
nivek_joseph_1
Ah Muzen Cab
10
0 / 7 / 1
7,103
546
10,423
14,359
5,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
W
Bastet
3
0
5
5.5
L
Yemoja
FkMyGlizzy
Yemoja
0
1
1
0.5
W
Morgan Le Fay
Kupidthefirst
Morgan Le Fay
2
1
5
4.5
W
Yemoja
Lastglimmy
Yemoja
4
0
3
5.5
L
Ah Muzen Cab
nivek_joseph_1
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
23,559
29,266
Taken
28,277
21,242
Mitigated
14,984
12,861
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,477
251
0
3,231
6,099
2,972
0
3,249
2,720
39,625
0
W
Bastet
10,626
3,022
0
2,423
8,695
6,499
10
3,130
5,565
0
36,720
L
Yemoja
FkMyGlizzy
Yemoja
3,659
517
759
2,538
7,819
6,324
0
3,575
4,031
15,663
0
W
Morgan Le Fay
Kupidthefirst
Morgan Le Fay
9,830
1,317
0
1,732
9,955
5,080
0
5,432
4,523
32,809
0
W
Yemoja
Lastglimmy
Yemoja
2,391
736
3,941
4,765
10,616
9,663
0
4,983
5,633
11,845
0
L
Ah Muzen Cab
nivek_joseph_1
Ah Muzen Cab
10,423
3,652
0
1,789
14,359
5,688
92
5,835
8,107
0
26,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
23,141
180
Minions Killed
149
6
Camps Cleared
4
687,898
Distance Traveled
643,587
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,902
608
75
6
3
236,514
6
W
Bastet
8,591
661
86
7
3
258,558
5
L
Yemoja
8,136
626
25
2
1
202,268
1
W
Morgan Le Fay
7,987
614
64
5
2
227,046
1
W
Yemoja
9,533
733
30
2
1
202,294
5
L
Ah Muzen Cab
7,103
546
49
4
0
204,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role