Player Matchup

Fenrir
Fenrir
BsG DiDaCt x98
Fenrir
Level 105
God Stats
286W - 215L
1,579 SR
Queue Stats
1,157W - 1,195L
1,465 Elo+
Solo
Cthulhu
Cthulhu
EmpressElysium
Cthulhu
Level 39
God Stats
4W - 5L
1,780 SR
Queue Stats
13W - 17L
1,661 Elo+
Solo
Bellona
Bellona
MadBows420
Bellona
Level 107
God Stats
1W - 1L
1,468 SR
Queue Stats
169W - 177L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
SupeRSouR MIKAL
Nu Wa
Level 87
God Stats
15W - 15L
1,440 SR
Queue Stats
65W - 59L
1,493 Elo+
Party 2
Zeus
Zeus
lNoRDl
Zeus
Level 124
God Stats
4W - 3L
1,497 SR
Queue Stats
10W - 13L
1,276 Elo+
Solo
Team Averages
Level 92
1,553 SR
1,465 Elo+

VS

Team Averages
Level 40
1,398 SR
1,276 Elo+
Jing Wei
Jing Wei
KingBallpack
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,223 Elo+
Party 1
Thanatos
Thanatos
Lord Sound X
Thanatos
Level 16
God Stats
2W - 4L
1,224 SR
Queue Stats
7W - 24L
1,113 Elo+
Party 1
Rama
Rama
ThanosGoober
Rama
Level 7
God Stats
0W - 8L
1,207 SR
Queue Stats
0W - 9L
1,141 Elo+
Party 1
Sun Wukong
Sun Wukong
is oogabooga
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 1
Tiamat
Tiamat
lNovacs
Tiamat
Level 49
God Stats
2W - 3L
1,557 SR
Queue Stats
111W - 113L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,920
1,092
10,179
13,096
7,409
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 22
12,926
1,293
17,737
18,486
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
MadBows420
Bellona
17
11 / 3 / 15
12,115
1,212
20,967
15,001
15,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 15
11,685
1,169
21,085
10,550
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
lNoRDl
Zeus
18
11 / 1 / 10
13,088
1,309
19,305
7,838
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

274

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KingBallpack
Jing Wei
17
2 / 10 / 7
10,637
1,064
8,511
23,144
10,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Lord Sound X
Thanatos
15
3 / 10 / 3
10,365
1,037
5,193
16,178
7,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 4
10,165
1,017
9,485
18,979
7,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
is oogabooga
Sun Wukong
17
3 / 2 / 6
11,340
1,134
16,530
16,906
16,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
lNovacs
Tiamat
16
4 / 6 / 6
11,597
1,160
18,853
19,873
15,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
37
Kills
13
13
Deaths
37
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
5
3
22
5.33
L
Jing Wei
KingBallpack
Jing Wei
2
10
7
0.55
L
Thanatos
Lord Sound X
Thanatos
3
10
3
0.45
W
Bellona
MadBows420
Bellona
11
3
15
6.17
W
5
2
15
6.25
L
1
9
4
0.33
L
Sun Wukong
is oogabooga
Sun Wukong
3
2
6
3
W
Zeus
lNoRDl
Zeus
11
1
10
16
L
Tiamat
lNovacs
Tiamat
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,273
Damage
58,572
64,971
Taken
95,080
49,260
Mitigated
57,126
5,211
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,179
2,231
0
297
13,096
7,409
0
1,032
11,469
0
17,088
W
17,737
2,553
236
696
18,486
19,570
0
5,961
11,902
38,570
0
L
Jing Wei
KingBallpack
Jing Wei
8,511
7,053
0
339
23,144
10,056
0
15,639
7,505
0
13,210
L
Thanatos
Lord Sound X
Thanatos
5,193
1,670
0
2,574
16,178
7,328
0
10,377
5,801
0
9,884
W
Bellona
MadBows420
Bellona
20,967
6,350
0
871
15,001
15,073
0
4,108
10,303
0
29,572
W
21,085
3,298
135
1,735
10,550
3,996
0
4,170
6,030
36,908
0
L
9,485
7,938
0
924
18,979
7,652
0
9,654
9,325
0
22,690
L
Sun Wukong
is oogabooga
Sun Wukong
16,530
3,740
0
1,625
16,906
16,894
0
9,765
7,141
0
45,369
W
Zeus
lNoRDl
Zeus
19,305
2,253
96
1,145
7,838
3,212
0
2,556
5,092
45,496
0
L
Tiamat
lNovacs
Tiamat
18,853
3,148
212
4,500
19,873
15,196
0
12,692
7,181
39,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,734
Gold Earned
54,104
182
Minions Killed
157
9
Camps Cleared
6
944,191
Distance Traveled
974,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,920
1,092
12
1
4
192,304
0
W
Cthulhu
12,926
1,293
48
5
0
191,455
0
L
Jing Wei
10,637
1,064
10
1
1
220,878
0
L
Thanatos
10,365
1,037
9
1
0
193,952
0
W
Bellona
12,115
1,212
19
2
0
200,319
0
W
Nu Wa
11,685
1,169
42
4
1
185,453
0
L
Rama
10,165
1,017
30
3
1
154,217
0
L
Sun Wukong
11,340
1,134
61
6
3
212,657
0
W
Zeus
13,088
1,309
61
6
4
174,660
0
L
Tiamat
11,597
1,160
47
5
1
192,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role