Player Matchup

Cu Chulainn
Cu Chulainn
CaynarCactus-
Cu Chulainn
Level 66
God Stats
6W - 6L
1,648 SR
Queue Stats
338W - 309L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
ColonelBuckets
Baron Samedi
Level 69
God Stats
1W - 6L
1,410 SR
Queue Stats
28W - 39L
1,321 Elo+
Solo
Ares
Ares
DeadSnipxzz
Ares
Level 82
God Stats
14W - 12L
1,496 SR
Queue Stats
264W - 242L
1,366 Elo+
Party 2
Charybdis
Charybdis
Wr0ng_AngeI
Charybdis
Level 105
God Stats
28W - 39L
1,494 SR
Queue Stats
188W - 173L
1,411 Elo+
Solo
Geb
Geb
wheresthepercs
Geb
Level 63
God Stats
2W - 1L
1,795 SR
Queue Stats
109W - 137L
1,361 Elo+
Party 2
Team Averages
Level 77
1,569 SR
1,368 Elo+

VS

Team Averages
Level 69
1,480 SR
1,401 Elo+
Da Ji
Da Ji
C4rnageF1
Da Ji
Level 89
God Stats
15W - 10L
1,457 SR
Queue Stats
165W - 155L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Garoh14
Morgan Le Fay
Level 79
God Stats
31W - 26L
1,505 SR
Queue Stats
162W - 162L
1,415 Elo+
Party 1
Skadi
Skadi
LordHrseMeat
Skadi
Level 80
God Stats
28W - 22L
1,517 SR
Queue Stats
43W - 43L
1,420 Elo+
Solo
King Arthur
King Arthur
UpstartPrince68
King Arthur
Level 67
God Stats
12W - 10L
1,278 SR
Queue Stats
95W - 129L
1,353 Elo+
Solo
Khepri
Khepri
josephm1502
Khepri
Level 29
God Stats
14W - 6L
1,642 SR
Queue Stats
81W - 99L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaynarCactus-
Cu Chulainn
20
4 / 3 / 6
13,554
484
22,133
33,310
50,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ColonelBuckets
Baron Samedi
18
3 / 7 / 3
12,129
433
11,618
24,090
12,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 4 / 3
13,021
465
16,828
35,689
51,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
Wr0ng_AngeI
Charybdis
17
3 / 11 / 4
12,111
433
15,651
28,810
12,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 2 / 3
13,082
467
12,507
22,882
12,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C4rnageF1
Da Ji
20
15 / 3 / 7
15,090
539
30,059
28,885
20,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Garoh14
Morgan Le Fay
20
9 / 3 / 8
14,101
504
31,000
21,026
11,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,751
205
0
0
0
King Arthur
UpstartPrince68
King Arthur
20
3 / 8 / 5
13,421
479
28,847
38,717
39,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
18
0 / 4 / 8
11,733
419
6,013
20,059
26,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
18
Kills
27
27
Deaths
18
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
C4rnageF1
Da Ji
15
3
7
6.17
L
Cu Chulainn
CaynarCactus-
Cu Chulainn
4
3
6
2.33
L
Baron Samedi
ColonelBuckets
Baron Samedi
3
7
3
0.64
L
3
4
3
1.13
W
Morgan Le Fay
Garoh14
Morgan Le Fay
9
3
8
4.33
W
0
0
0
0
W
King Arthur
UpstartPrince68
King Arthur
3
8
5
0.69
L
Charybdis
Wr0ng_AngeI
Charybdis
3
11
4
0.45
W
Khepri
0
4
8
1
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,737
Damage
95,919
144,781
Taken
108,687
140,402
Mitigated
97,214
29,932
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
C4rnageF1
Da Ji
30,059
13,131
0
6,533
28,885
20,118
945
10,147
18,738
0
115,073
L
Cu Chulainn
CaynarCactus-
Cu Chulainn
22,133
4,605
0
3,263
33,310
50,816
656
3,782
29,528
702
111,310
L
Baron Samedi
ColonelBuckets
Baron Samedi
11,618
435
1,235
7,915
24,090
12,685
645
6,256
17,834
80,551
0
L
16,828
3,682
48
7,996
35,689
51,681
1,297
9,228
25,057
96,435
0
W
Morgan Le Fay
Garoh14
Morgan Le Fay
31,000
2,746
457
2,184
21,026
11,327
2,282
10,295
10,731
111,224
0
W
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
UpstartPrince68
King Arthur
28,847
5,770
0
9,622
38,717
39,113
2,500
9,758
28,959
0
119,466
L
Charybdis
Wr0ng_AngeI
Charybdis
15,651
6,520
0
5,051
28,810
12,578
1,124
13,351
15,459
0
86,154
W
Khepri
6,013
1,591
0
538
20,059
26,656
1,079
11,591
8,468
43,038
0
L
12,507
2,642
0
4,424
22,882
12,642
114
4,396
18,486
76,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,897
Gold Earned
60,096
611
Minions Killed
499
0
Camps Cleared
0
2,174,566
Distance Traveled
1,946,767
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,090
539
123
4
0
544,214
0
L
Cu Chulainn
13,554
484
176
6
0
493,761
2
L
Baron Samedi
12,129
433
107
4
0
396,527
0
L
Ares
13,021
465
104
4
0
439,855
0
W
Morgan Le Fay
14,101
504
153
5
0
521,617
8
W
Skadi
5,751
205
0
0
0
0
0
W
King Arthur
13,421
479
165
6
0
441,137
0
L
Charybdis
12,111
433
119
4
0
427,862
0
W
Khepri
11,733
419
58
2
0
439,799
2
L
Geb
13,082
467
105
4
0
416,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role