Player Matchup

Atlas
Atlas
GolfMickey67
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,541 Elo+
Party 1
Hades
Hades
SquarerPlanet01
Hades
Level 100
God Stats
1W - 1L
1,861 SR
Queue Stats
11W - 13L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Wolfman1719
Sun Wukong
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 71L
1,503 Elo+
Party 1
Team Averages
Level 99
1,620 SR
1,497 Elo+

VS

Team Averages
Level 71
1,568 SR
1,652 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
hvrt
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,800 Elo+
Party 2
Artemis
Artemis
nazeral
Artemis
Level 156
God Stats
5W - 3L
1,704 SR
Queue Stats
57W - 51L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,493
678
6,918
16,518
18,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 3
9,341
667
6,891
17,334
11,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Wolfman1719
Sun Wukong
12
2 / 7 / 4
8,684
620
8,647
21,384
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 3 / 5
10,224
730
20,226
12,741
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
hvrt
Bacchus
13
3 / 2 / 8
9,376
670
7,009
17,859
18,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
nazeral
Artemis
15
4 / 1 / 5
9,707
693
19,353
7,890
3,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
11
11
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
5
2.17
L
1
2
5
1.75
L
3
2
3
2.25
L
Sun Wukong
Wolfman1719
Sun Wukong
2
7
4
0.57
W
Bacchus
hvrt
Bacchus
3
2
8
3.5
W
Artemis
nazeral
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
46,588
55,236
Taken
38,490
45,050
Mitigated
29,097
7,984
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,226
1,085
7,854
6,886
12,741
6,464
515
6,240
6,247
55,829
0
L
6,918
2,287
0
1,645
16,518
18,682
280
8,577
7,941
25,058
0
L
6,891
733
390
2,570
17,334
11,710
0
8,529
8,805
29,048
0
L
Sun Wukong
Wolfman1719
Sun Wukong
8,647
1,185
0
3,379
21,384
14,658
0
10,163
11,221
0
22,006
W
Bacchus
hvrt
Bacchus
7,009
1,452
0
1,730
17,859
18,953
397
5,280
12,425
19,185
0
W
Artemis
nazeral
Artemis
19,353
9,343
0
1,322
7,890
3,680
1,426
2,806
4,792
0
48,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
29,307
103
Minions Killed
149
2
Camps Cleared
11
719,216
Distance Traveled
832,724
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,224
730
82
6
6
298,552
3
L
Atlas
9,493
678
17
1
0
254,985
5
L
Hades
9,341
667
57
4
2
260,205
0
L
Sun Wukong
8,684
620
29
2
0
204,026
2
W
Bacchus
9,376
670
22
2
3
258,085
3
W
Artemis
9,707
693
45
3
2
276,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role