Player Matchup

Chiron
Chiron
Beeeemo
Chiron
Level 125
God Stats
21W - 19L
1,329 SR
Queue Stats
86W - 118L
1,484 Elo+
Solo
Chaac
Chaac
GRaFFatGames88
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 74L
1,431 Elo+
Party 1
Hel
Hel
spaiter25
Hel
Level 103
God Stats
4W - 8L
1,495 SR
Queue Stats
31W - 72L
1,395 Elo+
Party 1
Team Averages
Level 119
1,441 SR
1,436 Elo+

VS

Team Averages
Level 95
1,632 SR
1,601 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AxellZki
King Arthur
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 14L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
LuizMidnight
Baron Samedi
Level 146
God Stats
69W - 24L
1,895 SR
Queue Stats
610W - 413L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beeeemo
Chiron
16
4 / 7 / 3
11,421
672
16,464
16,907
8,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 4
11,023
648
16,608
33,214
23,299
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 9 / 4
10,945
644
16,402
20,940
10,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 4 / 7
12,718
748
12,348
15,552
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
AxellZki
King Arthur
19
9 / 2 / 13
13,502
794
25,212
25,106
34,500
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
LuizMidnight
Baron Samedi
18
6 / 3 / 8
12,758
750
20,223
19,057
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
22
22
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
4
7
2.63
W
King Arthur
AxellZki
King Arthur
9
2
13
7.75
L
Chiron
Beeeemo
Chiron
4
7
3
0.79
L
2
6
4
0.67
W
Baron Samedi
LuizMidnight
Baron Samedi
6
3
8
3.33
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
57,783
71,061
Taken
59,715
42,218
Mitigated
50,045
16,731
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,348
8,293
0
5,829
15,552
6,440
1,967
5,661
9,749
0
50,495
W
King Arthur
AxellZki
King Arthur
25,212
2,727
0
4,728
25,106
34,500
179
5,291
19,572
0
46,182
L
Chiron
Beeeemo
Chiron
16,464
5,645
862
2,390
16,907
8,632
605
4,157
12,750
0
54,170
L
16,608
3,766
0
4,874
33,214
23,299
243
10,051
23,163
0
35,792
W
Baron Samedi
LuizMidnight
Baron Samedi
20,223
1,993
5,282
10,016
19,057
9,105
746
5,392
13,506
50,015
0
L
16,402
291
2,326
6,279
20,940
10,287
311
6,294
14,646
37,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
38,978
179
Minions Killed
164
8
Camps Cleared
6
816,991
Distance Traveled
890,928
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,718
748
71
4
2
284,410
1
W
King Arthur
13,502
794
37
2
2
326,129
8
L
Chiron
11,421
672
83
5
5
246,413
6
L
Chaac
11,023
648
35
2
1
310,412
0
W
Baron Samedi
12,758
750
56
3
2
280,389
3
L
Hel
10,945
644
61
4
2
260,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role