Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MopStick15
Mercury
Level 145
God Stats
15W - 15L
1,617 SR
Queue Stats
361W - 346L
1,509 Elo+
Solo
Hachiman
Hachiman
SnowNebula7
Hachiman
Level 93
God Stats
2W - 3L
1,230 SR
Queue Stats
378W - 354L
1,505 Elo+
Solo
Nu Wa
Nu Wa
zano1000
Nu Wa
Level 160
God Stats
66W - 46L
1,637 SR
Queue Stats
315W - 292L
1,530 Elo+
Solo
Team Averages
Level 141
1,497 SR
1,509 Elo+

VS

Team Averages
Level 73
1,324 SR
1,450 Elo+
Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Arcnovian
Tyr
Level 40
God Stats
0W - 3L
1,221 SR
Queue Stats
3W - 7L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BrainDeadChimp
Ah Muzen Cab
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
244W - 279L
1,425 Elo+
Solo
Khepri
Khepri
DiggityTyler
Khepri
Level 40
God Stats
0W - 2L
1,034 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 1
Ullr
Ullr
crackedspaceman
Ullr
Level 106
God Stats
4W - 16L
1,362 SR
Queue Stats
158W - 142L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 0 / 0
4,345
621
1,991
4,257
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
 
Scylla
7
1 / 3 / 0
4,316
617
1,773
3,569
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MopStick15
Mercury
7
1 / 0 / 3
4,729
676
3,355
5,570
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
SnowNebula7
Hachiman
6
0 / 2 / 0
3,888
555
1,747
4,646
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
zano1000
Nu Wa
8
2 / 0 / 1
4,891
699
2,140
2,015
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 2 / 0
2,904
415
934
1,518
444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
1 / 0 / 0
3,471
496
1,070
3,196
1,819
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
BrainDeadChimp
Ah Muzen Cab
8
3 / 2 / 0
4,791
684
4,563
6,805
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
5
0 / 0 / 1
3,945
564
1,718
3,136
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 1
3,911
559
3,264
4,389
1,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
0
1
W
Scylla
 
Scylla
1
3
0
0.33
L
Arachne
 
Arachne
0
2
0
0
L
1
0
0
1
L
Ah Muzen Cab
BrainDeadChimp
Ah Muzen Cab
3
2
0
1.5
L
Khepri
0
0
1
0.5
W
Mercury
MopStick15
Mercury
1
0
3
2.5
W
Hachiman
SnowNebula7
Hachiman
0
2
0
0
L
1
1
1
1.5
W
Nu Wa
zano1000
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
11,549
20,057
Taken
19,044
7,810
Mitigated
7,763
5,957
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,991
673
0
2,648
4,257
3,204
0
986
3,271
12,382
0
W
Scylla
 
Scylla
1,773
238
0
320
3,569
903
93
0
3,569
19,496
0
L
Arachne
 
Arachne
934
934
0
0
1,518
444
0
543
975
0
1,756
L
1,070
260
0
858
3,196
1,819
0
427
2,769
0
7,019
L
Ah Muzen Cab
BrainDeadChimp
Ah Muzen Cab
4,563
1,906
0
2,819
6,805
2,437
620
2,436
4,369
0
29,086
L
Khepri
1,718
549
0
704
3,136
1,685
0
756
2,380
8,292
0
W
Mercury
MopStick15
Mercury
3,355
2,329
0
1,000
5,570
1,698
0
324
5,246
0
26,109
W
Hachiman
SnowNebula7
Hachiman
1,747
915
0
1,415
4,646
1,015
0
313
4,333
0
18,937
L
3,264
1,158
0
500
4,389
1,378
0
1,441
2,948
0
23,639
W
Nu Wa
zano1000
Nu Wa
2,140
1,344
0
574
2,015
990
594
95
1,920
19,846
2,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
19,022
185
Minions Killed
118
0
Camps Cleared
0
661,705
Distance Traveled
580,402
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,345
621
13
2
0
141,796
0
W
Scylla
4,316
617
39
6
0
116,906
1
L
Arachne
2,904
415
5
1
0
54,674
0
L
Tyr
3,471
496
14
2
0
139,294
1
L
Ah Muzen Cab
4,791
684
46
7
0
110,772
4
L
Khepri
3,945
564
14
2
0
143,653
2
W
Mercury
4,729
676
55
8
0
153,260
1
W
Hachiman
3,888
555
38
5
0
134,152
1
L
Ullr
3,911
559
39
6
0
132,009
1
W
Nu Wa
4,891
699
40
6
0
115,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role